Latest Articles (Page 2655)
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Interview | Epic's Mark Rein
On Unreal Engine 3, Natal, Cliff Bleszinski and more.
Cliff Bleszinski may be the face of Epic Games but Mark Rein is the voice. No tight jeans, diamond earrings or chainsaw-waving japes for him - just a wardrobe full of polo shirts and a great big bundle of opinions.
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Russian attack.
Do you want to know what a really expensive Russian-made MMO might play like? If Allods Online is any indication, the answer is that it might play a lot like one of its more typical Western counterparts. Developer Astrum Nival has spent $12 million on its lavish free-to-play title so far, and with a financial model based entirely around micro-transactions, the design team can't afford to take too many risks setting out their stall. Allods' UI is reminiscent of many of its competitors, its population is divided into (largely) familiar factions, archetypes, and classes, and its lush vistas, filled with dark forests, sun-scored deserts and pretty cobbled villages, are covered in quest-givers who wouldn't look that out of place dropped into Azeroth, if you could ignore the sudden upgrade in visual fidelity.
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Nintendo turns shops into WSR islands
For game launch this Friday.
Nintendo will be turning a load of UK videogame shops into tropical islands this Friday, to celebrate the launch of Wii Sports Resort.
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Killing Floor to get extra content soon
Some of it free, some of it not.
Tripwire will soon begin rolling extra content out for co-op survival horror game Killing Floor.
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Fallen Earth to drop in September
Level-free, classless, post-apocalyptic MMO.
Fallen Earth (the company) has announced that Fallen Earth (the game) will launch on 9th September.
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GH5 tracks, game details emerge
Rare songs and revamped mechanics.
Activision is trimming the fat from Guitar Hero 5, snipping multiple instrument career modes in favour of one giant lobby.
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Jam Sessions 2 coming this autumn
REM! Heart! The Pixies! Black Crowes.
Details of a sequel to DS game Jam Sessions have popped up on the Ubisoft website.
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2DBoy's Gabler clarifies next project
Not just for WiiWare, not a 2DBoy game.
2DBoy's Kyle Gabler has clarified yesterday's comments that his next game is for WiiWare - actually it's for "whatever platform it feels good on" and isn't even really a 2DBoy game. Take that.
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South Park XBLA game details revealed
Involves tower defence and flaming hippies.
The first details of the South Park game for Xbox Live Arcade have been revealed, and turns out it's a tower defence game.
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Fallout 3: Mothership Zeta dated, priced
Plus: GOTY edition still set for October.
Bethesda has announced that Fallout 3's fifth downloadable content pack, Mothership Zeta, will be released on 3rd August on Xbox Live and Games for Windows Live for 800 Microsoft Points (GBP 6.80 / EUR 9.60).
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Mothership Zeta weapons, perk details
Plus, you'll be able to revisit the ship.
Fallout 3: Mothership Zeta developer Jeff Gardiner has said that the upcoming downloadable content has "the most high tech weaponry in the game" and released a bit more info on your new toys and the inevitable new perk.
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You know, him who did Spider-Man.
Sam Raimi has signed up to direct the movie based on stupidly popular MMO World of Warcraft.
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id releases more details on Rage
Blueprints, hub towns, upgrades, more.
id Software has released more details on its upcoming shooter/racer hybrid Rage in the current issue of Game Informer, which hits just ahead of next month's QuakeCon.
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Microsoft dates XBL dashboard update
Full details on features for August launch.
Microsoft has announced that the previously trailed Xbox 360 dashboard update will launch on 11th August.
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The Saboteur gets December release date
Joyeux noel, mais pas pour les Nazis.
Electronic Arts has announced that open-world action game The Saboteur will be released on 4th December.
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Review | 'Splosion Man
You da bomb.
The previous XBLA offering from Twisted Pixel, The Maw, was a benign pleasure. High on production values but low on challenge and depth, it was an agreeable diversion that lasted only a few hours. For this follow-up, it seems that the developer has taken the criticisms on board. At the risk of alerting the Oo-er Police, 'Splosion Man is both longer and harder than his gelatinous predecessor.
