John Linneman (Page 14)
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Digital Foundry | Can PS4 Pro really deliver Destiny 2 at 4K?
An impressive upgrade overall, but a little rough around the edges.
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Digital Foundry | Legacy of Kain: Soul Reaver - the genesis of today's open world tech?
A vast gameplay area with no in-game loading... sound familiar?
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Digital Foundry | How Splatoon 2's Switch tech improves over Wii U
It's about more than just the resolution.
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Digital Foundry | Why the SNES mini emulates more than just the console
SuperFX and beyond: the extra custom hardware used in some of the system's greatest games.
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Digital Foundry | Crash Bandicoot on PS4: retro gameplay meets state-of-the-art visuals
Digital Foundry presents comprehensive PS4, Pro and original PlayStation analysis.
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Digital Foundry | Super Mario Odyssey: Switch's next big technical showcase?
Digital Foundry goes hands-on with the E3 demo.
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Digital Foundry | Star Wars Battlefront 2 takes Frostbite tech to the next level
Initial analysis from Digital Foundry, plus ultra settings PC video.
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Digital Foundry | DF Retro: Soul Calibur on Dreamcast - beyond 'arcade perfect'
Revisiting one of the best console launch titles ever made.
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Digital Foundry | PC Vanquish is every bit as good as you would hope
Higher resolutions and an unlocked frame-rate massively improve Platinum's last-gen classic.
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Digital Foundry | Shadow Warrior 2 is fine on consoles but lacks key features
60fps gameplay is gone, no PS4 Pro support and some baffling downgrades.
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Digital Foundry | The Surge is Souls-inspired sci-fi - with better technology
A class act on consoles and PC, with superb PS4 Pro support.
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Digital Foundry | Quake 2 on Xbox 360: the first console HD remaster
id Software's launch game had 1080p60 support - even when the hardware didn't.
Face-off
Digital Foundry | Prey is a love letter to the PC gamer
Digital Foundry finds a radically improved PC experience compared to PS4 and Xbox One.
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Digital Foundry | Prey's first hour tested on PS4 and Xbox One
How well can CryEngine handle Bethesda's latest?
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Digital Foundry | What Remains of Edith Finch is great on PC, needs work on PS4
Super-smooth on one platform, performance issues on the other.
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Digital Foundry | Super Bomberman R's 60fps patch comes at a cost
Switch update improves gameplay by dropping pixel-count.
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Digital Foundry | Metal Gear Solid 2 was the game that changed everything for PS2
DF Retro looks back a technological masterpiece, starting with its stunning E3 2000 reveal.
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Digital Foundry | Is Persona 5 on PS4 actually a 1080p remaster?
Digital Foundry looks at the PlayStation 3 release, finding a remarkably similar experience.
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Digital Foundry | Black Ops 2 on Xbox One back-compat: has the wait been worth it?
It's the smoothest console version - and thousands are still playing it online.
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Digital Foundry | Bayonetta PC runs beautifully - even on old hardware
A five-year-old budget GPU hits 1080p60, so what about more modern kit?
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Digital Foundry | Does Yooka-Laylee really have performance problems?
Digital Foundry runs the rule over PS4, Xbox One and PC versions.
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Digital Foundry | Snake Pass on Switch holds up nicely against PS4
Our first look at Unreal Engine 4 on Switch bodes well for future multi-platform titles.
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Digital Foundry | What's up with Nier: Automata on PC?
Amateurish issues mar what could have been one of Platinum's best PC games.