Feature With a new(ish) Batman on the way, I'm reminded again that Kevin Conroy was an all-timer Even the odds June 22, 2024 Vivek Gohil 19 comments
Feature My own personal Avengers picks are sort of ruining a couple of Marvel tactics games Or maybe making them better? May 19, 2024 Vivek Gohil 8 comments
Feature GTA 6 looks stellar - and it could be a huge moment for disability representation Lester Crest cannot be the only person with a disability in the GTA world. Feb. 28, 2024 Vivek Gohil 67 comments
Feature Our personal top-five games of 2023 Mediterranea Inferno! Dredge! Hi-Fi! More! Dec. 26, 2023 Robert Purchese 61 comments
Review The PlayStation Access Controller Review - software's the star, but you'll probably still need a DualSense Sony's first accessibility controller has a lot of great features, and a few crucial shortcomings. Dec. 4, 2023 Vivek Gohil 13 comments
Feature Marvel's Spider-Man 2's accessibility options are incomplete at present A lot of players will need to wait for the December update. Oct. 30, 2023 Vivek Gohil 13 comments
Feature By Microsoft's standards, Starfield is a giant leap backwards for accessibility Bethesda has a lot of catching up to do. Sept. 7, 2023 Vivek Gohil 116 comments
Feature The Tomb Raider reboot trilogy sent Crystal Dynamics on a quest to rediscover Lara Croft "If I don't survive, none of us will." July 16, 2023 Vivek Gohil 78 comments
Feature Star Wars Jedi: Survivor's accessibility options stopped me turning to the Dark Side A new hope? June 14, 2023 Vivek Gohil 12 comments
Feature Games of 2022: God of War's great dual protagonists, and a look back at Horizon Forbidden West's accessibility options. Contains spoilers for God of War Ragnarok! Dec. 24, 2022 Vivek Gohil 21 comments
Feature A look at a few accessibility issues with open-world games From GTA to Horizon Forbidden West. Nov. 16, 2022 Vivek Gohil 5 comments
Feature Games are starting to understand there's more to wildlife than hunting Can I pet the eagle? Aug. 28, 2022 Vivek Gohil 48 comments
Feature The Video Game City Week: Rapture got the monsters it deserved We all make choices... May 25, 2022 Vivek Gohil 3 comments
Feature Why it's time for a Daredevil game Notes on the man without fear. March 12, 2022 Vivek Gohil 49 comments
Feature Looking forward: hardware accessibility "Disabled gamers just want to enjoy gaming without additional hurdles or more costs." Jan. 11, 2022 Vivek Gohil 16 comments
Feature 2021 in review: Marvel's Guardians of the Galaxy left me overjoyed Warning: Spoilers ahead! Dec. 23, 2021 Vivek Gohil 36 comments
Feature Scope's Accessibility in Gaming report gives a clear sense of where we are and where we need to get to “Gaming opens a new, exciting world of possibilities.” Nov. 29, 2021 Vivek Gohil 13 comments
Feature Returning to Spider-Man: Miles Morales is a reminder of how a single series can really evolve its accessibility options Shocker! Oct. 21, 2021 Vivek Gohil 21 comments
Feature Players without sight can Platinum The Last of Us Part 2 - a look back at accessibility in 2020 From Miles Morales to The Game Awards. Jan. 19, 2021 Vivek Gohil 40 comments
Feature What do the new generation's controllers mean for accessibility? The future is almost here. Oct. 31, 2020 Vivek Gohil 41 comments
Feature Someone should make a game about: wheelchair mobilisation A different perspective. Aug. 26, 2020 Vivek Gohil 31 comments
Feature The Double-A Team: Steamworld Heist is all about the hats Milliner's row. July 10, 2020 Vivek Gohil 11 comments
Feature Sekiro: difficulty, challenge and empathy How to truly share the beauty of a great game. May 4, 2019 Vivek Gohil 134 comments
Feature Red Dead Redemption 2 and XCOM 2 have one crucial thing in common - companionship Roger dodger. Feb. 9, 2019 Vivek Gohil 32 comments