Feature Digital Foundry | What does it take to run GTA 5 at 1080p60? Digital Foundry on the cost of entry to the best PC experience. April 18, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry: Hands-On with Project Cars UPDATE: Build not intended for technical analysis. Our apologies! April 17, 2015 Thomas Morgan
Face-off Digital Foundry | Face-Off: Dark Souls 2: Scholar of the First Sin The definitive edition? PC's DirectX 11 upgrade compared with console. April 9, 2015 Thomas Morgan
Feature Digital Foundry | Performance Analysis: Dark Souls 2 The Scholar of the First Sin remaster compared on PS4 and Xbox One. April 2, 2015 Thomas Morgan
Feature Digital Foundry | Is Bloodborne the next-gen Souls you've been waiting for? And where does that leave the Dark Souls 2 remaster? March 28, 2015 Thomas Morgan
Feature Performance Analysis: Battlefield Hardline Multiplayer Visceral aims for 60fps gameplay on PS4 and Xbox One - but high player counts can impact performance. March 13, 2015 Thomas Morgan
Face-off Digital Foundry | Face-Off: Dragonball Xenoverse Street Fighter 5 developer Dimps gets to grips with PS4 and Xbox One. March 9, 2015 Thomas Morgan
Face-off Digital Foundry | Face-Off: PES 2015 Who wants to be a Mignolet? March 5, 2015 Thomas Morgan
Feature Digital Foundry | Tech Analysis: Dark Souls 2: Scholar of the First Sin The definitive edition? The PS4 remaster stacked up against the PC original. Feb. 27, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry: Hands-on with Dark Souls 2 on PS4 Early analysis of Scholar of the First Sin. Feb. 22, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry vs Super Stardust Ultra on PS4 Port, sequel, or something in-between? Feb. 13, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry: Hands-on with the Battlefield Hardline PC beta Has Frostbite 3 evolved since its BF4 debut? Feb. 3, 2015 Thomas Morgan
Preview Battlefield Hardline is more than just a palette swap What to expect in this week's beta. Feb. 2, 2015 Thomas Morgan
Feature Digital Foundry | Tech Analysis: Destiny beta on Xbox One 900p vs 1080p on the Microsoft console - plus a look at the updated PS4 code. Jan. 24, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry vs Resident Evil on PS4 Analysis of the upcoming remaster, along with Revelations 2. Jan. 8, 2015 Thomas Morgan
Feature Digital Foundry | Digital Foundry: Hands-on with the Halo 5 beta Is 343 Industries on-track in delivering a true generational leap? Jan. 3, 2015 Thomas Morgan
Face-off Digital Foundry | Last-gen revisited: Middle-earth: Shadow of Mordor Is this the worst-performing PS3 game of recent times? Dec. 20, 2014 Thomas Morgan
Face-off Digital Foundry | Face-Off: Metal Gear Solid 5: Ground Zeroes on PC A sublime and adaptive PC port from Kojima Productions. Dec. 20, 2014 Thomas Morgan
Face-off Digital Foundry | Last-gen revisited: Call of Duty Advanced Warfare Stripped of its next-gen rendering tech, can PS3 and Xbox 360 still deliver the core gameplay experience? Dec. 15, 2014 Thomas Morgan
Feature Digital Foundry | Digital Foundry vs Super Smash Bros. on Wii U and 3DS Nintendo's superb brawler assessed on home and handheld platforms. Dec. 7, 2014 Thomas Morgan
Face-off Digital Foundry | Next-Gen Face-Off: Thief Unreal Engine 3 comes to next-gen console with mixed results. Dec. 4, 2014 Thomas Morgan
Feature Digital Foundry | Digital Foundry vs Watch Dogs on Wii U Is this the end of mature AAA multi-platform game development on Nintendo's console? Nov. 26, 2014 Thomas Morgan