Latest Articles (Page 2040)
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Digital Foundry | Face-Off: ZX Spectrum vs. Commodore 64
Digital Foundry on the great gaming conflict of the 80s.
This week saw the 30th anniversary of the launch of Sir Clive Sinclair's legendary ZX Spectrum - the more powerful, full-colour follow-up to the seminal ZX80 and ZX81 - and a genuine gaming phenomenon.
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Feature | Game of the Week: Lone Survivor
Alone in the dark.
I've just ordered the parts for a new PC. I'm very excited. My current computer, while it can still just about play new games, has passed the point where the experience is any fun at all. A hand-me-down graphics card from Rich Leadbetter which won't fit in my current case was all the excuse I needed to start from scratch.
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Review | App of the Day: Async Corp.
A game of two halves.
Did you know that BP gets angry if you call it British Petroleum? Because, get with it grandad, that company is now Beyond Petroleum! This new marketing line and the accompanying sunflower logo in crisp green and white is typical of a large-scale corporate branding exercise; where a company that doesn't want to change its planet-ruining ways instead does the equivalent of slapping a smiley face on its HQ. Perception, rather than reality.
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Digital Foundry | Tech Interview: Trials Evolution
The making of RedLynx's latest Xbox 360 classic.
In an age of cross-platform development, console exclusives are somewhat thin on the ground, and especially so on Xbox 360, where Microsoft has scaled back first-party studios, occasionally paring back on in-house engine development in favour of third-party middleware - so much so that the next Fable title is running on Unreal Engine.
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Review | App of the Day: Gunman Clive
The mega man with no name.
If video games had existed in the Old West, I like to think they would have looked like Gunman Clive. A sepia-toned 2D Western done up as a platform shooter, its scratchy, hand-drawn aesthetic resembles early 20th century animation.
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Opinion | Now Mario is an annual series, how long until the Mushroom Pass?
Why Nintendo's conservatism is vital to maintaining its magical hold on players.
So, Nintendo may not be particularly keen to admit it, but Super Mario is now an annual franchise. New Super Mario Bros. 2 will arrive on 3DS in August, less than a year after Super Mario 3D Land appeared on the same two screens.
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Call of Duty: Black Ops 2 release date leaked - report
Pre-order card seemingly confirms direct BLOPS sequel.
This year's entry in the Call of Duty franchise is a direct sequel to Treyarch's 2010 Cold War-focused Black Ops and arrives in stores on 13th November, according to a retailer leak.
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Leaked Rayman Legends Wii U trailer shows graphics, touch-screen, NFC tech
UPDATE: Ubisoft confirms game, comments on leak.
UPDATE: Ubisoft has told Eurogamer that Rayman Legends is real, and is in development at its Montpellier studio by Michel Ancel.
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Joy Ride Turbo announced for Xbox Live Arcade
Microsoft kart racer ditches Kinect for second outing.
A sequel to critically-savaged Kinect effort Joy Ride launches on Xbox Live Arcade soon, Microsoft has announced, and this time around it's ditched the motion controls.
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Vita being outsold by PSP and Wii in Europe
Nintendo sales research paints gloomy picture for Sony handheld.
The Vita is currently being outsold by the both the Wii and PSP in Europe, according to sales research conducted by Nintendo.
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Former GSC devs tried and failed to win STALKER 2 rights
Vostok insists its still "friends" with GSC boss, defends Survarium's free-to-play model.
The development team behind S.T.A.L.K.E.R. 2 tried unsuccessfully to win the rights to the franchise after GSC's closure last year so it could continue working on the stalled sequel at new start-up Vostok Games.
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CCP: players' attempt to destroy Eve Online economy is "f***ing brilliant"
The Mittani returns from ban to "Burn Jita".
CCP Games has given its blessing to a player-driven attempt to destroy the Eve Online economy.
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Behind the trailer: Co-op single-player Reset a mix of Dear Esther, Portal
"We can't get Kickstarter in Finland. It's sad and it sucks."
Alpo Oksaharju and Mikko Kallinen are the two men behind Reset, the upcoming single-player co-op puzzler that has spawned one of the most intriguing trailers of the year so far.
