Latest Articles (Page 2492)
-
Review | Harry Potter and the Deathly Hallows - Part 1
Gears of Wand.
They grow up so fast. Once upon a time it was all magic beans and '10 points to Gryffindor!' Now it's lairy teens shooting bad wizards in the face. Scream it to the skies, muggle population: Harry Potter just went third-person shooter.
Read the rest of this article -
Cage's next project called Horizon?
Sci-fi game about a couple, says report.
Heavy Rain creator David Cage's next project may be titled Horizon and focus on the a twentysomething couple in a science-fiction world.
Read the rest of this article -
Buy one, get 10 games free.
Sony's announced a new PSPgo deal whereby anyone buying the handheld will be given 10 free games.
Read the rest of this article -
Leo Tan from Capcom joins us to talk Natal, Killzone 3, Blur and more.
What a week! Killzone 3 was revealed, Bach and Allard did one from Microsoft, Insomniac decided to get rich, and Project Natal got a new name - Flap! (Reportedly, anyway. Although, to be fair, nobody's reporting it's called Flap, which is a pity).
Read the rest of this article -
Joe Danger gets Euro date and price
10 quid for 2D stunt bike racer.
Hello Games has told Eurogamer that Joe Danger will be released on PlayStation Network in Europe next Wednesday, 9th June.
Read the rest of this article -
Digital Foundry | ICO and Shadow of the Colossus emulated in HD
Does PC emulation show us a PS3 future?
Rumours are rapidly gathering pace suggesting that Sony is looking to follow-up the success of its HD "remastering" of the God of War titles with a similar gaming double pack featuring the classic ICO and Shadow of the Colossus.
Read the rest of this article -
Review | Red Dead Redemption Multiplayer
Tight posse.
There's being down and out in the Wild West, and there's being down and out in the Wild West. John Marston, the protagonist around whom Red Dead Redemption's story revolves, may start the game wounded and homeless, but he is still a man with a purpose, a few friends, a handsome face and, most importantly, a narrative trajectory to climb up and out of poverty.
Read the rest of this article -
EA unveils combat-driven Harry Potter
Deathly Hallows goes third-person shooter.
Electronic Arts and Warner Bros. have announced plans to release two games based on Harry Potter and the Deathly Hallows.
Read the rest of this article -
Beyond Good & Evil 2 still in development
And Michel Ancel's still at Ubisoft.
Ubisoft has dismissed suggestions that Michel Ancel has left the company, confirming that Beyond Good & Evil 2 is still in development.
Read the rest of this article -
Naughty Dog fixing Uncharted 2 errors
Title Update disabled MP modes.
Naughty Dog is aware of and fixing issues that rendered Uncharted 2 multiplayer unplayable.
Read the rest of this article -
EA Wii NHL game has stick peripheral
Slapshot hitting the ice in September.
EA Sports is poised to announce NHL Slapshot for Wii.
Read the rest of this article -
Review | Pro Evolution Soccer 2011
Open play.
Change is easy to promise, but much harder to deliver. The pleading husband, as his long-suffering wife threatens to walk out, insists he'll change; things will be different this time if only she'll stay. Why should she believe him?
Read the rest of this article -
UK charts: Red Dead rides high again
Blur and Alpha Protocol miss top 10 entries.
Rockstar's Red Dead Redemption has spent a second week on top of the UK all-formats chart.
Read the rest of this article -
Daaaaaaaanger!
Hello Games has announced that 2D stunt bike racer Joe Danger will be released for PlayStation 3 on 8th June in the US.
Read the rest of this article -
COD: Black Ops MP preceded campaign
Single-player team could reuse MP assets.
Treyarch's Josh Olin has said that multiplayer in Call of Duty: Black Ops was underway so early that the single-player guys have been using multiplayer assets to speed up production.
Read the rest of this article -
Sony registers inFamous 2 domain
Current affairs.
Sony has registered domain names for inFamous 2 by the looks of it.
