Feature What we've been playing - indie preview special edition! A few things that caught our eye at GDC, Day of the Devs, and ID@Xbox. April 5, 2024 Robert Purchese
News How Super Mario Bros. Wonder's devs narrowed down 2000 ideas for its effects "I thought: if I'm going to change the environment anyway, I might as well go hard!" March 28, 2024 Chris Tapsell
News Zelda: Tears of the Kingdom devs explain why it was a much bigger overhaul than you'd think "Are we really doing this? Development is going to be chaos." March 26, 2024 Chris Tapsell
News Live-service devs should "make a private hosted version of your game" when projects are shut down "We still see people playing it every day even nine months later." March 23, 2024 Vikki Blake
News Larian's next game won't be Baldur's Gate 4, DLC, or anything with Dungeons & Dragons "We're gonna move away from D&D and start making a new thing." March 22, 2024 Chris Tapsell
News How Super Mario Bros. Wonder's devs narrowed down 2000 ideas for its effects "I thought: if I'm going to change the environment anyway, I might as well go hard!" March 28, 2024 Chris Tapsell
News Zelda: Tears of the Kingdom devs explain why it was a much bigger overhaul than you'd think "Are we really doing this? Development is going to be chaos." March 26, 2024 Chris Tapsell
News Live-service devs should "make a private hosted version of your game" when projects are shut down "We still see people playing it every day even nine months later." March 23, 2024 Vikki Blake
News Larian's next game won't be Baldur's Gate 4, DLC, or anything with Dungeons & Dragons "We're gonna move away from D&D and start making a new thing." March 22, 2024 Chris Tapsell
Feature What we've been playing - indie preview special edition! A few things that caught our eye at GDC, Day of the Devs, and ID@Xbox. April 5, 2024 Robert Purchese