Face-off Digital Foundry | Lords of the Fallen is a stunning UE5 Soulslike with ongoing tech issues Patches keep on coming but Xbox in particular still needs a lot of work. Nov. 10, 2023 Thomas Morgan 88 comments
Feature Digital Foundry | Brilliant visuals and growing pains: examining the first generation of Unreal Engine 5 games UE5 represents the future of gaming graphics - but there's still work to be done. Oct. 28, 2023 Alex Battaglia 56 comments
News Lords of the Fallen Xbox performance patch taking longer, developer warns Behind PC and PS5 versions. Oct. 13, 2023 Ed Nightingale 21 comments
Feature What to Play This October Our recurring series curating the month ahead. Oct. 1, 2023 Chris Tapsell 44 comments
News Lords of the Fallen devs explain console performance targets, meaty PC spec requirements "Our minimum specs is also our statement of our minimum quality bar." Aug. 10, 2023 Chris Tapsell 18 comments
Preview In a post-Elden Ring world, does Lords of the Fallen have what it takes? Hands on with FromSoft's latest challenger. Aug. 10, 2023 Chris Tapsell 50 comments
Feature Digital Foundry | Unreal Engine 5.2 features analysed: is this the answer to #StutterStruggle? Plus: how procedural generation saves development time and boosts performance. July 11, 2023 Alex Battaglia 24 comments
News Lords of the Fallen launches in October Knocked down now up again. May 18, 2023 Ed Nightingale 8 comments
Preview The new Lords of the Fallen takes aim at Elden Ring's massive soulslike success "Back in the day, soulslikes were popular. Now they're mainstream." March 28, 2023 Chris Tapsell 60 comments