Need for Speed will be locked at 30fps on consoles
No micro-transactions or paid DLC.
The next Need for Speed game will be locked at 30fps on PS4 and Xbox One, developer Ghost Games confirmed.
"For any driving game a steady frame rate is incredibly important, and with Need for Speed we're delivering super high production values when it comes to both visuals and sound - as can be seen in our pre-alpha footage of the game," the developer stated in an FAQ.
"We always look to maximise the game technology with the platform technology for the experience we're building, which is why the game will run at 30fps on both Xbox One and PlayStation 4. By doing this we ensure that your gameplay experience remains incredibly smooth and allows you to experience the high speed, adrenaline fuelled gameplay that you've come to expect from the Need for Speed series."
On the plus side, Ghost Games confirmed that there will be no micro-transactions or paid DLC. "We plan to release a series of free content updates for Need for Speed," Ghost Games said. "We currently have no plans for any paid DLC."
Elsewhere, the developer also confirmed that Need for Speed will require an internet connection at all times. "You will need a persistent internet connection, as Need for Speed is committed to being a live service so we can deliver an ongoing experience that is constantly changing and evolving," Ghost Games explained.
However, if you want to play just the solo mode you won't need an Xbox Live Gold or PlayStation Plus subscription.
Sadly, splitscreen won't be included as the developer "wanted to maximise the visual fidelity of the game with the focus given to the full screen experience."
The game will be set entirely from dusk 'til dawn and Ghost Games said this reboot's world will contain "approximately twice the amount of drivable roads than NFS Rivals."
Need for Speed is due 5th November in the UK on PS4 and Xbox One. The PC version will follow in spring 2016 and will contain an unlocked framerate.