Face-off Digital Foundry | Bayonetta and Vanquish 10th anniversary: the new Xbox One and PS4 ports tested The games are incredible - but what about the conversion work? Feb. 21, 2020 Richard Leadbetter
Face-off Digital Foundry | Metro Redux on Switch: just how close to PS4 does it get? 4A Games itself handles the port with terrific results. Feb. 14, 2020 John Linneman
Face-off Digital Foundry | Stranger's Wrath is still brilliant 15 years on - and the new Switch port is impressive Oddworld's best mobile work yet? Feb. 6, 2020 John Linneman
Face-off Digital Foundry | Assassin's Creed: The Rebel Collection - a last-gen classic shines on Switch A portable Black Flag? Yes please. Dec. 17, 2019 Thomas Morgan
Face-off Digital Foundry | Metro Exodus on Stadia looks as good as Xbox One X - but doesn't run as well 4K rendering comes at a cost. Dec. 11, 2019 Thomas Morgan
Face-off Digital Foundry | Final Fantasy 15 on Stadia: an unambitious port of a great game We expected more than 1080p at 30fps. Dec. 10, 2019 Thomas Morgan
Face-off Digital Foundry | Halo: Reach's remaster is OK - but key improvements are required PC and Xbox One versions of the Master Chief Collection remaster analysed in depth. Dec. 8, 2019 Alex Battaglia
Face-off Digital Foundry | The Tomb Raider trilogy delivers Stadia's most successful ports The reboot, Rise and Shadow stacked up against console and PC. Dec. 5, 2019 Alex Battaglia
Face-off Digital Foundry | Alien Isolation on Switch looks better than PlayStation 4 Minor visual downgrades eclipsed by a big leap in image quality. Dec. 5, 2019 John Linneman
Face-off Digital Foundry | Death Stranding performance analysis: PS4, PS4 Pro and the day one patch tested Platform parity? Nov. 25, 2019 John Linneman
Face-off Digital Foundry | Red Dead Redemption 2: does Stadia live up to its pre-launch promises? An in-depth review of the platform's highest profile port. Nov. 23, 2019 Alex Battaglia
Face-off From Xbox One to RTX 2080 Ti: how Modern Warfare's stunning tech scales across all systems Infinity War. Oct. 30, 2019 Richard Leadbetter
Face-off Digital Foundry | Grid Autosport: an excellent racer transitions beautifully to Switch A last-gen port taken to the next level. Oct. 25, 2019 Thomas Morgan
Face-off Digital Foundry | Dragon Quest 11 on Switch: a beautifully executed, smart conversion The port is exceptional - and there are brand new features too. Oct. 24, 2019 John Linneman
Face-off Digital Foundry | The Witcher 3 on Switch: a close-up look at a mobile miracle A stunning handheld achievement, but does the docked experience hold up? Oct. 14, 2019 Thomas Morgan
Face-off Digital Foundry | Metro Exodus DLC takes its ray tracing to the next level The Two Colonels tech adds extra realism to the traditional Metro aesthetic. Oct. 13, 2019 Alex Battaglia
Face-off Digital Foundry | Rebellion's Sniper Elite 3 Switch port hits the target Scoping out some impressive conversion work. Oct. 12, 2019 Thomas Morgan
Face-off Digital Foundry | Yooka-Laylee and the Impossible Lair: spotless on Switch, superb elsewhere Making Nintendo's console hybrid the lead platform pays dividends. Oct. 11, 2019 John Linneman
Face-off Digital Foundry | Stress-testing the Modern Warfare beta: cross-play, performance and more Xbox One, PS4, PC - tested individually and together. Sept. 28, 2019 Thomas Morgan
Face-off Digital Foundry | Divinity Original Sin 2 on Switch is the perfect handheld complement to the PC game The cross-save mechanic is superb - but does the port itself hold up? Sept. 20, 2019 Thomas Morgan
Face-off Digital Foundry | Borderlands 3 delivers solid performance on PS4 and Xbox One Both run more smoothly than PS4 Pro's 30fps mode. Sept. 17, 2019 Thomas Morgan
Face-off Digital Foundry | Borderlands 3: what's up with console frame-rates? Xbox One X and PS4 Pro's performance and resolution modes tested. Sept. 15, 2019 Thomas Morgan
Face-off Digital Foundry | Gears 5 PC feels like a spectacular preview of a Scarlett port It's the best PC conversion we've seen in a long, long time. Sept. 10, 2019 Alex Battaglia
Face-off Digital Foundry | Face-Off: Resident Evil HD Remaster PC, Xbox One and PS4 versions under the microscope. Sept. 8, 2019 Thomas Morgan
Face-off Digital Foundry | Control PC: a vision for the future of real-time rendering? How ray tracing radically transforms an already stunning game. Sept. 1, 2019 Alex Battaglia