Latest Articles (Page 2828)
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Long games are dead, says Spector
And he's tired of black leather and guns.
Iconic game designer Warren Spector has said he believes lengthy adventure games are "on the way out".
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But Riccitiello still thinks it'll pull in big profits.
Electronic Arts boss John Riccitiello has told investors that he doesn't expect Warhammer Online: Age of Reckoning, EA Mythic's fantasy MMO, to challenge World of Warcraft's dominance of the market. However, he remains positive about its chances of making a healthy profit.
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EA boss on why reviews are frustrating
Reckons Bad Company's worth at least 7.
EA boss John Riccitiello has said he will be upset if Battlefield: Bad Company gets less than 7/10 when it comes out later this month.
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Spore Creature Creator unleashed
Now available to download.
In case you missed it, the Spore Creature Creator has been released and you can fetch it from the Internet right now.
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Boxing clever in September.
Electronic Arts has confirmed to Eurogamer that new boxing title Facebreaker will be out this autumn.
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MGS4 had "minimal" effect on PS3 sales
But DS colours light up the UK market.
Metal Gear Solid 4 has only managed to boost PS3 sales in the UK by seven per cent, GamesIndustry.biz reports.
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New Need for Speed game unveiled
EA admits to "torturing" workers.
John Riccitiello has unveiled the next Need for Speed game and confessed to "torturing" developers working on previous instalments in the series.
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MGS4 debuts at top of UK charts
Not a record breaker. Full top 40 inside.
Metal Gear Solid 4 has shot to the top of the UK all formats chart, becoming the fastest-selling PS3-exclusive ever; second only to Grand Theft Auto IV.
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Sony adds Buzz! titles to E3 line-up
Hints at others still to come.
Sony Computer Entertainment America has tacked on a couple of additions to the list of games it plans to show at E3 next month.
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PS3 update to introduce trophies system
Plus in-game XMB access.
Sony has confirmed the next firmware update for PlayStation 3 will introduce a new rewards system and in-game access to the cross media bar.
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Review | Soul Bubbles
Popped in souled out.
Ah, the herding sub-genre. Game developers' desire for us to chivvy things to a hazard-strewn destination knows no bounds, resulting in some of the quirkiest games of all time, including DMA's thoroughly evil Lemmings, Mind's Eye's super-cute (but completely overlooked) Sheep, and Core Design's curious Disney experiment Herdy Gerdy. Then, a couple of years back, LocoRoco's joyous tilt-based approach took the whole herding premise off on a rather squishy, cosmic tangent, where the life-forms were a gospel choir of space hoppers.
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COD5 video premiere approaching
Exclusively live on Marketplace this weekend.
The first footage of the next instalment in the Call of Duty series will be shown exclusively on Xbox LIVE this weekend.
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Die Hard director to do Gears film
Rein confident in his abilities.
Die Hard 4.0 director Len Wiseman is going to be at the helm of the upcoming Gears of War film.
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SEGA dismisses The Crucible rumours
Intellisponse leak wide of mark.
SEGA Europe has told Eurogamer that The Crucible: Evil Within is not the game Silicon Knights is making for it.
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Blows raspberries in faces of others.
Nintendo's European marketing chief, Laurent Fischer, has revealed that LostWinds is currently king of the WiiWare chartcastle. The game is pointing and laughing at the likes of TV Show King and Final Fantasy Crystal Chronicles: My Life as a King, who occupy second and third places respectively.
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Team Fortress 2 Pyro patch this week
And a Free Weekend to try it.
Valve has prepared a fresh dish of Pyro updates for Team Fortress 2, which will be served to you this Thursday.
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Review | PSP Roundup
MGS Portable Ops +, Ultimate Board Game Collection, Riviera, Off Road.
Portable Ops +, an expansion to last year's mostly excellent game of the same name-minus-the-plus-sign, features eight hundred cut-scenes, each one over two hundred minutes long. Konami didn't want us to mention it, nor the fortnight long UMD installation, but there it is anyway.
