Latest Articles (Page 2813)
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Review | PC Roundup
Rhodan, Dracula Origin, Art of Murder, Crimes of War, Terrorist Takedown 2.
Not, sadly, an adventure game starring Godzilla's infamous avian foe, but that's not to say that this Rhodan can't satisfy the urge for pulp sci-fi fun. It's based on a massively popular series of German SF novels following Perry Rhodan, a Buck Rogers/Flash Gordon/John Carter of Mars figure whose encounter with aliens on the moon fast-forwards the human race into the space age and leaves him with a "cell activator" which makes him pretty much immortal.
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Review | Midnight Club: Los Angeles
Poise in the hood.
After besting Liberty City a couple of months ago, we all deserve a nice rest - and where better to head than Los Angeles? Actually we can think of lots of better places to head than Los Angeles - the inside of a woodchipper, for instance - but then Midnight Club's isn't quite the LA we know: it's a curvy cut that runs from Santa Monica to Downtown and takes in Hollywood on the way. A sizeable, varied strip of land where - in the hands of Rockstar San Diego, veterans of three Midnight Club games and a pair of Midtown Madnesses - gridlock is half the fun.
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Avary writing Wolf movie "right now"
Hollenshead: Writer's strike held it up.
The Wolfenstein movie is still in development and Roger Avary is "working on the script right now" according to id Software CEO Todd Hollenshead.
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Doom 4 may leverage Quake Live system
But it's primarily a single-player game.
Doom 4 will be a "finely-honed and crafted" single-player game primarily, backed up by multiplayer elements for which id Software is hoping to "leverage some of the Quake Live infrastructure".
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"360's the better platform" for contemporary games - Carmack
But PS3 has theoretical advantages.
Id Software technical director John Carmack has said that it's easier to realise the potential of the Xbox 360 hardware but that the PS3 has certain theoretical advantages, and he speculates that Blu-ray could play a decisive role in the console war in future.
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Wii leading market as second system a "good problem to have!" - Carmack
He doubts they're all that bothered.
Id Software's John Carmack has laughed off suggestions that Nintendo will care about being a lot of gamers' 'second system' after a PS3 or Xbox 360.
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EA bosses "all hardcore gamers" - Willits
Rage dev tells of Riccitiello's wooing id.
Id Software's decision to partner with Electronic Arts to distribute first-person action game Rage was partly down to the fact that the EA brass are "all hardcore gamers", according to the project's design lead Tim Willits.
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"Darker" Diablo fan petition rejected
The colours stay, says Blizzard.
Blizzard has stamped on the hopes of the 52,744 Diablo fans who have signed a petition asking it to change the art style of Diablo III.
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Microsoft may sell Avatar clothing
Schappert won't rule out micro-transactions.
Microsoft's Live, software and service boss John Schappert has confirmed to VentureBeat that the company is considering selling accessories and clothing for Xbox 360 Avatars through microtransactions.
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LBP gets Japanese release date
Official website reveals all.
The Japanese website for LittleBigPlanet is displaying what appears to be a definitive date for the game's release.
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It's due out next year.
Konami has confirmed a Wii version of Pro Evolution Soccer 2009 is currently in development.
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Review | PlanetSide
Shooting for the moon.
Giant, bipedal war machines stalk through the hills, small groups of tanks roll in determinedly, while around them infantry move up and engineers lay down defences, fix up damaged vehicles. Soldiers select equipment from a mobile re-spawn vehicle, squatting under a shimmering cloaking dome. Overhead, aircraft dogfight, while a dropship, braving anti-aircraft fire, flies over the besieged base and discharges a contingent of soldiers, some nestled inside bulky exo-armour with formidable firepower. Defenders man gun turrets and return fire from the parapet that tops the base's imposing walls. The battle rages. Welcome to PlanetSide.
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Kind of funny, kind of sad.
What's black and white and red all over? Apart from a sunburned zebra, a Commie panda and a magpie in a blender? That's right, an ultra-violent fighting game developed by the makers of Okami and published by SEGA exclusively for Wii in the first quarter of 2009! I am brilliant fun at parties.
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MS still seeking staff for Halo project
Creative director wanted.
More than three months after the first job ad appeared, Microsoft is still seeking a creative director for a new Halo project.
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Square Enix launches new range of games
Snoopy title and more on the way.
Square Enix is launching a new range of games for the DS in Japan.
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Blizzard: WOW lost players to Conan
They're coming back though, says Morhaime.
In a conference call with investors on Thursday, Blizzard boss Mike Morhaime credited Funcom's Age of Conan with a strong launch that stole players from his own MMO, World of Warcraft.
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Game still on track for August launch.
Microsoft has announced the demo for Too Human has been downloaded from Xbox Live 900,000 times.
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Still no PVP update for Age of Conan
Sexist damage bug fixed, though.
Age of Conan has seen a major patch update today - but the much-anticipated revamp of player-versus-player combat isn't in it.
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PSP still topping the charts in Japan
Xbox 360 still not.
The PSP was the best selling console in Japan last week, with more than 67,000 units sold.
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Carmack speaks out on hardware issues
Gazes into crystal ball.
Speaking at QuakeCon, id Software's John Carmack has suggested that the competitive nature of home consoles will shorten the lifecycle of the current generation of machines.
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EA boss hints at Godfather 2 date
Sounds like the start of next year.
EA boss John Riccitiello has hinted the next Godfather game will be out early in 2009.
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Feature | John Carmack's QuakeCon Keynote
All the highlights. Voxelising is the future, you know.
John Carmack delivered his annual QuakeCon sermon to devoted id Software worshippers in Texas tonight. Following a few announcements and brief trailers of Rage and Wolfenstein, introduced by CEO Todd Hollenshead, Carmack took the microphone and (after a while) a seat and rambled absorbingly about everything from mobile games and in-game ads to his admiration from Nintendo and his thoughts on the rest of this console generation. Here are few hastily transcribed highlights.
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Doom 4 "three times" Rage visual quality
At 30 frames-per-second, says Carmack.
Id Software didn't show Doom 4 during its press conference at QuakeCon this year, but co-founder and technical director John Carmack did claim that the game would look much better than current project Rage.
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Next-gen Quake Arena game shelved
Id decided to do Doom 4 instead.
Id Software is no longer planning to create a new, next-generation Quake Arena game after the launch of Quake Live.
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Id Software has two iPhone projects
One will be "graphical tour de force".
Id Software is "vaguely" working on a pair of iPhone projects according to technical director and co-founder John Carmack.
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Just stepped out of a saloon.
Comparisons between the character of Bayonetta and Devil May Cry's Dante are inevitable. For starters, both were created by Clover Studio veteran Hideki Kamiya. Both are the stars of fast-paced action shooters with distinct visual styles. Both use dual pistols and fast-paced melee attacks to take out endless waves of enemies. But only one can beat up people with their hair.
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If you're into that sort of thing.
Id's next mobile game is Doom II RPG, the developer announced at QuakeCon tonight.
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Rage still a long way from release - Willits
"When it's fun and when it's done."
Word at QuakeCon ahead of id Software's annual press conference and John Carmack's keynote address is that the company's new marquee title, Rage, is still a long way from release.
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New Nintendo hardware in development
Meeting expectations could be tricky - Iwata.
Satoru Iwata thinks gamers may be expecting too much from the next generation of Nintendo hardware - which is already in development.
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Sony Japan not doing echochrome sequel
But is working on something similar.
Don't expect a sequel for Sony Japan Studios' quirky PSP and PSN puzzle title echochrome, two of the creative folk behind the game told Eurogamer today.
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