Latest Articles (Page 1684)
-
UK developer Jagex has released two videos of its free-to-play Transformers MOTA that show off the game's new look.
Read the rest of this article -
Killzone: Shadow Fall multiplayer free for a week
During the week leading up to Titanfall.
Sony will make the multiplayer portion of PlayStation 4 launch title Killzone: Shadow Fall free to try during the week leading up to the launch of Titanfall on Xbox One and PC.
Read the rest of this article -
Carmageddon: Reincarnation Early Access 27th March
You'll have a smashing time.
The rebirth of violent driving game Carmageddon is finally nearly in our hands.
Read the rest of this article -
State of Decay expansion Lifeline tells army's story
Major addition.
In-development State of Decay expansion Lifeline will shift perspective and tell a zombie survival story through the eyes of a soldier.
Read the rest of this article -
Microsoft "concerned" by claims GCHQ considered using Kinect for surveillance
But insists it has never heard of controversial Optic Nerve program.
Microsoft has said it is "concerned" about fresh reports that UK spies considered using Kinect for surveillance.
Read the rest of this article -
Intriguing "fourth-person" PS4 and Vita puzzler shown in motion
Gaze inside Pavilion.
New footage of PlayStation 4 and Vita adventure Pavilion has shown off the game in action for the first time.
Read the rest of this article -
Another update for GTA Online is coming next week
New weapons, cars, costumes and a plane.
Grand Theft Auto 5 developer Rockstar is planning another bite-size update for the game next week.
Read the rest of this article -
When will we see a gay protagonist in a triple-A game?
Not for a while, reckons Far Cry 3 Blood Dragon writer, because of a fear it would impact sales.
The writer of Far Cry 3 Blood Dragon reckons it'll be a while before we see a gay protagonist in a triple-A video game.
Read the rest of this article -
Feature | My heart is breaking: Inside the Dark Souls cafe
Jeffrey explores Namco's Tokyo cafe, alone, on Valentine's Day.
How did you spend Valentine's day this year? Maybe you booked a reservation at a fancy restaurant for dinner with your special someone. Maybe you found the Hallmark holiday not applicable and decided to ignore it by watching Die Hard, the way most people these days ignore Christmas. As for me, I chose to spend the evening eating at the Dark Souls cafe. Let me elaborate: I spent the evening being the only person eating at the Dark Souls cafe.
Read the rest of this article -
Sniper Elite: Nazi Zombie Army coming to consoles with new content
Xbox One and PS4 likely.
Sniper Elite: Nazi Zombie Army is coming to consoles, developer Rebellion has announced.
Read the rest of this article -
Swords & Soldiers 2 announced for Wii U
War gaming.
Side-scrolling strategy title Swords & Soldiers will get a sequel on Wii U, developer Ronimo has announced.
Read the rest of this article -
Now European Commission investigates free-to-play games
"Games advertised as free should not mislead consumers about the true costs involved."
After the UK's Office of Fair Trading investigated in-app purchases and free-to-play games, it's time for the European Commission to get involved.
Read the rest of this article -
How World of Warcraft plans to welcome you back
Streamlined yet familiar, Warlords of Draenor is built on a decade of experience.
"It's certainly possible to release content too quickly."
Read the rest of this article -
Trials Fusion: possibly the last Trials game you'll ever need
And how Minecraft helped RedLynx build it.
For a few weeks in 2012, Trials Evolution was a record-holder. Launched in April that year to roaring success, the last entry in RedLynx's racing series sold quicker than any Xbox Live Arcade title in history. Until the following month, that is, when the console version of Minecraft arrived.
Read the rest of this article -
Warner Bros. working on Minecraft movie
Progress unblocked after Lego Movie success.
A film version of Minecraft is in development at Warner Bros., a new report has revealed.
Read the rest of this article -
Remember Cel Damage? It's coming back in HD
As a PlayStation Cross-Buy title.
Remember Cel Damage, the cartoon vehicle combat game that released in 2002 for the GameCube, PlayStation 2 and original Xbox? It's coming back - in HD.
Read the rest of this article -
Infinite Crisis open beta announced
Launches with Green Arrow, Mecha Superman and Aquaman.
DC-themed multiplayer online battle arena game Infinite Crisis goes into open beta on 14th March, Warner Bros. has announced.
Read the rest of this article -
Irrational unveils 1998 Mode for BioShock Infinite: Burial at Sea - Episode Two
Complete the narrative using only non-lethal tools as Elizabeth.
Irrational Games has announced 1998 Mode for BioShock Infinite: Burial at Sea - Episode Two.
Read the rest of this article -
Review | Banished review
Craft. Work.
