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Features (Page 401)

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Interview

Jason Bradbury of Mercenaries

Interview - we chat to Jason Bradbury, presenter of the novel computer games TV series Mercenaries, which is due to air in August
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Feature

Surrounded

Article - we take a look at Creative and Videologic surround sound speaker sets and decide that both offer a similar amount of bang per buck
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Feature

Out-boxed?

Article - Microsoft's Xbox met with a chilly reception at E3 a fortnight ago, but why?
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Interview

Gary Carr of Mucky Foot

Interview - we talk to Mucky Foot about their space station strategy game Startopia
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Feature

Visuarvivor!

Article - budget graphics cards face off head to head, but who will survive?
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Feature

Your $0.02 For My $0.02

Article - start paying for your gaming news and reviews, or the website gets it
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Feature

Can SMP work for Gamers?

Article - Mugwum investigates Symmetric Multiprocessing and whether it holds any surprises for the well-endowed gamer
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Interview

Antal Ruttmayer of Philos Labs

Interview - we talk to Hungarian developer Philos Labs about their exciting new sci-fi jailbreak game "Escape from Alcatraz"
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Feature

Going Nowhere?

Article - the future of professional gaming, and why 2001 won't be a breakthrough year
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Feature

Performance Memory Showdown

Article - Mugwum pitches Crucial and Mushkin memory head to head and evaluates the need for faster system memory on the whole
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Feature

April's Marching Motherboards

Article - Four of the finest examples of the KT133A Athlon motherboard chipset, put head to head
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Feature

Launching TIGA

Article - the full story behind the Independent Games Developers Association launch event in London
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Interview

Mike Merren of Crawfish

Interview - the GameBoy Advance is a pressing issue for gamers everywhere, and Crawfish are going to be a big name when the system is at everybody's fingertips