Interview Colin Macdonald of Rage - Part One Interview - we talk to Mobile Forces' producer about the game's design, engine and development team April 19, 2002 Gestalt
Interview Robin Dews of Warhammer Online Interview - all the latest on Warhammer Online, straight from the horse's mouth April 17, 2002 Gestalt
Interview Andrew Tepper of eGenesis Interview - we talk to the creators of A Tale In The Desert, a novel new massively multiplayer game March 29, 2002 Gestalt
Interview Lucien King, Guest Curator of the Barbican's GameOn Exhibition Interview - Rockstar veteran Lucien King talks about his work on the GameOn exhibition at the Barbican March 15, 2002 Gestalt
Interview Erik Johansson of Monsterland Interview - Erik Johansson talks about his off-the-wall music industry sim, Rock Manager March 8, 2002 Gestalt
Interview Hideo Kojima and Harry Gregson-Williams Interview - with Metal Gear Solid 2 a week away, we caught up with series creator Hideo Kojima and Harry Gregson-Williams, composer of the game's score March 1, 2002 Tom Bramwell
Interview Alexey Medvedev of Revolt Interview - Revolt talk about their forthcoming space combat game, Homeplanet Feb. 22, 2002 Gestalt
Interview Rick Giolito of Electronic Arts and Dale Dye Interview - Allied Assault's producer and military advisor talk about the WW2 shooter, which is out today in Europe Feb. 15, 2002 Gestalt
Interview Steve Pritchard of Rage Interview - producer Steve Pritchard talks about Rage's madcap driving game, Crash Feb. 8, 2002 Gestalt
Interview Ingo Horn and Christoph Kabelitz of Westka Interactive Interview - we chat with the German developers behind The Y-Project Feb. 3, 2002 Gestalt
Interview Garry Williams of Sold Out Interview - budget gaming dynamo Garry Williams tells us about his path through the industry, and elaborates on those JR Ewing felt hats... Feb. 1, 2002 Tom Bramwell
Interview Krzysztof Marcinkiewicz of Techland Interview - we talk to Polish developers Techland about their new tactical action game Chrome Jan. 25, 2002 Gestalt
Interview Marc Jacobs of Mythic and Mickael Ivorra of GOA Interview - Mythic and GOA talk about the impending European launch of Dark Age of Camelot Jan. 18, 2002 Gestalt
Interview Zsolt Hanula of Philos Labs Interview - we talk to Philos about their forthcoming space strategy game Imperium Galactica 3 Jan. 11, 2002 Gestalt
Interview Sergiy Grygorovych of GSC Gameworld Interview - we talk to GSC Gameworld's Sergiy Grygorovych about their hit strategy game Cossacks and its add-on packs, follow-ups and sequel Dec. 14, 2001 Gestalt
Interview Martin Klima of Altar Interactive Interview - we talk to Czech developers Altar about their innovative strategy game Original War and their exciting next project Dec. 7, 2001 Gestalt
Interview JeƓme Antona of Wanadoo Interview - Gestalt grabs his multi-pass for a behind the scenes look at New York Race Nov. 16, 2001 Gestalt
Interview Tim Mawson of Crawfish Interview - we talk to Crawfish about their first person shooter for the GBA, Ecks vs Sever Nov. 9, 2001 Gestalt
Interview Edouard Lussan of Wanadoo Interview - Wanadoo tell us about their novel first person shooter IronStorm Nov. 2, 2001 Gestalt
Interview Black Cactus - Part Two Interview - the second part of our interview with Warrior Kings developer Black Cactus Oct. 26, 2001 Gestalt
Interview Black Cactus - Part One Interview - we talk to Black Cactus about their impressive looking 3D strategy game Warrior Kings Oct. 19, 2001 Gestalt
Interview Steve Norris of Climax Nottingham Interview - producer Steve Norris tells us about the final days of Magic & Mayhem : Art of Magic's troubled development Oct. 5, 2001 Gestalt
Interview Pavel Sinagl of 7FX Interview - Czech developers 7FX talk about their multiplayer-focused tactical action game, Team Factor Sept. 28, 2001 Gestalt
Interview Alex Dmitrevsky of Nival Interactive - Part Two Interview - Nival tell us about the multiplayer options and campaign structure in their strategy game Etherlords Sept. 21, 2001 Gestalt
Interview Alex Dmitrevsky of Nival Interactive - Part One Interview - Russian developers Nival Interactive talk to us about their new fantasy strategy game Sept. 14, 2001 Gestalt