Latest Articles (Page 2815)
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Levine: extra development time helped to make BioShock a success
Praises Take-Two for "leap of faith".
Take-Two's faith in BioShock meant 2K Boston and 2K Australia had "the luxury of getting to bump into a lot of things", the game's makers have told an audience at the Develop conference.
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GTA Chinatown Wars site appears
DS exclusive to have Wi-Fi action?
Rockstar has cobbled together a placeholder website for DS exclusive Grand Theft Auto: Chinatown Wars.
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Grand Theft Auto heading to DS
This winter, says Nintendo.
Nintendo and Rockstar have whipped the wrappers of an exclusive Grand Theft Auto: Chinatown Wars game for DS.
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New Gaia Online MMO named zOMG!
WTF? LOL, TBH.
Here's a sober warning about the perils of allowing your community too much say. Teen social and casual gaming site Gaia Online held a user competition to come up with a name for its in-development MMO and has just announced the winning title: zOMG!
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Champions Online to feature UGC
Crytpic plans to let you make stuff.
In the latest edition of the "Ask Cryptic" developer blog, the studio has revealed long-term plans to allow users to create content for the game.
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Nintendo profits up by a third
Nearly 30 million Wii consoles now sold.
Nintendo has published financial results for the three months ending June 30th, confirming everyone else in the world is in the wrong business.
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Mass Effect DLC released on PC
Bring Down the Sky for free.
The PC version of Mass Effect mission pack Bring Down the Sky is now available to download.
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Download 2.42 right now.
Sony has released a new firmware update for PlayStation 3.
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EA delays Battlefield Heroes, Tiberium
Riccitiello continues quality drive.
EA has pushed back the release of Battlefield Heroes and Command & Conquer FPS Tiberium.
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EA man wants to charge for Spore content
But will focus on launching game first.
The launch of Will Wright's Spore is still over a month away, but John Riccitiello is already considering whether consumers could be charged for extra content in the future.
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EA doing 40 games for Wii and DS
Following success of Boom Blox.
Electronic Arts has revealed it's currently developing 40 titles for the Wii and DS.
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Review | Crysis Warhead
Isle be back.
Remember Crysis? Crytek's lavish hymn to frozen jungles, nano-machine upgrades and casual illiteracy was the game that gave you a whole archipelago to mess around in, rendered down to the last grain of sand. It was the game that was meant to push graphics technology so far into the future that most PCs would burst into flames the moment you put the disk in the drive. And it's also the game that, less than a year after its release, is already getting a follow-up.
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APB isn't Realtime's only game
And it's "not that far away".
Speaking to videogaming247 at the Develop Online conference today, Realtime Worlds' Colin Macdonald revealed that the Crackdown developer is making another game alongside crime MMO All Ponts Bulletin.
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Ubi delays HAWX, dates Hell's Highway
Reveals "Armored Core 4 Answers".
Ubisoft has pushed Tom Clancy's HAWX, all of them, back to 2009. Squawk.
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RPG from Gas Powered Games.
Gas Powered Games has popped out a PC demo for Space Siege.
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PS3 selling twice as well as last year
Sony confident of reaching 10m target.
The PlayStation 3 has sold twice as many units worldwide this summer than during the same period last year, producing smiles and maybe lunch parties with wine at Sony.
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WAR is "finished", could ship now
Barnett's not finished yet.
More from Mythic Entertainment motor-mouth Paul Barnett at the Develop Online conference today: Warhammer Online; Age of Reckoning, is "finished", he told videogaming247.
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WAR: "we can't schedule for sh**"
And WOW is "flawed genius" - Barnett
Speaking at the Develop Online conference today, Paul Barnett, creative director of upcoming MMO Warhammer Online: Age of Reckoning, admitted: "When we launch these games, we can't schedule for sh**."
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Resi, Devil May Cry comics in the works
DC to draw Capcom pictures.
Capcom and DC Comics have partnered to make comic-book stories based on Resident Evil and Devil May Cry.
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Penny Arcade dev explains PSN delay
Hothead not playing favourites.
Developer Hothead Games has dismissed suggestions it's favouring Xbox 360 and PC, following the recent and long-awaited confirmation of Penny Arcade Adventures for PS3.
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Hell's Highway experiences tailback
New BIA now coming in September.
Gearbox boss Randy Pitchford has said Brothers in Arms: Hell's Highway will not appear until September.
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Free multiplayer for silver Live members
On cross-platform games for limited time.
Microsoft is letting silver members of Xbox Live play cross-platform games online for free.
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UK charts: Wii Fit back on top
No new challengers. Full top 40 inside.
Wii Fit has high-jumped back to the top of the UK all-formats chart, bumping LEGO Indiana Jones down to five.
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Ghostbusters drops off release schedule
No sign of 50 Cent or Brutal Legend either.
Activision Blizzard has issued a new release schedule with several key titles conspicuously absent.
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Okami needs to sell or no sequel
Capcom VP spells it out.
Capcom needs to sell lots more copies of Okami before it will contemplate a sequel, according to VP of strategic planning Christian Svensson.
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Lionhead has three more Fables planned
Plus, "I really should do a sports game."
Lionhead already has plans for three more Fable games, according to Peter Molyneux.
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Braid, Galaga, Castle Crashers dated
Microsoft announces "Summer of XBLA".
Geometry Wars: Retro Evolved 2 (30th July) and Bionic Commando Rearmed (13th August) are part of Microsoft's "Summer of Xbox Live Arcade" month, apparently, and that means we also get release dates for Braid, Galaga Legions and Castle Crashers.
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PSN is in Bizarre's plans "going forward"
Although Retro Evolved 2 is 360-exclusive.
Geometry Wars: Retro Evolved 2 is due out exclusively on Xbox Live Arcade tomorrow, but developer Bizarre Creations is also open to developing games for PlayStation Network.
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Wada says Square Enix is platform-neutral
Always considering "territory and hardware".
Square Enix president Yoichi Wada has told GamesIndustry.biz that the RPG specialist is neutral when it comes to dealing with publishing and platform partners.
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Review | Go! Go! Break Steady
It's tricky to rock a rhyme (and then do a puzzle).
Games that attempt something new should always receive some small measure of praise, even if their innovation involves nothing more ambitious than squashing and stitching two genres together by the flappy bits. So it is with Go! Go! Break Steady, a game that's amusements are often overshadowed by the feeling that the developer is simply trying too hard to manufacture something new from old material.
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