Latest Articles (Page 3310)
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Nintendo 'fesses up to Wario Ware DS bugs
Yule be unsurprised to hear that they're swapping out the buggy versions for free, though.
Nintendo has admitted that Sawaru: Made in Wario, the Nintendo DS version of Wario Ware, can succumb to show-stopping bugs in rare cases involving combinations of certain copies of the game and DS units.
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Japanese firm to sell PSP-friendly movies online
Chuck in your CC details, download and play.
While those of us with imported PSPs struggle to encode or transcode videos into the PSP-friendly MPEG-4 format, one Japanese firm is preparing to start selling suitably encoded movies this Christmas Eve.
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Pre-Christmas fun: shooting rocks with mice
This being a season of goodwill that, we've decided to talk about a random scrolling shoot-'em-up we found this morning, which probably runs on a Casio wristwatch. Trial version link inside.
Phew. A handful of tedious little threads notwithstanding, it looks like the industry is starting to power down for the traditional end of year shutting-up-and-letting-the-bastards-play-games. Having been rather busy the past few months, we've been sending out poisoned Christmas cake lately in the hope of thinning their ranks out a little before January. Then we can spend more time writing about silly little mouse-based scrolling shoot-'em-ups like "Back to Earth 2". Which is what we're doing now.
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Square Enix fires up Drakengard sequel
Development won't drag on much longer. [Nor will your career at this rate you weary pun wielding git. -Ed]
Square Enix has revealed that chummy dev studio Cavia is hard at work on a sequel to Drag On Dragoon - known as Drakengard in the West - and aims to release it in Japan on PS2 next spring.
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Feature | UK Charts: Need For Speed Underground 2 grabs Christmas No.1
EA holds off Rockstar for coveted Xmas slot.
Need For Speed Underground 2 has grabbed the coveted Christmas number one slot, holding onto the top spot for the fourth straight week ahead of Grand Theft Auto: San Andreas which settles for second place despite being the top selling PS2 game once again.
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Forza pushed back to April '05
No real surprise as promising Xbox engine project takes slight release hit.
Forza Motorsport will release in April 2005, Microsoft has confirmed, a slight delay on the development team's estimated release of February.
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We go hands-on with Sony's first foray into handheld gaming.
This feature is brought to you courtesy of our good friends persistence and luck. Getting our mucky mitts on the enigmatic PSP has been a fraught process from day one; encased behind Perspex at E3 (and evidently linked to a bigger machine behind the scenes), and unavailable for a hands-on until we physically went and bought a vastly overpriced Japanese import yesterday, it's been hard work trying to tell the world what a PlayStation Portable is like to touch and feel. If you were into conspiracy theories, it wouldn't take a great deal of imagination to convince yourself that Sony didn't actually want anyone outside of Japan to be talking about its first step in the choppy waters of handheld gaming.
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Paramount acquires film rights to Splinter Cell
A report in film magazine Variety claims that Paramount Pictures is about to adapt Tom Clancy's videogame offspring. But who should play Sam Fisher?
Paramount Pictures has acquired the film rights to the Tom Clancy's Splinter Cell series from Ubisoft, according to film magazine Variety.
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NVIDIA PS3 GPU to be completed by end of 2005
We'll see "final production silicon later on in the year" according to CEO Jen-Hsun Huang.
NVIDIA's graphics processing unit (GPU) for PlayStation 3 will be completed by the end of 2005, according to US Internet reports citing comments made by chief executive Jen-Hsun Huang to investment firm Morgan Stanley this week.
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Nobody goes to Ravenholm. Except, er, people who still need convincing about Half-Life 2, apparently.
Valve has released a playable demo of Half-Life 2 weighing in at around 700MB, giving those unconvinced by the critical reaction a chance to see what all the fuss is about.
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EA changes conditions of DICE proposal
Publisher revises the conditions of its buyout deal after shareholders say, "No DICE".
Electronic Arts has changed one of the conditions of its bid for Swedish games developer Digital Illusions CE and extended the acceptance period until January 20th 2005 in a move that demonstrates the publisher's determination to acquire the firm.
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EA to buy 20 per cent share in Ubisoft
Publishing giant moves on French superpower.
Electronic Arts is to buy 20 percent of French publisher Ubisoft, the Wall Street Journal has confirmed this morning, at a reported cost of between $85 million and $100 million.
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Brazilian crowned FIFA Interactive World Player 2004
Playing as France, mind.
Electronic Arts' ambitious FIFA Interactive World Cup, based on the Xbox version of FIFA Football 2005, concluded at FIFA House in Zurich yesterday as eight of the world's top players went head-to-head.
