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  1. How similar is Batman: Arkham Origins to Arkham City?

    How similar is Batman: Arkham Origins to Arkham City?

    Watch 15 minutes of gameplay inside.

    More than 15 minutes of Batman: Arkham Origins gameplay have been posted online, recorded during an E3 presentation.

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  2. Why The Last of Us is the opposite of Uncharted

    Opinion | Why The Last of Us is the opposite of Uncharted

    A timely reminder not to judge games by their E3 clichés. (No spoilers.)

    If there has been a theme over the past couple of E3s, then perhaps it has been the rush to condemn triple-A game developers for taking the easy route. Consider Ryse, for example - or Saving Private Ryse, as Steven Spielberg's lawyers might have described it, watching the Son of Rome fall sideways during a beach landing and observe his brothers blown to pieces with ringing in his ears. As Rich Stanton put it, "you can tell exactly what this plays like by just looking at it". Playing through The Last of Us, however, is a reminder that sometimes you can't, even when it seems like you really can.

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  3. Used game sales can be limited by making better games, Nintendo's Reggie Fils-Aime says

    Used game sales can be limited by making better games, Nintendo's Reggie Fils-Aime says

    Most traded in are "annualised" and "undifferentiated" games.

    Developers can limit used game sales by simply making their games better, Nintendo of America boss Reggie Fils-Aime has suggested.

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  4. Dark blue icons of video game controllers on a light blue background

    Video | Watch us play The Last of Us from 12pm BST

    Multiplayer stream to go with your sandwiches.

    So, The Last of Us is out today. Looks alright, I guess.

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  5. Breaking the link to the past: Zelda's Eiji Aonuma

    Interview | Breaking the link to the past: Zelda's Eiji Aonuma

    The veteran producer on revising Wind Waker, escaping tradition and finding Nintendo's future.

    Eiji Aonuma is The Legend of Zelda. His first game as director, Marvelous on the Super Famicom, was unashamedly influenced by Shigeru Miyamoto's early classics. Under Miyamoto's wing, he was a lead designer on Ocarina of Time, co-directed Majora's Mask, and directed The Wind Waker and Twilight Princess. He's been the series' leading light since Miyamoto handed him the producer baton in the late 2000s - although it wasn't the first time the great Nintendo designer had tried to pass overall control of the series to his protégé.

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  6. The Wind Waker's missing dungeons were reused in other Zelda games

    The mystery of The Legend of Zelda: The Wind Waker's missing dungeons can now be solved - almost. It's been known for years that more than one dungeon was cut from the GameCube game, giving its latter half some rather awkward pacing. With the HD Wii U version due for release in October this year, it's natural to wonder: will they be reinstated?

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  7. Dark blue icons of video game controllers on a light blue background

    Bearded beauty Geralt and his serrated bread-knife sword have appeared in a batch of new Witcher 3 screenshots, fresh out of E3 (via AllGamesBeta).

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  8. The big interview: Microsoft Studio's Phil Spencer discusses Xbox One

    Interview | The big interview: Microsoft Studio's Phil Spencer discusses Xbox One

    On self-publishing, controversial connectivity and a long-term commitment to gamers.

    It's been a tough few weeks for Microsoft.

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  9. Star Wars: Battlefront is "DICE's interpretation of what Battlefront should be"

    Star Wars: Battlefront is "DICE's interpretation of what Battlefront should be"

    DICE to stamp its authority on the much-loved series.

    Star Wars: Battlefront, the new Star Wars game announced during EA's E3 press conference earlier this week, is developer DICE's "interpretation" of what the much-loved multiplayer-focused series should be.

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  10. Dark blue icons of video game controllers on a light blue background

    Free Ghost'n Goblins homage Maldita Castilla is a worthy spiritual successor

    "I've missed games like Ghost'n Goblins for many years, so I just decided to make one by myself."

