Latest Articles (Page 3340)
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Final Doom III trailer released
Get a look at the Half-Life-style intro section and a not inconsiderable amount of the mainstay action. Available from Eurofiles now.
id Software has released what's said to be the final downloadable trailer of Doom III, as the game prepares to launch in the US this week - as early as today according to a number of reports over the weekend. You can download the trailer from Eurofiles.
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Brothers In Arms repelled until 2005
Gearbox FPS will never surrender to mad Christmas rush tactics, it seems, although Ubi is keeping quiet about why the game's no longer on its line-up for 2004.
Gearbox Software's ambitious World War II first-person shooter Brothers In Arms will not be released this year, publisher Ubisoft reportedly told sections of the media at a Paris press even this week, despite sending out a release schedule last Monday indicating that it would.
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Italy to see FFVII: Advent Children first
Feature-length Final Fantasy VII follow-up movie set to appear at the Venice International Film Festival this year.
Italy will be the first country outside Japan to witness Final Fantasy VII: Advent Children in any way, shape or form, judging by reports over the weekend that a special preview version will be screened at the Venice International Film Festival this September.
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GoldenEye creator plans to discuss his experience
Zoonami's Martin Hollis, formerly a director and producer on revered James Bond FPS GoldenEye 007, is planning to address the European Developers' Forum this year about the game's development.
Former Rare man Martin Hollis is to speak for the first time in public about the development of cherished N64 FPS GoldenEye 007 at the forthcoming European Developers' Forum this September.
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Pirated versions circulate the internet days before official US release.
The spectre of Internet piracy loomed over id Software this morning, as the first hacked verisons of Doom III began to appear across the web - days ahead of the long-awaited game's US release, and 12 days head of its European release.
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Interview | The March of Hare
Sensible Soccer and Jon Hare return after a period out of the limelight, and Eurogamer grabbed an exclusive interview with the development legend to talk about his role at Tower Studios, something of a Sensible/Bitmaps dream team...
During the 1980s and most of the 1990s, Jon Hare's Sensible Software produced some of the finest 8 and 16-bit gaming moments on the Commodore 64 and Amiga, including the likes of Parallax, Wizball, Megalomania and latterly Cannon Fodder and of course the legendary Sensible Soccer. After the controversial, ambitious and expensive adventure project Sex And Drugs And Rock And Roll helped bring the company down in 1997, the Sensible dream seemed over. But this week, Tower Studios announced themselves to the world, headed up by Jon Hare and former 16-bit rivals Mike Montgomery and John Phillips formerly of the equally legendary Bitmap Brothers. Their first projects include mobile phone versions of Sensible Soccer and Cannon Fodder, to be published by Kuju Entertainment, but Hare is also considering other old classics as well as entirely new IP. In this exclusive interview, Hare talks of the problems of mainstream development, and why working within the creative confines of a small, focused team is better...
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Feature | What's New?
This week's new releases. Yes, there are some this time. Including one on the GameCube (ooh), one involving cars, another made out of plastic, and one that implies war can fly. On to the rambling!
Given the current political climate, you'd think that a game about a relatively inept bunch of soldiers being visibly shot to pieces in your back garden would be rather a hot topic. And yet, strolling down to the newsagent this morning to buy some crumpets, we discovered that games like The Suffering, and not Army Men: Sarge's War, were gracing the front page of a certain reactionary newspaper under a banner of Ban These Evil Games (and, curiously, a picture of a Swedish football manager).
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And The Rest: Friday News Roundup
(Updated throughout the day.) Atari details UT2004 Editor's Choice Edition, JoWooD dates Future Tactics, Codies unveils LMA Manager 2005, Virtua Fighter 2 coming to PS2 on Sega Ages.
With Midway now in charge of the Unreal franchise for the foreseeable future, Atari is planning one last swing of the Skaarj to make the most out of Unreal Tournament 2004's success in the autumn. Dubbed Unreal Tournament 2004: Editor's Choice Edition, the new version will be an expanded package presumably aimed at newcomers, featuring new Onslaught maps, three new vehicles (a two-seater aircraft, a new tank with player-oriented directional shield, and a long-range artillery vehicle with a hovering 'spotter' camera), six new characters and some of the best mods on the net. We look forward to seeing how many CDs that fills up. There's no word on a European release yet, but we'll let you know as soon as we hear anything.
