Feature Digital Foundry | Performance Analysis: World of Tanks on PS4 Digital Foundry returns to the battlefield. Jan. 11, 2016 Thomas Morgan
Feature Digital Foundry | Fallout 4 patch 1.02: the good, the bad and the ugly PS4 improves but key issues remain unresolved on Xbox One. Dec. 12, 2015 Thomas Morgan
Feature Digital Foundry | Fallout 4 patch 1.02 boosts PS4 performance Bethesda brings us closer to 30fps - but is it stable? Dec. 9, 2015 Thomas Morgan
Feature Digital Foundry | Performance Analysis: Uncharted 4 multiplayer beta Digital Foundry goes hands-on ahead of today's release. Dec. 3, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry: Hands-on with Uncharted 4 multiplayer Dissecting the 60fps difference at the Paris Game Show. Dec. 3, 2015 Thomas Morgan
Face-off Digital Foundry | Face-Off: Beyond: Two Souls on PS4 Remaster class? Nov. 28, 2015 Thomas Morgan
Face-off Digital Foundry | Face-Off: Fallout 4 Digital Foundry's breakdown of all three releases - and the extras PC brings to the table. Nov. 14, 2015 Thomas Morgan
Feature Digital Foundry | Performance Analysis: Fallout 4 Updated with fresh frame-rate testing in more challenging areas of the game. Nov. 13, 2015 Thomas Morgan
Feature Digital Foundry | Fallout 4: Next-gen or not? What works and what doesn't as the Creation Engine transitions to a new hardware generation. Nov. 9, 2015 Thomas Morgan
Preview Uncharted 4's multiplayer sees Naughty Dog at its wildest Drake's progress. Nov. 3, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry vs console texture filtering Updated with detailed developer feedback. Oct. 26, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry: Hands-on with Dark Souls 3 Early PS4 impressions, and how From Software's next epic compares to Bloodborne. Oct. 22, 2015 Thomas Morgan
Feature Watch: What you missed in the Dark Souls 3 network stress test A video tour of PlayStation 4 gameplay. Oct. 20, 2015 Thomas Morgan
Review Digital Foundry | MSI GT72 2QE Dominator Pro with GTX 980M review A new level in gaming laptop performance. Oct. 18, 2015 Thomas Morgan
Review Digital Foundry | G-Sync on a laptop: the Asus G751JY review Nvidia's cutting-edge display tech is a revelation for notebook gaming. Oct. 18, 2015 Thomas Morgan
Feature Digital Foundry | The Witcher 3 patch 1.10 gives PS4 the boost it's been waiting for But Xbox One takes a hit. Oct. 13, 2015 Thomas Morgan
Feature Digital Foundry | Performance Analysis: Star Wars Battlefront beta on PS4 Digital Foundry presents initial impressions and metrics. Oct. 10, 2015 Thomas Morgan
Feature Digital Foundry | Performance Analysis: Star Wars: Battlefront beta on Xbox One It's 720p - but to what extent does that impact the game? Oct. 10, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry: Hands-on with Star Wars: Battlefront The PC version dissected ahead of the open beta. Oct. 6, 2015 Thomas Morgan
Feature Battlefront's styling is pure Star Wars, but it's a Battlefield game at heart Hands-on with the beta. Oct. 6, 2015 Thomas Morgan
Face-off Digital Foundry | Face-Off: FIFA 16 Parity between PS4 and Xbox One - but is the Ignite Engine evolving fast enough? Sept. 29, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry vs Until Dawn A PS4 sleeper hit, and a shock technical marvel. Sept. 19, 2015 Thomas Morgan
Review Digital Foundry | PlayStation 4 CUH-1200 'C-Chassis' review The new PS4 is a lot quieter and more power efficient, so should you upgrade? Sept. 17, 2015 Thomas Morgan
Feature Digital Foundry | 1080p60 and beyond: the best PC hardware for Metal Gear Solid 5 How The Phantom Pain on PC improves over console - and the hardware you'll need for the best experience. Sept. 6, 2015 Thomas Morgan
Face-off Digital Foundry | Face-Off: Metal Gear Solid 5: The Phantom Pain Kept you waiting, huh? Sept. 1, 2015 Thomas Morgan