Latest Articles (Page 1065)
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Sega unleashes new Sonic Racing teaser
With a very familiar "R".
Sega has unveiled a teaser trailer for something that very possibly might be the heavily rumoured, but still annoyingly unconfirmed, new Sonic Racing game.
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Rhythm platformer Runner3 finally launches on Switch and PC this May
News on other formats to follow.
Developer Choice Provisions has announced that its highly-anticipated rhythm platformer Runner3 is heading to Switch on May 22nd.
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Review | Tomb Raider film review - a new kind of game-to-film failure
Gravely default.
For decades, film adaptations of video game properties have sucked - but to be fair to their beleaguered makers, they have faced some intractable problems. Early video games had great name recognition and more than their fair share of iconic imagery, but their lead characters were vacant mascots and their action often defied rational explanation, never mind motivation or plot structure. Filmmakers had to either make this stuff up as they went along, like the disastrous 1993 Super Mario Bros. film - and face the scorn of video game fans who didn't see any of what they loved on screen - or abandon any ambition to flesh out their source material and make something resembling a normal film.
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Feature | Mass Effect's Vigil Theme and the fight to remember
Ghost of a melody.
I remember not being very taken by Mass Effect's main theme, the first time I heard it. Next to what I'd read about the game, a tale of alien liaisons and sizzling gun battles amid the stars, the title music seemed dreary, the wrong kind of spaced-out. A decade later, I listen to it while crossing a certain footbridge in London, on my way to the abandoned mall food court where I'm writing this. Somebody has scrawled "change" plus a few choice sentiments about austerity policies on the wall at one end. The council has repainted that bridge a few times in the years I've lived nearby - right now it's an incongruous green and purple pattern, like a coral reef hammered flat - and every time, that unknown soul has returned to scribble the message anew. A gesture of defiance, or ironic futility? I couldn't tell you, but as the languid drone of Vigil's Theme fills my skull, I read the words again, ponder their relevance to Mass Effect's storyline and find myself ludicrously close to tears.
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Developer Next Games has revealed the first proper gameplay trailer for The Walking Dead: Our World, its new augmented reality mobile game based on popular AMC TV series - and, yes, it looks a lot like Pokémon Go with zombies.
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Developer Tribute Games has announced that its acrobatic, intergalactic pirate adventure Flinthook will be coming to Nintendo Switch next week on March 9th.
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Awesome "roguevania" Dead Cells gets its final big content update before leaving early access
New level! Final boss! Much rolling!
Developer Motion Twin's awesome roguelike action platformer Dead Cells has received another major new content update - its last before leaving early access later this year.
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Fortnite's latest update introduces generous llama piñatas, remote detonation devices, and more
Rapid-fire, limited-time Blitz mode due next week.
Fortnite's 3.3 update is here, and while those tantalisingly teased jetpacks might still be missing in action, it brings the usual mix of intriguing new features, elaborate cosmetics, alongside numerous fixes and improvements.
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Super Bomberman R comes to Xbox One in June
UPDATE: Also heading to PS4 and PC.
Update, 15/3/2018: Konami has finally made Super Bomberman R's multi-platform launch official; it'll be heading to Xbox One and PlayStation 4 on June 14th, with a Steam version due to arrive a day earlier on June 13th.
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Rare shows Sea of Thieves' mighty kraken in action, details new launch and post-launch features
Lore books! Live events! Gold skeletons! More!
Rare has unveiled Sea of Thieves' final launch trailer in anticipation of the game's release next week, and it offers a first glimpse of its long-teased kraken in action.
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Detective Pikachu sees Pokémon fully embrace its anime heritage
Hey you, Pikaclue.
I used to set my alarm on Saturday mornings so I could get up early, sit in front of the TV with my sister and watch the latest episode of Pokémon. We'd eat breakfast while glued to the adventures of Ash and his pals, and meet whichever new creature was introduced in that episode. The Pokémon TV series was amazing to me back then, because it pulled back the curtain on a world I'd stared at for so long on my black and white Game Boy screen. In the games, all the monochrome pixelated houses and Pokécentres looked alike. People talked in short, repetitive phrases. Interacting with Pokémon was limited to static sprites and menus. But on TV, the world of Pokémon was allowed to sprawl, hand drawn, into huge, lifelike cities and neverending countrysides populated with characters and plotlines developed over countless episodes. How did humans and Pokémon live together? What did battles really look like? Where did humans get all their meat from? I scoured each episode for clues.
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Star Wars Battlefront 2 progression overhaul finally revealed
"Impressive. Most impressive."
The long awaited Star Wars Battlefront 2 progression changes have been announced and will begin rolling out 21st March.
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Recommended | Flinthook review - kinetic platforming that's perfect for Switch
Space ghosts.
There's a sort of voodoo pelican guy in Flinthook - I think it's voodoo, and I think it's a pelican. Anyway, this guy lobs flaming red skulls at you whenever you meet, and those skulls! Oh my! Those skulls are just the loveliest things. They're like the skulls in Towerfall: 2D art and animation of sufficiently magical quality to convince the mind that you're actually looking at a 3D asset as it spins towards you. I could get hit and killed by those flaming red skulls all day. Just as I could be killed by the insouciant guy who throws blades at you, spreading blades that fly from the hands of an insouciant guy whose very demeanor allows the pixel art to convey with real certainty that this character is definitely French. A French knife-thrower in space, a voodoo pelican with an endless supply of skulls. Flinthook is special.
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Digital Foundry | What should we expect from Dark Souls Remastered on Switch?
Digital Foundry assesses the first trailer footage.
