Latest Articles (Page 2641)
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Three DLC packs for Red Faction
First due out in mid-August.
THQ has announced plans to release three premium DLC packs for Red Faction: Guerrilla, the first of which is due out on 13th August.
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Painkiller dev reveals Dreamkiller
Psychiatric shooter for PC, 360.
Aspyr Media has unveiled PC and Xbox 360 first-person shooter Dreamkiller.
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WOW to enable faction-swapping
On same realm to "equivalent" char.
Blizzard has announced the development of a faction-swapping mechanic for World of Warcraft, which will allow Horde and Alliance forces on the same server to swap sides.
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No LAN support for StarCraft II
There is only Battle.net.
Blizzard chief game designer Rob Pardo has said that there will be no LAN support in StarCraft II, as all multiplayer will go through online portal Battle.net.
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Tigon: Hollywood needs to wake up
Videogames are "the Field of Dreams".
Ian Stevens, boss of Vin Diesel's production company Tigon, believes videogames are "the Field of Dreams", and that Hollywood needs to start treating them as more than the proverbial action figure.
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Digital Foundry | The Red Faction Tech Interview: Part One
From Digital Foundry's perspective as a commentator on game tech, Red Faction: Guerrilla is one of the most interesting releases of this generation, simply because the core technological concepts are intrinsically tied to a gameplay experience that is quite unique. I was determined to track down Volition and get them on the record about their techniques and achievements. The result was this feature published on the Eurogamer home page last weekend. But as with our Burnout Paradise tech retrospective, there was so much source material that we had to omit a lot of great stuff. So, here's the complete interview, split up into two parts. The concluding section will be published tomorrow.
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Digital Foundry | Sony's Emotion Engine Patent Tells Us Nothing New
Interesting news has emerged this morning from SiliconEra, who have produced documents that reveal that Sony is in the process of patenting emulation of the PlayStation2 Emotion Engine chip for Cell-based platforms. That would be PS3 then, and perhaps its successor.
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XBLA King of Fighters '98 tomorrow
Alongside wriggly Worms 2.
Microsoft has announced that King of Fighters '98 Ultimate Match will also be available on Xbox Live Arcade tomorrow for 800 Microsoft Points (GBP 6.80 / EUR 9.60).
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Chinese government bans gold farming
Millions of pounds will be lost.
The Chinese government has put an outright ban on gold farming, outlawing all trading of virtual currency for real money.
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Menage a terror.
Call it Freudian if you like, but I'm a bit of a wet lettuce when it comes to chitinous murder-beasts that impregnate people with their foul spawn, and an ill-advised trip to the Trocadero's Alien War at the tender age of 13 did nothing to endear me to Geiger's scampering Xenomorphs.
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Carmack: EA held Wolf RPG back
Quake and even Rage for iPhone.
id Software co-founder John Carmack has revealed that Wolfenstein RPG is - and has been - ready for release on iPhone for some time. EA apparently held off releasing it so Wolfenstein 3D could have time in the market alone.
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ngmoco reinstates Rolando to App Store
Had taken it down to give R2 a clear run.
Publisher ngmoco has reversed its decision to remove Rolando from the iTunes App Store so that Rolando 2 could launch without any competition from the original.
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French equivalent of Sky package.
Microsoft has announced that French Xbox 360 owners will soon be able to watch live and on-demand TV from Canal+ via Xbox Live.
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Please read if you claimed one.
On Friday, Eurogamer gave away 2500 keys for the next phase of the closed beta for Aion: The Tower of Eternity, which runs this coming weekend. Woo!
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Fable II: Knothole Island reduced
Cheaper until next Monday.
The world and its dog may be jabbering about Fable III in all sorts of places, but what about you and your dog? Perhaps you fancy running around Fable II's Knothole Island, in which case you'll be pleased to hear it's the subject of a weeklong price-cut.
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Bond "constrained" Dead Space team
Gibeau: creative freedom drives quality.
EA Games president Frank Gibeau reckons that losing the James Bond licence brought out the best in Visceral Games, formerly EA Redwood Shores.
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And Xbox 360 Elite to replace Pro.
Sony may be readying a PS3 Slim model for launch this autumn, while Microsoft may be cutting the price of the top-tier Xbox 360 Elite.
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Marriage announcement outs Fable III?
This is getting a bit silly now.
Microsoft may not be talking about it and Peter Molyneux may be trying ever so hard not to talk about it, but people just keep talking about Fable III. Now it's the New York Times, in a wedding announcement of all things.
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QuakeCon relocates to Gaylord Texan
Id's annual shindig still on course.
Id Software has announced a last-minute change of venue for this year's QuakeCon event, which takes place between 13th and 16th August.
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Halo: Reach may employ Natal tech
Absolutely could, says Bungie president.
Halo 3: ODST may have nothing to do with Microsoft's Project Natal, but Bungie president Harold Ryan reckons there's scope for overlap in a certain future game.
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Review | Anno: Create A New World
Prosperous.
It's always a little worrying when you see developers and marketers working at crossed purposes. On the back of the box, at the top of the series of captioned pictures describing Anno: Create A New World's prime features, it says, "Team up with a friend and explore together".
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Sony trails PlayStation.com updates
Friend comparison, Leaderboards soon.
The European PlayStation website will introduce Trophy comparisons and leaderboard support in mid-July.
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Rising Star picks Fragile for Europe
Wii-exclusive RPG due Q1 2010.
Rising Star Games plans to bring Fragile: Farewell Ruins of the Moon to Europe early next year.
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Digital Foundry | Coming Soon: The Definitive Game Latency Showdown
It's going to involve a huge amount of effort and several pieces of technology working in tandem, but I think it's possible to produce a comprehensive investigation into how much latency is built into today's console and PC releases. Players often complain about how unresponsive certain games are, but can this actually be quantifiably and accurately measured? And just how much does a drop in frame rate impact response? Even running in optimum conditions, just how much lag is built into the top-selling console titles?
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Worms 2 for XBLA this Wednesday
Armageddon excited!
Team17 boss Martyn Brown has announced that Worms 2: Armageddon will arrive this Wednesday on Xbox Live Arcade.
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Mythic focusing on RvR, Tier 4 endgame
September anniversary next milestone.
Mythic Entertainment producer Jeff Skalski has told Eurogamer that Tier 4 endgame and realm-versus-realm combat will be the focus of the next big patch or update for Warhammer Online, which is likely to coincide with the game's one-year anniversary on 18th September.
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Battlefield Heroes finally goes live
Web-based and free! Tally ho!
EA has finally launched Battlefield Heroes, the free-to-play, ad-supported, cartoon online shooter.
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Three-way fantasy platform puzzler.
Frozenbyte has popped out a PC demo for promising platform game Trine.
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Sony staffing up for iPhone rival - report
Work could begin in July.
Sony is thinking about merging game and phone in an attempt to compete with Apple's wildly popular iPhone.
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Review | Ninja Gaiden Sigma 2
The kinder cut.
Perhaps it's the signature moments that separate great games from good. The classics are brave enough to linger over that single, defining action, while merely decent games let their competent mechanics blur together in a friendly muddle. That's why the killer bounce-and-rebound in Mario is a thousand times more satisfying than bottom-stomping baddies in a dozen other platformers, and why slicing enemies into chunks in Ninja Gaiden, screaming down out of the sky, dragon sword glinting in the neon and cherry blossom, is just more effective and exhilarating than chopping up chumps in other fighting games. Signature moments separate the great from the good, and Team Ninja's signature moments separate limbs from torsos and heads from necks at the same time. It's kind of beautiful, really.
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