    Spanish indie developer Locomalito has released his wonderful free Ghost'n Goblins-esque retro throwback Maldita Castilla.

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  11. Dean Hall interested in bringing DayZ Standalone to PS4

    Dean Hall interested in bringing DayZ Standalone to PS4

    Has already been approached by Sony and Microsoft, but is focusing on the PC version for now.

    Cult favourite massively multiplayer curio DayZ could be coming to PS4, according to the mod's creator, Dean Hall, who's currently working on a standalone version of the Arma 2 mod.

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  12. Poland and Portugal not supported at Xbox One launch, importing near ruled out

    Poland and Portugal not supported at Xbox One launch, importing near ruled out

    Can't activate games with XBL account registered in unsupported region.

    More good news: Xbox One won't be supported, among other places, in Poland and Portugal when the console launches this November.

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  13. Buffy writer and exec producer scripting Tomb Raider movie reboot

    Buffy the Vampire Slayer TV scribe and executive producer Marti Noxon has been named as the new writer of the upcoming Tomb Raider movie.

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  14. Miyamoto: Nintendo's game ownership policy should operate "like a toy company"

    Miyamoto: Nintendo's game ownership policy should operate "like a toy company"

    "As a consumer you want to... have those things from your youth that you can go back to."

    While Microsoft's used game policy for Xbox One has revealed the company's desire to transition game ownership to a more licence-based approach, Nintendo's top designer Shigeru Miyamoto has said he believes that gamers should retain access "for a long time" to games they have own.

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  15. PlayStation-exclusive Assassin's Creed 4: Black Flag content stars AC3: Liberation heroine

    The star of Ubisoft's PlayStation Vita spin-off Assassin's Creed 3: Liberation will return in PlayStation versions of Assassin's Creed 4: Black Flag, the developer has confirmed.

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  16. Full Rezzed developer session schedule includes DayZ Standalone, Hotline Miami 2

    Full Rezzed developer session schedule includes DayZ Standalone, Hotline Miami 2

    Plus panels with top developers, hosted by RPS. Full schedule for next weekend's PC event now online.

    The final pieces of the Rezzed developer session schedule are now in place ahead of next weekend's PC and indie game showpiece at the NEC in Birmingham, and the last sessions to be announced include biggies like DayZ Standalone and Hotline Miami 2.

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  17. Bigger really is better: Dead Rising 3 preview

    I very keenly remember the first time I saw Dead Rising. Back in 2005 Microsoft was the first out of the gate with the Xbox 360, and I couldn't have cared less. I was still quite happy with the PS2/Xbox/Gamecube generation and every early Xbox 360 game I saw just looked like a fancier skinned Xbox game. Then I saw Dead Rising. It wasn't a showstopper graphically, but it did something not possible with the previous gen's technology. It created a world where hundreds of zombies could co-exist in the same place.

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  18. Staunchly anti-DRM Witcher 3 dev CD Projekt responds to Xbox One policy concerns

    Staunchly anti-DRM Witcher 3 dev CD Projekt responds to Xbox One policy concerns

    UPDATE: "We couldn't simply not release The Witcher 3 on Xbox One."

    Update: Temperatures are running hot and CD Projekt Red clearly isn't pleased with the guilty-by-association connotations of The Witcher 3 being on current public enemy number Xbox One. But what can it do? CDP co-founder and Joint CEO Marcin Iwiński has attempted to explain the company's position again.

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  19. New Xbox One Achievements are split into achievements and challenges

    New Xbox One Achievements are split into achievements and challenges

    The rewards can include game content and subscription extensions.

    Xbox One Achievements will be split into two types - achievements and challenges - and offer new kinds of rewards, including extra game content such as maps, characters and stat boosts.

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  20. Mad Max preview: Bringing Just Cause's insanity to the wilds

    Mad Max preview: Bringing Just Cause's insanity to the wilds

    An over-the-top open world makes this the perfect return for Avalanche.