The Switch market's awash with ports and remasters, but one of the most eagerly awaited must surely be the conversion of Dark Souls - the first time the series lands on a handheld. Early signs point to it being handled by Virtuos - the studio behind the daring Switch conversion of LA Noire. Little else is known about the scale of the project, or what form the remaster will take across other platforms, but last week's Nintendo Direct did deliver a short burst of gameplay that offers up a wealth of clues.
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Minit is a Game Boy-inspired adventure played in 60-second chunks
Time for a look.
Minit has the monochrome pixel art of Game Boy, but its concept sounds like something newer - a bitesize adventure played out in minute-long servings.
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Feature | Fortnite on mobile: it works!
Now Drake could play it on his cellphone.
I have Fortnite on my iPhone SE. The complete thing? Well, the Battle Royale part, anyway: the part that is currently taking over the world. And it works! It works surprisingly well. It's a little more basic to look at and I'll need a while to get properly comfortable, but I suspect Fortnite might well conquer the touchscreen much as it's conquered everything else.
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Minecraft now has the option for you to test "experimental features" within the game's main client.
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The Crew 2 is finally out in June
Coming to Xbox One, PS4, and PC.
Ubisoft has announced that its long-awaited open-world driving sequel The Crew 2 will finally launch on PC, Xbox One, and PS4 on June 29th.
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Legendary flying 'mon Lugia will return to Pokémon Go this month, for a limited time.
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Video | Watch: 30 minutes of Total War: Thrones of Britannia
A Clash of Kings.
It wasn't until after I began recording this Thrones of Britannia let's play that I realised how difficult the save file I'd just selected was going to be. This late-game campaign features the kingdom of Northymbre, a faction that needs to carefully balance the needs of both the British population it's subjugating and the Viking army under its control. As you can see from the very start of this video, both sides are feeling pretty miffed in this particular playthrough.
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Confirmed: The Witcher's Geralt is a fighter in Soulcalibur 6
Aardly a surprise.
It is confirmed: Geralt of Rivia, star of The Witcher series, will be a fighter in Soulcalibur 6. The castle grounds of Kaer Morhen will be his stage.
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Ark: Survival Evolved is bringing online dinosaur survival to iOS and Android "this spring"
Closed beta launches on iOS today.
Studio Wildcard has announced that its enormously popular dinosaur survival game Ark: Survival Evolved is making its way to iOS and Android mobile devices "this spring".
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Hellblade leads BAFTA game nominations with nine nods
Horizon and Edith Finch not far behind.
Ninja Theory's self-published gamble, Hellblade: Senua's Sacrifice, leads the nominations for the BAFTA video game awards 2018, with nine nods including Best Game. It's been a tremendous success for the British studio, with Hellblade winning both critical acclaim and bringing in more than half-a-million sales.
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Skyrim VR is heading to Steam in April
Oculus Riften.
Bethesda has announced that Skryrim VR will be coming to Steam on April 3rd.
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Feature | The power of spring in Horizon Zero Dawn, Everybody's Gone to the Rapture and The Last of Us
Life finds a way.
After the darkness and dormancy of winter life restarts, almost as if the punishing frosts, snows and winds had never happened. The season of spring starts to take hold, colours reappear, foliage regrows and landscapes transform to offer different looks, feels and opportunities for interaction. This can be truly impactful when it manifests in video games. Where winter revealed the bones of landscapes and their design, spring brings a softer touch, its re-birth and revitalisation draping life and colour back over lands. Spring can empower a landscape to represent and symbolise in its own way. By adding these into games' story arcs and narratives, a whole new side of the landscape can be seen and experienced - one where the land tells stories of recovery, shows an ability to cleanse and has an ability to enhance peace and quiet, all while under the drape of a colourful, full of life landscape, giving the land an entirely new look and atmosphere.
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Developer Supergonk has unveiled a new trailer for Trailblazers, a co-op arcade racer that looks to mix the genre's usual high-speed thrills with the go-faster ink splashing of Splatoon.
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Overnight and this morning, Canadian rapper Drake played Fortnite with streamer Ninja and helped smash Twitch's concurrent viewers record.
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Recommended | Kirby Star Allies review - a delightfully detailed throwback
To HAL and back.
Perhaps the biggest marvel of Kirby Star Allies is that games like this still exist at all. This is an unashamedly old-school platformer, brought home with the kind of sparkle and polish that's synonymous with Nintendo and its close affiliates, yet wipe away that syrupy surface and you've got something deliciously weird - a fever dream of a game, with sugar sweet backdrops patrolled by waddling electrical plugs that are just begging to be swallowed and consumed so that you might absorb their powers and spit out sparks of your own.
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Essential | Burnout Paradise Remastered review - driving perfection
She's, like, so whatever.
Maybe it's something about Renderware. It must be, right? 500 Agility Orbs in the Renderware-powered Crackdown, daring you to allow anything else in the game to rival those humming green treats for sheer narrative appeal. And in Burnout Paradise, another Renderware joint, 400 yellow crash gates. They're shortcuts ostensibly but, given the way they scatter on the wind in your wake, I suspect people would happily charge through them even if they lead to nowhere more exciting than a small out-of-hours pharmacy. 400 yellow gates, twinkling their lurid twinkle and lending a throbbing emergency-yellow shape to the wild city looping and tumbling around you. And 120 billboards to smash through. And 50 super jumps to super jump. And ten multi-storeys...
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Dragon Ball FighterZ players have come up with loads of "touch of death" combos - that is, combos that kill an enemy character outright. Now, one of Dragon Ball FighterZ best players has shown it's possible to kill an entire team of enemy characters with just one combo.
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