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Nintendo puts a stop to Wii Homebrew
Firmware 3.3 tough on crime.
Nintendo has stomped on the Wii saved game hack that allowed clever people to run their own code on the console.
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Review | Metal Gear Online
Testing your multiplayer Metal Gear mettle.
What do you think? Ready to go for another 2000 comments? Or is everyone still too tired from last time? It probably doesn't matter, since Metal Gear's optional online side dish doesn't quite come with the same burden of expectation and devotion as the main course. It is, however, very much a distinct and separate part of the package and thus worthy of its own moment in the spotlight. And, for the benefit of those on both sides, that's exactly how I'll be scoring it - as the first iteration of a standalone Metal Gear Online game that just happens to come bundled with Metal Gear Solid 4.
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Nintendo looking into Wii storage issue
Fischer still very sorry for "geeks" thing.
Nintendo Europe bigshot Laurent Fischer has said the company is "working on a solution" to increase Wii storage.
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Activision responds to Intellisponse leaks
Spider-Man, Tony Hawk's ideas are "options".
Activision has attempted to pour cold water on speculation erupting from leaked market research papers by claiming it "regularly" tests game concepts, and these are simply "options" they may or may not take.
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Review | Virtual Console Roundup
Fatal Fury 2, Ninja Combat, Last Ninja 2, Nebulus, Alex Kidd in Miracle World.
There is, it transpires, a culinary treat in certain corners of Scotland called the Munch Box. Usually purchased from discerning takeaways at a late hour, and in a state when the human tastebuds are malfunctioning due to alcohol, it's a big box full of stuff. Kebab meat, curry, chips, naan bread, onion rings - it all gets thrown in together. Some of it is delicious, in an artery-hating fat-soaked sort of way, and some of it is just the dregs of the day's trade, palmed off on the pissed-up and confused to aid in the evacuation of booze-sloshed stomachs.
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DS is no competition for PSP, says Sony
Admits to struggles with third-parties.
Sony Worldwide Studios boss Shuhei Yoshida has said the company doesn't see the DS as a direct rival for the PSP - despite the fact they're both handheld machines for playing computer games on.
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Developers underestimated PS3 - Sony
Bossman admits to "miscalculations".
Shuhei Yoshida, the man who recently replaced Phil Harrison as head of Sony Worldwide Studios, has conceded the PS3's been lagging behind when it comes to third-party software - until now.
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"Core" Wii titles to be unveiled at E3
Nintendo has several you will like.
Nintendo has plans to reveal several Wii titles that "core gamers will be interested in" around E3 time next month.
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Double-header for XBLA tomorrow
Sea Life Safari, Elements of Destruction.
Microsoft will be offering you a new pair of Live Arcade titles tomorrow.
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MS already thinking about next Xbox
"Everybody" and "nobody" working on it.
Microsoft bosstype Robbie Bach has confirmed the company is already considering options for its next console - and has been since before Xbox 360 even launched.
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New PSP firmware integrates Google
Due out "soon".
Sony has announced that the PSP's upcoming 4.00 firmware will add a Google search feature to the Network section.
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Microsoft responds to Intellisponse leaks
"These may or may not be real products."
Microsoft has confirmed it's been doing market research to try out new ideas - but said that doesn't mean they'll ever see the light of day.
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Interview | S.T.A.L.K.E.R.: Clear Sky
Chatting to the world's most radioactive developer.
With S.T.A.L.K.E.R.: Shadow of Chernobyl, developer GSC GameWorld proved that you can make an innovative, specs-testing FPS with a small team - but it will probably take you the best part of a decade to get it finished. Now hard at work on a prequel, S.T.A.L.K.E.R.: Clear Sky, which is due out in August, it's hoping not only to trim the production cycle, but also deliver a game that truly lives up to their initial concept. Following our preview session, we caught up with Oleg Yavorsky, the developer's PR director, to discuss unusual inspirations, the danger of revolutionary technology, and the trouble with making games for "non-intellectuals".
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