I'll be straight with you here: I'm not sure what I want next in life. I do know that I want more, that I need to keep aspiring to things, and I think life should have its fair share of excitement, of passion, of burning desires and glorious fulfilment. Inside me, very quietly, very determinedly, I strive.
Read the rest of this article -
Castlevania: Lords of Shadow 2 flexes Hollywood cast
Robb Stark! Robert Carlyle! Patrick Awesome Stewart!
Bet Konami paid handsomely for this lot - this Hollywood lot featured in a new Castlevania: Lords of Shadow 2 video.
Read the rest of this article -
PS3 and Xbox 360 demos of Castlevania: Lords of Shadow 2 are out today. A Steam demo will be out tomorrow, Konami has said.
Read the rest of this article -
Video | Watch us play Castlevania: Lords of Shadow 2 from 5pm GMT
Out of the darkness.
Mercury Steam's follow-up to its first take on Castlevania has been a long time coming, and maybe it hasn't been quite worth the wait, but that doesn't really stop Lords of Shadow 2 being one of the brightest prospects of what's been a pretty barren February.
Read the rest of this article -
Review | Castlevania: Lords of Shadow 2 review
Fang service?
Over three years after the release of the original Lords of Shadow, the things I remember about it are all pretty good. MercurySteam's first attempt at a Castlevania game may have ditched the cartographical intricacy that made the series so satisfying in 2D, but it offered players a sumptuously rendered 3D action-adventure instead, and delivered it with real spirit. Uncharted-style platforming across expansive outdoor levels was mixed with clean, crunching combat against a variety of towering foes; a stoic Belmont took the fight to the forces of ancient evil and was - eventually - consumed by vampirism himself.
Read the rest of this article -
Digital Foundry | Face-Off: Castlevania: Lords of Shadow 2
PC takes on Xbox 360 and PlayStation 3.
Never short on spectacle, the original Lords of Shadow showcased detail-rich environments, hulking boss battles and exciting set-pieces in a technically stunning release. However, developer Mercury Steam's ambition came at a price, with the game regularly failing to hit the desired 30fps target, resulting in jerky visuals and uneven controller response that impacted gameplay. The good news is that, in technical terms, the sequel is a massive improvement.
Read the rest of this article -
Video | Video: Let's Replay Thief: The Dark Project
Featuring Paul Dean, man of steal.
Classic stealth series Thief is getting a reboot this week. We're promised "unprecedented immersion", "ground-breaking visual elements" and "a truly tactile first-person experience", all thanks to "jaw-dropping Next-Gen technical possibilities". That's right, they capitalised "Next-Gen". That's how Next-Gen it is.
Read the rest of this article -
Video | Thief "not about spending nine hours crouched"
Plus more videos from Outside Xbox.
Salutations, Eurogamers. Sit back and take a load off, we have another three relaxing videos from Outside Xbox to help you unwind for the weekend.
Read the rest of this article -
Thief preview: Deadly Shadows that move
Eidos Montreal brings high-end PC, PS4 and "other next-gen platforms" to bear on the man they call "the master thief".
We haven't heard much from Garrett in the last nine years, which makes a certain amount of sense considering he's a master of shadows who can go through entire games without being identified by anyone else in them. But the way the new Thief game is being pitched, with Garrett as a simmering anti-hero, means we may be about to learn a lot more about him. He even has a catchphrase. "What's yours... is mine." That's what he purrs self-confidently as the new logo lingers on-screen at the end of his first outing for the press. Please adjust your gamma slider until the hashtags are barely visible.
Read the rest of this article -
How Thief has changed, for better and for worse
Stolen dreams?
Thief is going to be different. Of course, the series is being rebooted, reimagined after ten years in the shadows, so it's bound to step forward cloaked in a very different mantle, and it's unreasonable not to expect some substantial changes. Nevertheless, pull that hood back and you may not recognise the face that stares back. Thief is going to be different.
Read the rest of this article -
Review | Thief review
Steel yourself.
Dayport: a plague city, where the poor creep and mourn, the candles tremble and snuff, and where, in the tallest clock tower, arch-thief Garrett dusts his jewellery display cases and plots his next job. Absent for years in a dreamless sleep, Garrett has awoken to find his city - and the game in which it features - has changed a great deal since 1998, when Looking Glass defined first-person stealth with Thief: The Dark Project. Video games of this kind of breadth and ambition cost a great deal more to make these days, for one thing. It's a financial pressure that has brought the original game's designs into closer alignment with current fashions.
Read the rest of this article -
Large-scale Elder Scrolls Online public beta this weekend
On a related note, we have 1400 beta keys to give away!
UPDATE 27/02/2014: Thanks to everyone who signed up for a key! We have now sent them all out. Even better, we had so many submissions that Bethesda gave us some extra keys, so we sent out around 2700 in total. If you got one, enjoy the beta!
Read the rest of this article