Latest Articles (Page 2166)
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id announces huge Steam discounts
id/Beth games bundle for as little as $40.
id Software has announced a bunch of giveaways and deals running throughout QuakeCon.
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Oblivion 5th anniversary edition spotted
Comes with money off Skyrim voucher.
Sprawling fantasy role-playing epic The Elder Scrolls IV: Oblivion looks set for a limited re-release in June.
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Hines: Someone will lose out in November
But the crush is "healthy for the industry".
Bethesda Softworks vice president Pete Hines reckons that the intense period of high-profile releases at the end of 2011 is good news for the games industry, but probably not good news for all the contenders.
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Feature | Eurogamer's Best of E3 2011
Game of the Show, Best Tech, Best Publisher and more.
It began, as ever, with a leak. With just hours to go until Microsoft's absurdly lavish... Wait a second, this is last year's intro. Oh well, it turns out it still works: where last year we heard about Kinect before we'd even donned our space ponchos, this year we knew about Halo 4 and several new Kinect sequels before Don Mattrick even had a chance to start educating us about "growth and innovation".
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How new is Elder Scrolls V's engine?
Are we talking Gamebryo or id Tech 5?
The Elder Scrolls V: Skyrim will be powered by a new engine, Bethesda has said. But there are some important points to consider before you get carried away.
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Elder Scrolls V: Skyrim combat detailed
Perks! Spells! Stealth! Arrows! Shouting!
Combat in The Elder Scrolls V: Skyrim will be more brutal, tactile and intricate than ever before, according to the latest nuggets of information spilling out of Bethesda Game Studios.
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Skyrim pre-orders come with a world map
Is "premium quality".
If you pre-order upcoming fantasy role-playing game The Elder Scrolls V: Skyrim you will get a "premium quality" world map, Bethesda has announced.
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Elder Scrolls V class system explained
Todd Howard justifies "elegant" revamp.
As you may have read, there'll be no classes in Bethesda's much anticipated RPG sequel Elder Scrolls V: Skyrim. A controversial move, to be sure, but series creator Todd Howard insists the freewheeling new system is more "elegant".
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Elder Scrolls V: Skyrim runes translated
Learn a bit about the story.
Hyper intelligent super-beings from the internet have translated clues about The Elder Scrolls V: Skyrim written in "the tongue of the dragons" towards the back of a recent issue of US magazine Game Informer.
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Conceive now to have a Skyrim baby
Bethesda challenges you.
Feeling horny? Bethesda has worked out that today is the ideal time to start growing a baby if you want it to be ready to pop out on "Skyrim Day" - 11th November 2011.
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Skyrim DLC rarer but "more substantial"
Exceptional Horse Armour?
The Elder Scrolls V: Skyrim will have fewer DLC add-ons than Fallout 3 had, but they will be "more substantial", Bethesda has revealed.
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Elder Scrolls V: Skyrim menus detailed
Designed with Apple in mind.
Bethesda has redesigned the Elder Scrolls series' menus for new game Skyrim. The aim? To make something electronics wizard Apple would be proud of, were it in Bethesda's curly-toed deerskin boots.
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TESV: Skyrim powered by Creation Engine
Bethesda's new invention dissected.
Besthesda has named the new engine underpinning The Elder Scrolls V: Skyrim. It is known as the Creation Engine.
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Bethesda evidently a fan.
The PC version of Elder Scrolls 5 Skyrim will integrate Steamworks, Bethesda has confirmed.
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Skyrim: NPCs the "number one focus"
Bug complaints "fair", Howard says.
Improving the way non-player characters perform was Bethesda's "number one focus" for upcoming fantasy role-playing game The Elder Scrolls V: Skyrim.
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Skyrim: more quests, fewer branches
Quest structure more Oblivion than Fallout.
The Elder Scrolls V: Skyrim developer Bethesda is focusing on telling one story well rather than branching quests.
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60,000 lines of dialogue for Skyrim
New gameplay details emerge.
A few new tidbits of information on The Elder Scrolls V: Skyrim have sneaked out of Bethesda HQ, including news that the game contains 60,000 lines of voiced dialogue.
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TESV Skyrim: why there's no multiplayer
Plus: your dragon powers, enemy levelling.
Bethesda does "like" the idea of multiplayer for The Elder Scrolls V: Skyrim - game director Todd Howard said it would be "a lot of fun". But no matter how many times the conversation comes up at design meetings, multiplayer "always loses".
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Elder Scrolls V: Skyrim detailed
Finishers! Duels! Perks! Dual-wielding!
Perks (unique abilities) will be offered when levels are gained in the fifth and new Elder Scrolls game, Skyrim - much as they were in Fallout 3.
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Skyrim playable at Eurogamer Expo
Get the first hands-on in Europe.
We're excited to announce The Elder Scrolls 5: Skyrim will be playable at this year's Eurogamer Expo.
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Skyrim has what made Morrowind "special"
Oblivion "sacrificed" it, says Howard.
The Elder Scrolls V: Skyrim will hark back to Morrowind and the "wonder of discovery" - something Bethesda wittingly "sacrificed" for Oblivion.
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Skyrim's Todd Howard: Actors come to us
"You will all be very impressed."
Video games have penetrated "mass consciousness" to the such an extent that Hollywood actors now approach developers asking to do voice over work.
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PC Skyrim "scales up as you'd expect"
May take advantage of DX11 in the future.
All three versions of fantasy role-playing game The Elder Scrolls V: Skyrim look the same, creator Bethesda has insisted.
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Skyrim Collector's Edition detailed
UPDATE: Game, Gamestation exclusive.
UPDATE: Bethesda has announced that the Collector's Edition of The Elder Scrolls V: Skyrim is exclusive to Game and Gamestation in the UK.
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Marvel at Eurogamer's Skyrim character
Friday afternoon self-indulgence.
We've played Skyrim for a whole hour!
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No Elder Scrolls V Skyrim demo
The downside of being so big.
Bethesda won't offer a public demo for huge open world role-playing game The Elder Scrolls V: Skyrim.
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TESV: Skyrim level cap explained
Oblivion was "1-25". This is "1-50".
Upcoming fantasy RPG The Elder Scrolls V: Skyrim is a "1-50" game, Bethesda has revealed.
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Cloud gaming.
Pretty much every openworld game presentation I have ever sat through has included the bit where the developer points to something on the horizon and remarks that you can actually go there. In the old days this used to be a unique and exciting possibility, but over the years the thrill has worn off. Nowadays we just nod politely.
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Playing with fire.
You would imagine that getting to play The Elder Scrolls V: Skyrim for the first time is an enormous pleasure, but let me tell you a secret: it is not.
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Introversion: what happened to Subversion
And more details on Prison Architect.
Darwinia and Defcon developer Introversion stopped working on Subversion nearly a year ago, Eurogamer has discovered.
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