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Juiced now set for May 2005 release
But only because we want it to be perfect, says dev.
Juice Games' arcade racing title Juiced will finally see the light of day in May 2005, new publisher THQ has revealed, and will be significantly enhanced compared to the version that previous publisher Acclaim had been distributing to reviewers before its implosion at the start of September.
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Midway plans unlicensed American Football title
Blitz: Playmakers set to run EA's blockade, and undoubtedly annoy the NFL.
Publisher Midway has announced that it is making a new American Football title which will be based on the ESPN's Playmakers TV show, rather than on the now-exclusive official NFL license.
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Driver creator leaves Reflections
Edmondson quits Atari-owned developer, plans to continue creating original IP.
Martin Edmondson, founder of UK development studio Reflections and creator of the Driver series, has announced his departure from the Atari-owned studio, where he was managing and creative director.
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E3 2003: Sony announces PlayStation Portable
By the end of next year, PSP will mean something to everybody.
"This is the Walkman of the 21st Century," said Ken Kutaragi, as journalists amassed at Sony's pre-E3 conference stood there gazing, dumbfounded at the wily SCE chief. PlayStation Portable, or PSP, due out in Q4 2004, finally signals Sony's large-scale entry into the handheld gaming market. And we have a hunch they'll give Nintendo a run for their money where the likes of SNK have failed in the past.
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PlayStation - the house that Sony built
Sony plots brand dominance of the coming decade.
Following the announcement of two new additions to the PlayStation family in the form of PSP and PSX, gi.biz takes a close look at Sony's place in the games industry as its strategy to conquer the living room continues to take shape.
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Sony's handheld set to be the big news of Christmas '04.
Newly promoted Sony Europe boss Chris Deering has revealed that the company is planning to roll out the PlayStation Portable worldwide by the end of the year, with a global launch aimed at November 2004.
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Key Japanese publishers sign on for PSP
November launch likely to be pushed back.
Several of Japan's biggest software companies are committed to supporting Sony's PlayStation Portable at or near its launch, according to an article in Famitsu - which also casts doubt on the planned November global launch.
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Chris Deering comments on the PSP price point.
New comments made by recently promoted Sony Europe president Chris Deering regarding the PlayStation Portable have hinted at a price point in the £250 range, while Japanese retail sources quote figures in a similar range.
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New PSP spec to feature 32Mb of RAM
Sony to respond to developer complaints about RAM capacity?
Rumours circulating in the game development community suggest that Sony is set to upgrade the specification for the PlayStation portable to feature 32Mb of RAM - bringing the system closer in line with the PS2.
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Early 2005 for North America and Europe for Sony’s handheld.
The US and European release date of Sony's PlayStation Portable (PSP) has been pushed back until the early months of 2005, the company confirmed yesterday.
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Take-Two planning early support for PSP
No details of titles, but development work is already underway.
Publisher Take-Two Interactive has revealed that it is planning to support Sony's PlayStation Portable with multiple software titles either at or shortly after the launch of the system.
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Kuju starts work on PSP technology development
British studio takes Sony's new platform in hand.
UK developer Kuju Entertainment has commenced work on Sony's forthcoming PlayStation Portable platform, with a team at the company currently creating technology and tools for the handheld system.
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Sony to ship 3m PSPs by March '05
Shipment targets hint at now-traditional launch shortages.
The latest financial report from Sony has revealed shipment projections for the PlayStation Portable launch period, with the company planning to have three million consoles on the market by March 2005.
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PlayStation Portable officially unveiled in Los Angeles
PSP looks eerily familiar - remember the concept designs? Battery life, size statistics and final specs await inside.
Sony has taken the wraps off the latest addition to the PlayStation family at its pre-E3 press conference in Los Angeles, with the diminutive PSP revealed to be remarkably similar to previously released concept designs.
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PSP garners massive third party software support
Nearly 100 companies signed up already.
Software support for the PlayStation Portable is set to get off to a flying start, with almost 100 developers and publishers having already committed to making games for the Sony machine.
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PlayStation Portable playable for the first time at TGS
Want to get your thumbs wrapped around some PSP games? Be in Chiba City, Tokyo on the last weekend of September, then.
Gamers will be able to get their hands on Sony's PlayStation Portable device for the first time at the Tokyo Games Show, it has been confirmed - with the first playable software set to be demoed at the Japanese consumer event this autumn.
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Bonnell attacks Sony over lack of PSP detail
Dissenting voice from Atari boss as $500 launch price point is predicted.
Atari chairman and CEO Bruno Bonnell has launched an attack on Sony over what he categorises as a failure by the Japanese company to provide important detail about the PSP - and predicted that the handheld console will launch at $500.
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