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Runes of Magic suspends users for exploit
Users get upset at lack of communication.
German publisher Frogster has suspended a number of Runes of Magic players for seven days pending investigations into "exploiting".
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Digital Foundry | Real-time HD video encoding on PS3?
Digital Foundry puts Cell to a serious test.
If there is one thing that is beyond doubt, it's that the raw computational power of the PlayStation 3's Cell CPU is something quite special. The architecture of the chip is somewhat unique - featuring a conventional PowerPC CPU core surrounded by eight ultra-fast satellite sub-processors (though one is disabled), each capable of some pretty phenomenal number-crunching. Just one of these SPUs can decode 300 MP3 files simultaneously in real time.
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Fan demand forcing Croteam hand.
Croteam boss Roman Ribaric has told Eurogamer that Serious Sam HD may head to PlayStation 3 if you lot ask loudly enough.
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Serious Sam 3 drops cartoon look
Too early for other revelations, says dev.
Croteam has told Eurogamer that Serious Sam 3 will drop the series' trademark cartoon look, although the familiar fast and frantic gameplay will remain.
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SEGA unveils Monkey Ball: Step & Roll
Supports balance board, out early 2010.
Remember that SEGA mystery game teaser site? It turns out that it was for Super Monkey Ball Step & Roll, which has just been announced.
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Digital Foundry | Digital Foundry: iPhone vs. Developers
Firemint, Adept and others discuss the technical and commercial realities of the iPhone line.
Kudos to Apple for succeeding where so many others have failed. The iPhone isn't just a mobile phone, it's a viable games platform with some of the most prolific names in the business pumping out high-quality, low-cost slices of gaming gold. From a personal perspective, I never thought I'd see it happen. Apple has consistently failed in its efforts to transform the Mac into a mainstream gaming platform, but I'm both surprised and delighted by the achievements of the iTunes App Store.
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More Beatles: Rock Band tracks revealed
Yellow Submarine! Get Back! Et Cetera!
MTV Games and Harmonix have confirmed a further eight tracks for The Beatles: Rock Band.
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Microsoft patents drop-in split-screen
In "squad-based shooter".
Microsoft now owns the patent covering split-screen seamless drop-in and drop-out co-op.
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Bleszinski on Dark Corners SP and Natal
Locust homeworld? Also: Gears film update.
Gears of War 2 designer Cliff Bleszinski has shed some light on the single-player/co-op campaign element of the upcoming Dark Corners expansion, revealing that it's a 90-minute section that sees Marcus and Dom play dress-up.
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Digital Foundry | Is DirectX throttling Xbox 360 performance?
Devs reveal info about writing to the metal.
It's often been said that one of the many advantages of working on console is that you have a fixed set of hardware to work with, that you can "write to the metal" and code to the "bleeding edge" of the spec. However, our sources suggest that this simply isn't an option for Xbox 360 developers. Microsoft doesn't allow it.
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Publishers schtum on UK price increase
Only EA openly responds to Activision's play.
Publishers are treading carefully following the UK price increase of Call of Duty: Modern Warfare 2, opting for cautious, non-committal reaction.
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Ghostbusters budget was $15m - $20m
Dev would "love to" do another game.
It's been revealed that Ghostbusters cost between $15 million and $20 million to make. That's Ghostbusters the game, of course; the film was made in 1984 and therefore cost about £3.99.
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BF1943 weapons for Bad Company 2
Two tickets to the gun show.
DICE has promised that a handful of Battlefield 1943 weapons will return in Battlefield: Bad Company 2 early next year.
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Review | Darksiders
Additional revelations.
Lest we forget, THQ stands for Toy Headquarters. Sounds wholesome, doesn't it? Goodness knows what's happened, then, because over the last few months I've popped elbows and head-locked people to asphyxiation, dropped hundreds of tons of masonry on the men and women of Mars, witnessed the launch of a pair of new franchises that consist primarily of dropping fools using massive assault rifles, and chainsawing and nuking my enemies in the name of a soul-harvesting god-emperor respectively, and all in the name of THQ. Oh well, at least the kids still have Darksiders.
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