Face-off Digital Foundry | New Resident Evil 3 Remake patch boosts Xbox One X performance A night and day improvement. April 12, 2020 Richard Leadbetter 65 comments
Feature Digital Foundry | Building Xbox Series X: why Microsoft redefined the console form factor The story behind the box. April 5, 2020 Richard Leadbetter 116 comments
Feature Digital Foundry | PlayStation 5 uncovered: the Mark Cerny tech deep dive Architecting the next generation. April 2, 2020 Richard Leadbetter 297 comments
Feature Digital Foundry | Inside PlayStation 5: the specs and the tech that deliver Sony's next-gen vision Revolution meets evolution in Mark Cerny's PS5 blueprint. March 29, 2020 Richard Leadbetter 764 comments
Feature Digital Foundry | Inside Xbox Series X: the full specs We visit Microsoft for a briefing on the impressive tech of its next flagship console. March 16, 2020 Richard Leadbetter 288 comments
Feature Digital Foundry | Xbox Series X: just how big is it - and how does it compare to Xbox One X? A look at the new console, inside and out. March 16, 2020 Richard Leadbetter 95 comments
Feature Digital Foundry | In Theory: Can a four teraflop GPU cut it for a next-gen console? A question of scalability. March 8, 2020 Richard Leadbetter 85 comments
Review Digital Foundry | EVGA RTX 2060 KO review: is the entry-level RTX fast enough for ray traced gaming? The newer, cheaper 2060 put through its paces. Feb. 27, 2020 Richard Leadbetter 3 comments
Feature Digital Foundry | Could Xbox Series X's 12 teraflop GPU deliver even more power than we expected? Confirmed: RDNA 2 tech offers more performance than any AMD graphics card available today. Feb. 24, 2020 Richard Leadbetter 193 comments
News Digital Foundry | 4A Games on next-gen: "We are fully into ray tracing" And teasing even more exciting features in the pipeline. Feb. 22, 2020 Richard Leadbetter 16 comments
Feature Digital Foundry | Metro Redux on Switch: the making of an 'impossible' port 4A Games reveals how its PS4 and Xbox One titles transitioned to Nintendo hardware. Feb. 22, 2020 Richard Leadbetter 11 comments
Face-off Digital Foundry | Bayonetta and Vanquish 10th anniversary: the new Xbox One and PS4 ports tested The games are incredible - but what about the conversion work? Feb. 21, 2020 Richard Leadbetter 45 comments
Feature The cost of PlayStation 5: are we looking at a $500 console? Prices might rise - but Sony has room to manoeuvre. Feb. 19, 2020 Richard Leadbetter 171 comments
Feature Digital Foundry | Revisiting Road Rash on 3DO - one of the system's greatest games Played using the best RGB mod for the console. Feb. 16, 2020 Richard Leadbetter 15 comments
News Digital Foundry | Has GeForce Now quietly killed Google Stadia? Free access for all, play your existing PC games library, low-cost sub for RTX ray tracing. Feb. 4, 2020 Richard Leadbetter 171 comments
Feature Digital Foundry | In Theory: Could the next-gen Switch use Nvidia DLSS AI upscaling? Preliminary experiments produce some extraordinary results. Feb. 4, 2020 Richard Leadbetter 24 comments
Review Digital Foundry | AMD Radeon RX 5600 XT review: reference and OC models compared Last-minute upgrades allow overclocked models to face RTX 2060. Jan. 22, 2020 Will Judd 5 comments
News Digital Foundry | Xbox Series X rear port set-up revealed in new prototype leak And this time it looks genuine. Jan. 22, 2020 Richard Leadbetter 154 comments
Feature Digital Foundry | In Theory: Can Microsoft deliver next-gen experiences while still supporting Xbox One? With no Series X exclusives at launch, what should we expect from first-party cross-gen games? Jan. 14, 2020 Richard Leadbetter 228 comments
Feature Digital Foundry | Microsoft's Xbox Series X silicon reveal: is this the biggest console processor ever made? And what does that tell us about its potential power? Jan. 8, 2020 Richard Leadbetter 128 comments
Feature Digital Foundry | PS5 and Xbox Series X GPU specs leak: how powerful is next-gen? And can the new info be trusted? Dec. 30, 2019 Richard Leadbetter 457 comments
Feature Digital Foundry | Xbox Series X rewrites the rules of console design - and the power level should be extraordinary What the massive casing tells us about system performance. Dec. 19, 2019 Richard Leadbetter 365 comments
Feature Digital Foundry | Project xCloud tested: has Microsoft really delivered a portable Xbox One? Can smartphone streaming come close to the local experience? Dec. 3, 2019 Richard Leadbetter 83 comments
Feature Digital Foundry | How does Halo Reach on PC improve over Xbox 360? The Master Chief Collection's enhanced mode revealed. Nov. 20, 2019 Richard Leadbetter 44 comments
Review Digital Foundry | Stadia tech review: the best game streaming yet, but far from ready Can it really deliver 4K - and what about lag? Nov. 20, 2019 Richard Leadbetter 178 comments