Latest Articles (Page 1865)
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Watch Dogs Wii U release touted by retailers
Artwork matches earlier marketing leak.
Intriguing futuristic adventure Watch Dogs looks likely to be released on Wii U, a round of retailer activity suggests.
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275 weeks and 4000 songs later, Rock Band DLC will end
The world has moved on.
It all started in 2005 when Harmonix and RedOctane released Guitar Hero, and the world went nuts for the game with the plastic guitar. Harmonix rode that music game tidal wave into EA's arms and the pair dreamt up Rock Band.
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Halo 4 Majestic Map Pack out next week, details revealed
Three maps, two playlists and Infinity Rumble.
The Halo 4 Majestic Map pack releases on 25th February, Microsoft has announced.
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Ubisoft "hurt" seeing Rayman Legends Wii U fans upset at delay, extends new olive branch
Challenge Mode will be released on eShop for free.
Rayman Legends developer Ubisoft has offered a new olive branch to Wii U fans angry at the game's delay and conversion to a multi-platform title.
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Far Cry 3 outpost reset, master difficulty coming
"Your skills as a master of the Rook Islands will be tested."
Ubisoft has revealed some of the new features and changes it will make to open world shooter Far Cry 3.
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Stranger's Wrath HD Vita patch pulled, but don't panic
Patch for the patch coming. Save files will be okay.
Just Add Water has pulled the patch it issued for Stranger's Wrath HD on PlayStation Vita after the developer found it was causing an issue with save files.
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Sony considering £300 PS4 UK price, claims The Times
But will it do it?
Sony is considering pricing the next PlayStation £300, according to UK newspaper The Times (paywall).
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Review | Serious Sam Double D XXL review
Why so unserious?
The timing is, if not unfortunate, then perhaps lacking in tact. The issue of guns and their place in society is high on the political and cultural agenda. As Americans grapple with the philosophical and practical questions of whether assault weapons should be permitted in their society, sober reflection and careful deliberation is needed.
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It's a boring out-of-court settlement between Zynga and EA
Ville Ville Ville.
"EA and Zynga have resolved their respective claims and have reached a settlement of their litigation in the Northern District of California."
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Review | Ghostbusters review
Grindin' makes me feel bad.
I'm always surprised that there aren't more Ghostbusters games, especially in the management sim genre. David Crane's 1984 official tie-in got the ball rolling with a game that asked you to run the Ghostbusters business rather than simply zapping spirits, but nobody has bothered to revisit the idea. Until now.
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PC players working to make Aliens: Colonial Marines look better
I can't see a goddamn thing.
PC players have been collaborating to improve the visuals in sci-fi shooter Aliens: Colonial Marines.
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A video of Obsidian's Aliens RPG appears
Apparently it was called Aliens: Crucible.
Once upon a time Sega had an Aliens RPG and an Aliens FPS. The Aliens FPS became Aliens: Colonial Marines; the Aliens RPG was canned.
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UK chart: Aliens: Colonial Marines enjoys biggest launch of 2013
A brighter start than Dead Space 3.
Sega and Gearbox's ropey shooter Aliens: Colonial Marines is top of the UK video games chart.
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Witcher 3 dev says Skyrim's story and quests were "generic"
"I tried to remember five characters..."
Can you name five Skyrim characters from memory?
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Digital Foundry | Face-Off: Dead Space 3
Dead heat.
The Dead Space series has successfully delivered gripping survival horror across two excellent games so far, but in producing this third instalment the developers faced a serious challenge: how to push the franchise forward without simply covering old ground? Visceral Games adopts a similar 'bigger is better' approach to the one used by Capcom with its recent Resident Evil games, upping the sense of scale by introducing expansive set-pieces and more traditional shooting scenes into the mix. In many ways this more action-focused direction is a logical progression for a series which has become increasingly cinematic with each instalment.
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Resident Evil 1.5 fan project releases playable build
Work-in-progress version of Capcom's unreleased game made available after someone tries to sell it on eBay.
A playable version of Capcom's scrapped second Resident Evil game, dubbed by fans as Resident Evil 1.5, has been released online.
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Final Fantasy X HD re-emerges for Vita
Square Enix shows off new footage to Tidus you over.
Square Enix's remake of Final Fantasy X has re-emerged after over a year in the shadows, making an appearance at a Japan-centric Vita Heaven event that ran through forthcoming releases for the struggling handheld.
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"Without breaking NDAs..."
Ahead of Sony and Microsoft's next PlayStation and Xbox announcements, which are expected to herald a significant leap in graphics power for home console gaming, one developer with knowledge of what's to come from both machines has said PC gaming will remain the place to be for the best possible visuals.
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Sony announces PlayStation Vita price-drop in Japan
UPDATE: "Nothing to announce" about a UK price cut.
