Reports from the US suggest that Activision has cancelled Enemy
Territory, the single/multi-player standalone add-on to Gray
Matter's fondly remembered Return to Castle Wolfenstein.
It is at this stage unclear exactly why the game was cancelled, but
reports cite development difficulties with the single-player
portion of the game. The multi-player aspect is to be released as a
free download - effectively an official mod for RTCW.
Enemy Territory was being developed by Splash Damage and Mad Doc
Software, and early screenshots
looked promising.
Development of
PS2 and
Xbox
versions currently underway at Raster Productions, Gray Matter and
Nerve Software is not thought to be affected.
Update: Activision refuses to say anything, but sent along
this little missive:
id Software and Activision announced today they are canceling
the retail release of Wolfenstein: Enemy Territory. Despite a
strong effort from talented developers, the single player
portion of the game did not progress as anticipated. Canceling
the release was a difficult decision made in the best interest
of the Wolfenstein franchise and fans. However, we remain
excited about the progress and direction of Enemy Territory
multiplayer. Over the next several months the focus of our
development will be to complete the multiplayer portion of
Enemy Territory and provide it as a free downloadable expansion
to Return to Castle Wolfenstein.
In Wolfenstein: Enemy Territory Axis and Allied teams do battle
in traditional single scenarios, or wage war through a series
of linked scenarios in a totally new campaign mode. During
combat players gain experience and skill, and through
battlefield promotions are awarded additional abilities that
remain persistent across an entire campaign. Additionally, new
character classes like the covert operative class as well as an
enhanced engineer allow teams to perform reconnaissance, steal
enemy uniforms, and construct battlefield structures and
military installations in the midst of combat to gain tactical
advantages for their team. All new game modes, maps and
communication abilities require players and teams to develop
advanced strategies and tactics in the struggle for front line
domination.
Source:
Shacknews