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EA revamps F1 series

Drops 2003 moniker and introduces multi-season approach

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

EA's F1-minded developers have reacted to consumer feedback, realising "that real innovation is needed in the Formula One space". That's according to the executive producer of F1 Career Challenge, EA's freshly announced F1 update. First PS2 screenshots of the game can be found here.

Exec producer Matt Webster 2003 continued: "In our desire to deliver the strongest Formula One experience to date, we have stepped up to the mark and are now developing the first ever multi-year licensed Formula One game where you can build your racing career across four seasons."

Players will be thrust into the role of an F1 rookie at the start of the 1999 season, forced to compete in license tests and build up a reputation over the '99-2002 seasons, in a game which includes all the cars, drivers, tracks and rule changes made over the course of its virtual lifetime.

Apart from this new approach, EA also promises the usual array of customisable options (helmets for example), improved AI, motion-captured pit mechanics and personalised feedback from fellow drivers and members of your team.

F1 Career Challenge is due out Stateside on PS2, Xbox and Cube just before E3 in May. We should get it shortly afterwards.

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