Capcom defends on-disc DLC
It's no different from a downloadable add-on, publisher argues.
Capcom has defended its controversial practice of including locked DLC on the game's original retail disc, arguing there's no distinction between doing that and offering it as a post-launch download.
As reported by Cinemablend, the publisher, in response to a number of complaints made to the Better Business Bureau regarding locked Street Fighter X Tekken content, stated that it's chosen delivery method provides more "efficient" and "flexible" gameplay.
"At Capcom, we value our customers and make every effort to resolve customer complaints," read the full statement. "SFxT has an enormous amount of content, fully developed and available for play and enjoyment immediately on-disc. Given the 38 characters available for full play, as well as multiple play modes, SFxT provides great value for all players from day one.
"While Capcom is sorry that some of its fans are not happy about the chosen method of delivery for the DLC, we believe that this method will provide more flexible and efficient gameplay throughout the game's lifecycle.
"There is effectively no distinction between the DLC being 'locked' behind the disc and available for unlocking at a later date, or being available through a full download at a later date, other than delivery mechanism."
Soon after the launch of its new crossover fighter last month, hackers spotted 12 additional DLC characters were locked away on the disc - which Capcom then announced would be sold for 1600 Microsoft Points/£20.
The publisher subsequently threatened to ban any gamers spotted playing illicitly-procured fighters online.