Edwin Evans-Thirlwell (Page 11)
Feature
Why Halo's biggest problem may be Halo itself
And what Halo 5 might have learned from Halo 3: ODST.
Feature
Call of Duty: Infinite Warfare's campaign is slick, morbid and a bit dull
Infinity Ward delivers a story of heroic sacrifice that's in love with the dead.
News
Failbetter's Sunless Skies Kickstarter takes flight
Space-set sequel to Sunless Sea off to a flyer.
Feature
Overwatch has become my favourite tawdry soap opera
On the family squabbles, romances and gags that make a great shooter feel special.
Feature
Rare and the rise and fall of Kinect
Cancelled games, Xbox 180s and Kinect Sports - the story of a revolution that didn't quite take off.
Interview
Capcom Vancouver defends Dead Rising 4's "super-polarising" changes
New zombie types, boss characters and the world explained.
Feature
'We came in a little tentative' - the Coalition talks life after Gears of War 4
Rod Fergusson and his team talk working within Microsoft, preparing for Xbox Scorpio and making Epic's formula their own.
Feature
Gears of War 4 is smarter than it is sensational
The Coalition's campaign is a sensitive and opulent retreading of some classic concepts and themes.
Feature
Gameboy wonder - the miniature epics of Daniel Linssen
Meet the Australian indie whose game jam creations are keeping the 8-bit generation alive.
Feature
Gears of War 4's campaign feels like an Epic revival
Hands on with campaign and multiplayer.
Feature
Putting the magic back into magic in fantasy games
On the fantasy authors and ideas about sorcery game designers could learn from.