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The new Lionhead "more about lots of individuals"
Fable dev praises Peter Molyneux as "irreplaceable".
Fable Heroes lead designer Ted Timmins has described departed Lionhead figurehead Peter Molyneux as "irreplaceable" and a "total legend", and said "there's no one who can fill those shoes".
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Fable Heroes "doesn't in any way shape the future direction of Lionhead"
"I hope people see it as an accompaniment."
Xbox Live Arcade beat-'em-up Fable Heroes "doesn't in any way shape the future direction of Lionhead", the game's lead designer has told Eurogamer.
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Google unleashes Zerg Rush assault on your productivity
Starcraft search engine Easter egg spotted.
A new Google Easter egg went live earlier today offering a witty, productivity-sapping homage to Blizzard's StarCraft RTS.
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PS3 players get Mass Effect 3 multiplayer event support
"It is no secret that the Reaper War has had its share of logistical SNAFUs."
PlayStation 3 owners of Mass Effect 3 are now able to take part in the game's multiplayer events.
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Review | The Walking Dead: Episode One Review
Walking and talking.
Judged strictly as an adventure game - which is, after all, what you may have been expecting, given developer Telltale's lineage - the first episode of The Walking Dead seems to be pretty disappointing stuff. The environments are only sparsely interactive, while the hot-spot interface is constrictive and sluggish to navigate with a mouse-and-keyboard set-up. (Click on the control menu and you get a picture of an Xbox pad, incidentally, which probably explains it.) More importantly, there are only a few genuine puzzles in the entire game, most of which aren't particularly well crafted. It's nowhere near as dismal as Telltale's recent Jurassic Park offering, perhaps, but it falls a long way short of the company's better work.
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Crytek: TimeSplitters 4 is not in development
Developer employs the infinite monkey theorem.
TimeSplitters 4 is not in development, IP holder Crytek has said.
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Trials Evolution track ranking bug squashed
Track Central fix deployed.
Trials Evolution developer Redlynx has deployed a fix for the game's user-made track listings, which previously caused popular courses to disappear from rankings.
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When the Tera head start and launch phases begin
Firma timings.
Head start access to MMO Tera begins today. Doors open at 2pm UK BST time (3pm CEST).
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Skyrim patch files suggest Snow Elves, crossbows for DLC
Plus, new vampire feeding animations.
The recent Skyrim patch contains file strings that suggest downloadable content will feature Snow Elves, crossbows and more.
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ArenaNet suspends US digital Guild Wars 2 sales
To limit quantities of beta keys going out.
Digital copies of Guild Wars 2 are selling out in North America. They offer buyers a key for this weekend's beta test.
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Review | Bloodforge Review
Bloody hell.
There's almost something refreshing about the way Bloodforge proudly wears its lack of originality or ambition on its sleeve. Essentially an off-brand God of War, with Greek myth replaced by Celtic, it barely sets a toe outside of genre boundaries that have been in place for years.
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Reveal of The Unfinished Swan rumoured
First-person painting game ready to spread its wings on PS3?
A reveal of The Unfinished Swan is rumoured to be imminent.
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Review | App of the Day: Bug Princess 2
Beetle royale.
An angry mass of pink projectiles swarms from the top of the screen, surrounding a small craft near the bottom. Overwhelmed, the player guiding this avatar desperately attempts to manoeuvre between these deadly bullets. Time and again he's hit, a shriek piercing the air with every death.
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Resi creator "extremely confident" about new game Zwei's graphics
Easy on the eins.
Resident Evil creator Shinji Mikami is "extremely confident" about the quality of graphics in his new game, Zwei.
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Resi creator Shinji Mikami sheds light on Bethesda/ZeniMax game
Won't be out before 2013.
Shinji Mikami's new game won't be released until, at the earliest, 2013.
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Resi Evil creator Mikami joins ZeniMax
Bethesda parent buys Tango Gameworks.
Bethesda parent company ZeniMax has bought Shinji Mikami's studio Tango Gameworks.
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Artwork hints at new Mikami project
Creepy sketches show up on dev blog.
Looking for a clue as to what Shinji Mikami might be up to at Zenimax? Well, look no further than these spooky doodles that popped up on Tango Gameworks' blog.
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