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Interviews (Page 53)

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Interview

Simon Donbavand of Rage

Interview - Rage talk about the latest Unreal technology and their deal with Epic to sublicense it to European developers
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Interview

Hubert Chardot of Gamesquad

Interview - the man behind Alone in the Dark talks about his latest game and his first movie
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Interview

Roger Bennett of ELSPA

Interview - we talk to the head of ELSPA about a contentious report on who will emerge as the winner in the next-generation console war
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Interview

Jason Bradbury of Mercenaries

Interview - we chat to Jason Bradbury, presenter of the novel computer games TV series Mercenaries, which is due to air in August
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Interview

Gary Carr of Mucky Foot

Interview - we talk to Mucky Foot about their space station strategy game Startopia
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Interview

Antal Ruttmayer of Philos Labs

Interview - we talk to Hungarian developer Philos Labs about their exciting new sci-fi jailbreak game "Escape from Alcatraz"
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Interview

Mike Merren of Crawfish

Interview - the GameBoy Advance is a pressing issue for gamers everywhere, and Crawfish are going to be a big name when the system is at everybody's fingertips
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Interview

Peter Molyneux of Lionhead Studios - Part Two

Interview - the second part of our interview with Peter Molyneux, this time covering the final stages of Black & White's development and the various console ports
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Interview

Peter Huddleston of ELSA

Interview - ELSA's UK product manager talks about the state of the PC graphics card industry
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Interview

Synaptic Soup

Interview - Synaptic Soup talk about their recently announced sci-fi racing game "Crazy Car Championship"
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Interview

Bo Andersson of GRIN - Part Two

Interview - we talk to Swedish developer GRIN about their impressive looking debut game, the sci-fi racer "Ballistics"
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Interview

Bo Andersson of GRIN - Part One

Interview - we talk to Sweden's GRIN about the company's origins and philosophy, and how it applies to their impressive debut game "Ballistics"