Chapter 3: Pyrrhus Evac
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Right, time to crack on. And to climb on things. And to be chased by tanks. You come under quite a lot of pressure in Chapter 3, including the pressure not to derive unamusing jokes from the word "Pyrrrhus". But it isn't long before Sev and his buddy Rico meet up with their pals in style and start to plan for the future.
Now also seems like a good opportunity to mention that all this picked up a healthy 8/10 in Eurogamer's Killzone 3 review earlier this month, where Dan Whitehead described the campaign as "always polished and breathlessly paced" and a powerful champion for Sony's 3D and Move-obsessed future.
Would you use the Move though? Let's find out. "Move gameplay is more of an acquired taste, proving to be surprisingly precise and intuitive during normal movement and gunplay with varying levels of automatic target lock," Dan writes. "It only shows its limitations when the single-player starts getting all vehicular, and judged as a showcase of how motion control can work in a hardcore FPS environment, it sets a high standard. The proposed assault rifle peripheral looks pretty sweet as well." Told! Anyway...
Chapter 3: Pyrrhus Evac
Senlin Beach
Salach District
Ground Zero
Check out the index for our complete Killzone 3 video walkthrough.