Richard Leadbetter (Page 53)
Feature
Digital Foundry | Tech Analysis: Final Fantasy XIII
How the game changed from demo to PS3 retail, and what we can infer for Xbox 360.
Blog
Digital Foundry | Visceral: Why 60FPS is "a must" for Dante's Inferno
"Visuals benefit from higher frame-rate."
Feature
Digital Foundry | Tech Analysis: Apple iPad
Digital Foundry explores a new front in the handheld gaming war.
Interview
Digital Foundry | Tech Interview: PlayStation 3D
Evolution Studios on how Sony is building a 3D future for gaming.
Feature
Digital Foundry | Super Stardust 3D: 720p120 confirmed
Digital Foundry and Housemarque on 3D.
Feature
Digital Foundry | Digital Foundry vs. 3D Gaming
The techniques and challenges of stereo 3D, and the significance of PS3's firmware upgrade.
Feature
Digital Foundry | God of War Collection: The Future of Backwards Compatibility?
Digital Foundry argues the Kratos.
Feature
Digital Foundry | DiRT 2: EGO Evolution
Digital Foundry talks McRae tech with Codemasters CTO Bryan Marshall.
Feature
Digital Foundry | Can Consoles Run Crysis?
Digital Foundry lays out the ultimate test for CryEngine 3.
Blog