Molyneux's broken promise to Curiosity winner honoured by Devolver
Bryan Henderson is now a god in Not a Hero.
Earlier this week we detailed the story of Bryan Henderson, the 20-year-old man who won Peter Molyneux's iOS app, Curiosity, upon which he was promised to be the god of the studio's next game, Godus, and receive a portion of its revenue. Instead, all he got was a stupid T-shirt.
Yet Molyneux's failed (or at least indefinitely delayed) promise has been instead honoured by Hotline Miami publisher Devolver Digital in its upcoming 2D action-platformer Not a Hero.
As the following clip unveils, Henderson will assume the role of god.
"We had been keeping up with the story for a while and Wes's story [editor's note: that's us!] was certainly part of it," Devolver's Nigel Lowrie explained to Eurogamer. "We just kept seeing stuff on social media and it made us feel worse and worse for Bryan so we reached out to him in Twitter and talked about the idea that we had with Roll7. It call came together in a few hours."
Developed by OlliOlli studio roll7, Not a Hero was described by our Martin Robinson as "a 2D Vanquish... and it's every bit as good as that sounds." As such, it's probably better than Godus, which our Chris Donlan described in his impressions as "a god game that, when I play it, makes me feel like I'm even less significant than I already am in the real world."
Henderson will not be a playable character, at least not at launch, Lowrie explained to Polygon.
"The world of Not A Hero is a godless place, that much is certain, but the next best thing is BunnyLord - an anthropomorphic rabbit from the future running for mayor," Lowrie said. "Roll7 is going to put Bryan in the sort of employees lounge where BunnyLord stashes his heroes / henchmen as an NPC. It's not exactly becoming a god but it's the best we could do."
So how does Henderson feel about this? Always the understated chap, he said, "well this is pretty cool. I'm up for this".