Latest Articles (Page 2953)
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Review | Speedball 2: Brutal Deluxe
Ice Cream. Ice Cream.
Cribbed from the 'How to Play' section is possibly the most succinct description of The Bitmap Brothers' 1991 classic ever written, so it bears repeating here: "Speedball 2 is a brutally fast-paced game of two 90 second halves, where points can scored in an instant. You'll need to wrench the ball from the opposition at every opportunity and viciously smash in the scores if you want to emerge victorious."
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Review | Project Gotham Racing 4
Finesse the fight.
Appropriately enough for a game that introduces motorbikes, PGR4 restores balance to a series that was beginning to wobble. PGR3 wasn't sure whether to be a fast racer or a game of technical driving. With PGR4, Bizarre Creations was sure it could do both, and so it proves.
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Co-op missions, Achievements.
Ubisoft will be air-lifting new co-operative content for Ghost Recon Advanced Warfighter 2 onto Xbox Live next month.
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Defends it from alien zebras.
Llamasoft will be tinkering with Space Giraffe later this week, and the results will be free to download.
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Review | The Settlers: Rise of an Empire
Fall of a franchise.
The Settlers has always been a curious beast. It first arrived in 1993, slap bang in the middle of the whole God Game/Real Time Strategy upheaval. Populous and Sim City had set the stage, Dune II had arrived just one year before and Command & Conquer was only a few years away. With two distinct strategy camps emerging, was The Settlers a city-builder or a real-time wargame? To begin with, it was very clearly a city builder with a rather sweet emphasis on the nerdy intricacies of trade routes. But as the years and sequels went by the game became more and more muddled, with more and more RTS trimmings, until it was pretty apparent that even Blue Byte didn't know what The Settlers was supposed to be any more.
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Coincides with 80GB price cut.
Sony has finally admitted that it will be releasing a 40GB PS3 in the US, GamesIndustry.biz is reporting, and it will sit on shop shelves on 2nd November and cost USD 400.
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Ryu and Ken still at it.
The big announcement Capcom has been counting down to was none other than the unveiling of Street Fighter IV.
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British Intelligence to recruit gamers
Using in-game ads.
Government Communications Headquarters, a branch of the British Intelligence services (you know, "GCHQ" off Spooks), will be advertising its careers in videogames, GamesIndustry.biz reports.
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New game for Wii service.
Australian developer Nnooo (pronounced "NO!") has announced that it is developing a game called Pop for Nintendo's Wii Software service. That's WiiWare to those of you in the US and Japan.
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Good times are here again!
Capcom's Gamers Day event in London brings word that Lost Planet: Extreme Condition is on its way to PlayStation 3 in "early 2008".
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Review | Every Extend Extra Extreme
Or E4. Which is a clue.
Hello, Eurogamer here. Yes, the website. Tom will be along in a moment. Before we begin though, a quick message for other websites! You know how I love you lot! And you know how we all love lists! With this in mind, if you are ever making a list of the most game-breakingly appalling and awful design decisions in the history of life, do remember to include the shield in Every Extend Extra Extreme. I'm sure Tom will explain why in a minute. Anyway, see you all next week for the badminton tournament, and maybe lay off Britney Spears for a bit - it's not like we didn't sell her the drugs in the first place.
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Consoles helping niche PC titles
Paradox likes segmentation.
Paradox Interactive producer Johan Andersson believes consoles are actually helping niche PC titles prosper.
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Review | Quazatron
Quazie name, quazie guy.
Most people with an interest in retro gaming will have heard of, if not played, Paradroid on the Commodore 64 (or its flashier brother Paradroid 90). The game's superb concept pitched a lone droid against a ship of mechanised foes, which could be dispatched in the usual fashion (laser blast to the face) or overwhelmed and gutted for parts via some cheeky hacking.
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Review | Pyjamarama
Wake up little snoozy, wake up.
After first appearing in the platform game Automania, Wally Week went on to star in 4 more games. By nature of its off the wall story and fun puzzles, it is his second incarnation in Pyjamarama that he is most fondly remembered.
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Review | Nodes of Yesod
A space oddity.
Anyone who was drawn by the excellent artwork for Nodes of Yesod may have been surprised to find that this wasn't a serious game about space exploration. A quick read of the instructions will soon shoot down any thoughts of serious back stories and simulation style game play.
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Review | Monty on the Run
Follow the white mole.
It's all about timing, though the elements of chance and fortune shouldn't be overlooked in this Monty: Wanted sequel. The mole is back and once again on a mission to outwit the authorities and tip-toe his way to precarious freedom.
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And on Live in November.
Eidos has said that the Xbox 360 version of Tomb Raider: Anniversary will be in European shops next Friday.
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Musical love triangles.
Sony will be dishing out its latest Bollywood inspired SingStar game in Europe on Friday.
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Interview | Speedball 2: Brutal Deluxe
Mike Montgomery on today's XBLA release.
Whenever I talk with friends about the top games on the Amiga, a number of games by the Bitmap Brothers inevitably end up on the list. They were truly masters of the 16-bit machine, each of their releases receiving universal acclaim and setting new benchmarks in game design that other developers invariably failed to meet.
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Suggestive.
DreamCatcher has popped a PC demo up for its new Painkiller game Overdose.
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Exclusive episodic comedy game.
Sony has revealed that it will be treating you to an episodic comedy series of games for PS3 called Rat Race.
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Schafer unveils BrĂ¼tal Legend
See it on EGTV now.
Although Sierra has yet to own up to it, Tim Schafer and Double Fine Productions have finally taken the wraps off their next game in the pages of US magazine Game Informer. Its name is Brütal Legend.
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Also, lag patch due soon.
You might imagine they fancy a night off after ten years making it, but the boys and girls at Valve are actually quite happy playing Team Fortress 2 - and now they want to take you on.
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Wants to add replay value.
Ken Levine has been dropping hints about the direction 2K Boston might take with BioShock's downloadable content.
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Not the Michelle Ryan thing.
Capcom has revealed that it will be making a new Bionic Commando game for PC, PS3 and 360.
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It's the other way around.
NCsoft's director of product development believes Home's fortunes are dependent on PlayStation 3's installed base, and not the other way around.
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Rumour rules hood.
Rockstar has suggested that the fourth instalment of its gangland series will support up to 16 of you online.
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Kept people at home.
With a poor October box office, some film executives are convinced that Halo 3 has kept movie audiences home, GamesIndustry.biz reports. And not that all their films were bollocks.
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Feature | In2Games
Weird sci-fi controllers for PS2! And a Wiimote for PS3 and 360!
"Let me tell you a secret" whispers Harry Holmwood, director of the In2Games development team, looking around and leaning a little closer. "When I've got friends around playing Singstar, I get out my microphone stand. It massively boosts the experience."
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Review | Fighter Pilot
It's not just a clever name.
The box blurb claimed Fighter Pilot was the most realistic F15 Eagle air-to-air combat simulation possible, qualified only by a dismissive statement to the effect of "within the limitations of the Spectrum". Still, as evasive as this caveat may have been, it was probably accurate.
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