    Commandeering vehicles is nothing new in open world games. Heck, the genre was in many ways founded by a game called Grand Theft Auto, so getting behind the wheel to zip around an extended map is the oldest trick in the book. And yet it's hard to form much of an attachment to a particular vehicle when everything with a gas pedal is for the taking. In Just Cause 2 developer Avalanche's upcoming Mad Max game you'll be able to drive more than 50 vehicles over the course of its open-world adventure, but you'll only become intimately familiar with one: the Magnum Opus.

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  21. Miyamoto blames Wii U launch software delays on Nintendo's leap to next-gen

    Miyamoto blames Wii U launch software delays on Nintendo's leap to next-gen

    "Any time you have a big jump in the hardware technology it certainly takes the teams time."

    Nintendo's top designer Shigeru Miyamoto has explained that its developers struggled with the hardware leap from Wii to Wii U, and that's why some of the console's initial software line-up has been a long time coming.

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  22. A list of every confirmed PlayStation 4 game

    Following on from our list of every Xbox One game, here's a run-down of every title confirmed for PlayStation 4.

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  23. Sony's E3 victory was a PR stunt, but PlayStation 4 is still the one to watch

    Opinion | Sony's E3 victory was a PR stunt, but PlayStation 4 is still the one to watch

    No DRM was an open goal, but Sony's indie focus and experience in F2P could be defining.

    The reaction was "quite extraordinary", in the words of SCEE boss Jim Ryan, and it's hard to argue with him. I've been to Sony press conferences since ECTS and I don't think I've ever seen a reception like this one. But after the swell of excitement subsided I got to thinking, if all Sony has done is stand still and watch Microsoft volley itself in the face repeatedly, then surely this victory is rather illusive? How does doing the same thing again meet the underlying challenges PlayStation faces in 2013?

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  24. Open-world Mirror's Edge isn't a shooter, but it's "very different" compared to the original, EA says

    EA won't turn Mirror's Edge into a shooter - but it has vowed to create a "very different" experience compared to the original with the just-announced game.

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  25. The Eurogamer.net E3 2013 podcast special

    Barely a day into the conference itself and E3's already offered up a heap of stupid, but it's also presented plenty besides. Microsoft and Sony's conferences provided the kind of drama we all really live for, while Ubisoft and EA provided the kind of insanity that's normally only in dreams. Yeah, I have really mundane dreams. And don't forget Nintendo, providing the kind of everyday disappointment that's become its stock of late.

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  26. EA: "We don't have a problem with second-hand sales as they are today"

    EA: "We don't have a problem with second-hand sales as they are today"

    UPDATE: EA's strategy will focus on a "gamer-first" perspective.

    UPDATE: EA has said it is still deciding on a used-games strategy based on what Microsoft and Sony have announced.

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  27. Take part in Creative Assembly Game Jam at Rezzed and win fabulous prizes

    Take part in Creative Assembly Game Jam at Rezzed and win fabulous prizes

    UPDATE: If you want to get involved but haven't got a team, put your name forward and we'll buddy you up on the day.

    Update: A few of you have asked whether it's possible to sign up as an individual and form a team at the start of the show. That's absolutely fine - just drop us a line to gamejam@rezzed.com and as long as we still have capacity we will invite you along and allow you to form teams on the day.

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  28. Dark blue icons of video game controllers on a light blue background

    Scram Kitty and his Buddy on Rails, Dakko Dakko's Wii U exclusive that continues the Welsh studio's predilection for absurdly long game titles, has had its gameplay debut courtesy of a new trailer.

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  29. Super Smash Bros. for Wii U and 3DS due 2014

    Super Smash Bros. for Wii U and 3DS due 2014

    UPDATE #2: See the Wii Fit trainer, Mega Man and Villager in action.

    UPDATE #2: Nintendo has broadcast a mini Nintendo Direct starring Smash Bros. creator Masahiro Sakurai, who talked about the game's three new characters in more detail.

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