Swery needs cash for his next game
Deadly Premonition developer begins work.
Deadly Premonition developer Hidetaka "Swery" Suehiro is working on a new game – but he needs a publisher to help get the party properly started.
The quirky game director called on publisher investment in a post on the Access Games blog, translated by Destructoid.
"It's high time we started working on something new," he said.
"However, since the company I work for, Access Games, is only a developer at this point, we focus on creating games... we have to team up with a publisher and create a scheme for the entire process from production to release.
"In other words, the reality of the matter is that I can say I want to make a new game as much as I want, but that alone is not enough to start the process. Would anyone be ready to invest in us?"
Swery said he'll "work until it kills him" to make "something really good". Any prospective publisher won't regret splashing the cash, he promised.
Last we heard plans were afoot for a prequel to bonkers survival-horror curio Deadly Premonition.
Ignition Entertainment's Shane Bettenhausen told 1Up's 8-4 Play podcast last year that he had recently discussed future plans with Swery.
"Both Swery and I would love to continue the adventures of Agent York," he said. "Probably not so much as a sequel, if you've seen the ending – more of a prequel. If there was any way possible... we would love it for more Agent York to happen in the future."
Deadly Premonition launched in the UK on 29th October 2010. It's madder than a sack full of rabid monkeys but "very hard to ignore", according to Eurogamer's Deadly Premonition review.
Incidentally, Rising Star Games this morning announced that Deadly Premonition will launch on Microsoft's Xbox Live Games on Demand service on 5th July.