Richard Leadbetter (Page 38)
Feature
Digital Foundry | Assassin's Creed vs. PlayStation Vita
The behind-the-scenes story on squeezing the AC3 engine into Sony's handheld.
Feature
Digital Foundry | Digital Foundry vs. the ultimate gaming PC
Three Titans. Six CPU cores. A generational leap beyond PlayStation 4?
Feature
Digital Foundry | See Unreal Engine 4 on PlayStation 4
Plus: Epic's spectacular vision for next-gen graphics.
Feature
Digital Foundry | Need for Speed: Most Wanted vs. PlayStation Vita
How well can cutting-edge games run on Sony's handheld? Digital Foundry talks to Criterion Games.
Blog
Digital Foundry | Raspberry Pi GPU doubles iPhone 4S performance
Incredible gaming potential for $25 open source computer.
Review
Digital Foundry | Raspberry Pi Review
Digital Foundry picks apart the £20 computer that's the size of a credit card. Could this be a revolution in cheap computing?
Blog
Digital Foundry | Microsoft applies for scalable console patent
Docs link to "Xbox 720" leak and could point to an evolving next-gen platform.
Feature
Digital Foundry | The Curious Case of the Durango Devkit Leak
Shots of prototype next-gen Microsoft hardware "genuine" - Digital Foundry talks to the source.
Feature
Digital Foundry | Xbox 360 Storage Showdown: The Flash Factor
USB is the new HDD in Microsoft's latest dash upgrade.
Feature
Digital Foundry | Digital Foundry vs. Gameplay Capture
The HD kit we recommend for gamers on a budget.
Feature
Digital Foundry | Can SSD Upgrades Boost PS3 Performance?
Digital Foundry tests Skyrim, Rage and a range of hard-drive-intensive titles.
Feature
Digital Foundry | In Theory: How iPad 3 Breaks the 1080p Barrier
Digital Foundry assesses the remarkable rumours surrounding Apple's next tablet.
Feature
Digital Foundry | In Theory: Nintendo's "Next-Gen" Challenge
Digital Foundry on what to expect from next month's E3 Wii U re-introduction.
Feature
Digital Foundry | Spec Analysis: Microsoft Surface
Digital Foundry's take on Microsoft's daring challenge to both iPad and MacBook Air.
Feature
Digital Foundry | What Went Wrong with Stereo 3D?
Why mainstream 3D is losing traction and how John Carmack could change everything.
Feature
Digital Foundry | What Went Wrong with Kinect?
Digital Foundry looks at the highs and lows of Microsoft's controller-free platform and considers a next-gen Kinect.
Feature
Digital Foundry | Vita ripped off for Android-powered retro handheld
Microsoft, Nintendo and Motorola won't be happy either...