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Assassin's Creed Valhalla - Flyting tips and how to win flyting encounters with no risk explained

How to win each war of the words.

Flyting in Assassin's Creed: Valhalla is a side activity which sees you fight with words instead of an axe.

Not unlike Monkey Island's infamous insult sword fighting, these viking rap battles have you spar an opponent by choosing a series of dialogue choices.

Get the perfect rhythm, rhyme, and zinger lined up and victory will soon be yours.

In Assassin's Creed: Valhalla, flyting is a way to gain charisma, a stat which can open up more dialogue choices in conversation, as well as a useful source of cash by betting on a successful outcome.

Though flyting can be tricky, there's an easy way to win each battle with zero risk.

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For more help with Assassin's Creed Valhalla, we have pages on changing Eivor's appearance, returning to Norway with the Atlas and a complete Assassin's Creed Valhalla skills list.

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How flyting works in Assassin's Creed: Valhalla and our flyting response tips

Flyting is a side activity dotted throughout the towns and villages of the world. You're first introduced to flyting alongside a host of other side-activities by Alvis in your home village in Norway, in the second half of the Family Matters quest around an hour or two into the game.

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Like other side-quests, their icon (a smiling face mask) will reveal themselves when you get close. Before you begin, you must also place a bet.

How flyting works is simple on the surface - with every line spoken by your sparring partner, you must respond with an insult of your own - but in practice it can be a little stressful and easy to mess up.

There are two golden rules - make sure it rhymes, and to match the length and rhythm of the sentence you just heard. You can quickly disregard at least one response based on the rhyming rule alone, and then quickly look at the length and structure of the rest so it matches what you just heard.

As shown here, clod can be discounted as it doesn't rhyme, and only the top option - a quick-fire list of insults - matches what you just heard.

Here's some general things to be aware of:

  • Only one of the three responses is correct, and you need to get the majority correct to win the battle (so if the battle is three stages long, you need to win two of them).
  • You can repeat your opponent's line if you misheard or need a refresher.
  • If you fail, you lose your bet, but can always try again.
  • Each encounter will be the same each time.
Look out for this smiling face icon on the map to find flyting encounters.

With these last two points in mind, it means you are never in a position where you will miss out on the charisma bonus on offer. It also makes winning flyting encounters rather straightforward...


The new DLC is here - and we explain how to start The Siege of Paris, as well as new romance options and Treasure Hoard locations. If you're after end game activities in the full game, we can explain how to get Nodens' Arc, Excalibur, Thor gear and other Valhalla armour sets, Power Level and how to get XP fast, Order of the Ancients locations and all Assassin's Creed Valhalla story choices. If you're looking for things to collect and upgrade, we have lists on best skills and Book of Knowledge locations.


How to win flyting encounters with no risk in Assassin's Creed: Valhalla

Since flyting encounters (in our experience) play out the same each time, and can be repeated if you fail, this means you can try again and again until you get it right.

Though you could continue to bet money until you win, the best way is to manually save your game just before the encounter.

You can do this by going to the menu screen, pressing Left on the D-Pad, taking you to the various system options - including the ability to save.

Once you have, attempt the encounter and bet the maximum amount. If you lose, remember the responses which didn't work, then load up your save (you can do this in the same menu you just saved in) and try again.

This means you won't lose a tonne of money on each attempt, and in fact make a decent profit on the other side of the eventual successful encounter.

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