Read the rest of this article -
Portuguese magazine teases inFamous 2
Through staring eyes of Cole McGrath.
PlayStation 3-exclusive inFamous 2 is set to be unveiled shortly, judging by a teaser from the Portuguese Official PlayStation Magazine.
Read the rest of this article -
Sony Cambridge working on PlayTV 2?
New digital TV tuner could be on the way.
A producer at Sony's Cambridge studio has suggested that the team is working on a new version of the PlayTV digital TV tuner for PS3.
Read the rest of this article -
Japan's PS3 3D game updates next week
SSHD, WipEout and PAIN. PAIN's to cost.
Sony has announced that the first 3D updates to PlayStation 3 titles will be released in Japan next week.
Read the rest of this article -
Brunswick Pro Bowling coming for Natal
Crave completes the motion control set.
Crave Games has told MTV Multiplayer that it will be releasing a version of Brunswick Pro Bowling for Project Natal and Xbox 360.
Read the rest of this article -
EA hints at Mass Effect multiplayer
Job posting reveals series' ambitions.
An EA job advert for a "multiplayer programmer (Mass Effect franchise)" at BioWare Montreal suggests, in big neon lettering, that multiplayer is coming to Mass Effect.
Read the rest of this article -
PES team wasn't "prepared" for this gen
Seabass promises "change" for 2011.
Shingo "Seabass" Takatsuka, PES producer, has spoken frankly of the problems the football series has faced this generation, revealing his team "were not prepared enough" for the transition to the current generation of consoles.
Read the rest of this article -
Pokemon Black/White dated for West
In Europe spring 2011.
Nintendo has announced that Pokemon White and Pokemon Black will be released in Europe and North America in spring 2011.
Read the rest of this article -
One extra week of testing.
As you can read on the StarCraft II website, Blizzard has extended the first phase of beta testing of the real-time strategy game.
Read the rest of this article -
Digital Foundry | Face-Off: Blur
Here comes the fuzz.
Digital Foundry hearts Blur. Eurogamer has already gone into depth about why the game is so good to play in its review, but this appreciation is only strengthened when you experience the scale of the technical achievement on offer: full 720p resolution, high levels of anti-aliasing, up to 20 cars on-screen at any point, a large, highly detailed rear-view mirror, masses of post-processing effects, no LOD popping. The list goes on.
Read the rest of this article -
Feature | Alt Mod Scene
Modding things differently.
The past couple of years have seen a decline in the number of mods finding their way to completion. Partly this is because of the demanding nature of host games, such as the graphically complex Crysis or Unreal Tournament III, and partly it's because of the indie gaming boom.
Read the rest of this article -
Review | Lara Croft and the Guardian of Light
Lara, Lara laughs.
Early on during the PR spiel for Guardian of Light, some of the games listed as sources of inspiration leave me a bit thrown.
Read the rest of this article -
Review | Clash of the Titans
Hit or myth?
As soon as I heard that they were remaking Clash of the Titans, I knew there'd be a videogame. Obviously. So I booked a flight to South America, chartered a boat up the Amazon and tracked down the Tagaeri, a remote tribe that has had virtually no contact with the modern world. I made a bet with them, to see what they thought the Clash of the Titans videogame would be like. They said, "Probably another mediocre God of War rip-off, with giant boss monsters and probably a few quick-time events".
Read the rest of this article -
Digital Foundry | Tech Interview: Blur
Tech wizards Steven Tovey and Charlie Birtwistle bring Bizarre's latest into focus.
Bizarre Creations' Blur is a hugely significant release for the Liverpool-based studio. The first game to be released since the company's acquisition by industry giant Activision Blizzard, it's also the firm's first racing title since the epochal Project Gotham Racing 4.
Read the rest of this article -
Fire and ice.
First come the historians and then, increasingly, come the game designers: the second waves to break on the shorelines of our recent history. Just so long as that history's violent, obviously. Just so long as it has options for cover systems and alternate fire modes.
Read the rest of this article