UPDATE: Sony told Eurogamer this morning it had no news on a UK price cut.
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Destiny: Bungie unveils its shared-world shooter
The 10-year journey begins.
In 2001 Bungie revolutionised console shooters with Halo. Over a decade later it hopes to repeat the trick with Destiny, one of the most ambitious projects ever undertaken by a game developer. But exactly how it will manage to do so remains shrouded in mystery.
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Destiny requires an internet connection to work
Out on PS3, Xbox 360 and next-gen consoles. PC: "stay tuned." No word on Wii U.
Destiny, the upcoming MMO-style sci-fi shooter from Bungie, requires an internet connection to work. There is no offline mode.
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It's coming up to 8pm, and the crowd assembled in an LA warehouse for Sony's latest showcase event is slowly starting to thin. Evan Wells, a member of the Naughty Dog team since the days of Crash Bandicoot, is also making for the exit. He was up 'til 3am working through the demo of The Last of Us that we're being presented with today, and now he's heading back to stage and capture the screenshots that will accompany this morning's previews. Wells might be senior - in what's coming up to 15 years at the studio, he's worked his way up to studio director - but he's not above grunt work.
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Digital Foundry | Face-Off: Aliens: Colonial Marines
Hudson, run a bypass.
Given the potential for fitting the Aliens universe into a suspenseful first-person adventure, the firm but fair Eurogamer score for Aliens: Colonial Marines comes as dismaying news, but perhaps we should have seen the fire on the horizon. The signs of development hell are writ large when a game's first unveiling dates back over half a decade and where the studio credits are divided across four separate offices. In this case, we see Gearbox Software at the heart of the game's lengthy span of development, while segments of the solo campaign and multi-player are outsourced to TimeGate Studios and Nerve Software, respectively. The journey towards nailing a final release date has been described by one former Gearbox employee as "a total train wreck" though the jury is still out on the condition of the Wii U version, currently being handled by Demiurge Studios.
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Digital Foundry | HTC 8X review
Can Windows Phone 8 offer a viable alternative to iOS and Android, and how well does it integrate with Xbox Live? Digital Foundry finds out.
If you're growing weary with iOS and can't abide Android's fragmented nature, alternatives are thin on the ground. The BlackBerry standard offers a viable choice for business-focused use, but even that is slowly morphing into something more akin to a traditional smartphone, with the recently-launched BlackBerry Z10 ditching the keys and doing its best impression of Apple's iPhone.
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Feature | Sinistar retrospective
Aaaargh.
Listen! Sinistar is talking to you from the ravaged wilds of gaming's distant past, and what it's saying is worth hearing. It's saying that games used to be so mysterious, so malevolent, so tantalisingly unknowable. It's also saying "I am Sinistar!" and "Beware, I live!" and "Aaaargh!" and then it's punching you in the nuts and stealing your wallet.
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Feature | This week on Outside Xbox
Crysis 3, dating sims and pre-owned blocking.
A week that gave us the highs of Pancake Day and the lows of Aliens: Colonial Marines can be described only as an emotional rollercoaster. Elsewhere on this wild ride, we examined sci-fi sandbox shooter sequel Crysis 3 in Show of the Week. Once again it's a showcase for Crytek graphical wizardry and that all-powerful cybernetic onesie, the Nanosuit.
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Opinion | Saturday Soapbox: Loving the science, but don't forget the art
The rise of data-driven development has all sorts of benefits, but it shouldn't run the show.
We've all got lost in games. I don't mean that we've become so engrossed that external factors cease to matter - toast burns, cats starve, love falters, etc - although if you're reading this site then that's probably true as well. I mean we've gotten lost in games. It used to be a common complaint, in fact, that games spun you around or suddenly stopped saying new things and it would take ages to figure out what you were expected to do.
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Chivalry mod lowers gravity, terrifies everyone
A reckless disregard for gravity.
A new server-side mode for Chivalry: Medieval Warfare tweaks the gravity so everyone can float. As it turns out, everyone in the game is terrified of floating. Who knew?
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Castlevania: Mirror of Fate will get a demo later this month
The full game will be available as a digital download, too.
Castlevania: Mirror of Fate, the first new handheld Castlevania title since 2008's Order of Ecclesia, will be getting an online demo on the 3DS eShop on 28th February.
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Behold Beercade, an arcade cabinet that rewards the winner with beer
A bittersweet, hoppy victory.
Video games and drinking have always gone hand in hand, but it wasn't until now that someone actually combined the two beloved pastimes with Beercade, a two-player arcade cabinet that rewards the winner with a beer. We can all begin collectively kicking ourselves for not thinking of this earlier (or maybe you did think of it and just never went about making it happen. In which case you can kick yourself twice.)
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