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Atari to unveil new Matrix title soon?
And Bruno Bonnell reckons they're not doing so badly. After all, DRIV3R's still selling, and nobody really liked Epic anyway...
Atari CEO Bruno Bonnell has hinted that a new Matrix game could be announced within the next few weeks. Speaking on the back of a rather downbeat financial report, Bonnell pointed out to investors that Atari still has "the rights to two more Enter the Matrix SKUs," adding that he hopes "to provide the public with more details [...] in the coming weeks."
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Warthog working on an RPG, too
Busy month for that lot. See inside for Fallen Kingdoms details and shots.
Having announced several new projects already this month, including some new IP and a Conquest RTS sequel, it turns out Britsoft developer Warthog is also working on an RPG called Fallen Kingdoms for PC and Xbox.
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MOH: Pacific Assault demo delayed
So quick it caught us unawares. (Um, does that qualify as bad taste, or is it sufficiently ambiguous?)
The Medal of Honor: Pacific Assault demo we told you about yesterday has been delayed, Electronic Arts has announced, despite promising that it would be with us all very soon and even specifying a file size - around 400MB.
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Reports name Wario Ware GBA sequel
Not many details, but the prospect of a sequel alone means that every third word around here now is "eee-hee-hee!"
Although Wario Ware's GameCube outing is an enticing prospect for some, there was understandably some disappointment when Nintendo opted to stick mainly to the mini-games (sorry, microgames) that comprised the original Game Boy Advance offering. Really, we just wanted something else like that, only more so.
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Official Doom III upgrade advice
HardOCP's Official Doom III Hardware Guide deals with just about everything or any note, and uses realistic sections of the game rather than traditional benchmark locations.
Assuming that the weekend is shaped like a right-angle turn and that you covet Doom III's American launch date, id Software's latest hellbound FPS is in fact just around the corner, and with that in mind it's a good time to invest some eye-time in the latest pre-release bauble to bear the name - the Official Doom III Hardware Guide.
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Stalker rescheduled for early 2005
It's not slipped, you see, THQ just doesn't want to have to fight off headcrabs, upside down skeleton heads and the Covenant all at once.
Stalker won't be casting any shadows of Chernobyl this year, publisher THQ announced in its latest conference call to investors this week, claiming that the game had been positioned strategically to avoid a head to head fight with the various winter first-person shooters.
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ATI reacts to Doom III benchmarks
Graphics card manufacturer urges hardware nuts to look beyond the numbers, or something like that, and reminds us, "Doom III isn't even available yet."
Graphics card manufacturer ATI has responded to recent Doom III benchmarks, which painted a slightly brighter picture of products from its largest competitor NVIDIA, telling followers at Team Radeon that it's "a non issue".
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Things And Stuff: Thursday News Roundup
(Updated throughout the day.) Area 51 delayed until early 2005, Battlefield Vietnam patched extensively.
Midway has delayed Area 51 until the first half of 2005 in order that the game doesn't get lost in the inevitable deluge of Christmas releases this year. The game had previously been due out in Q4 of 2004, but according to the publisher's latest financial report, it isn't any more. Midway's David Zucker said, "we believe it is a prudent strategic move from a competitive positioning standpoint," going on to say, "Area 51 is a superb game, and we believe it will receive much more attention in a launch period with comparatively less crowding, such as the first half of 2005." A cover-up?
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MOH: Pacific Assault demo due soon
400MB of action from Pearl Harbour to Tarawa. Hopefully a lot better than the dishonourable Rising Sun.
Electronic Arts plans to release a demo of Medal of Honor: Pacific Assault in the very near future, according to reports. Although there's no specific information on the demo content available yet, we do know that it should weigh in at around 400MB.
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Star Wars: Episode III game takes shape
A third-person action-adventure. Platform details, release date, etc, inside. We just hope it's not another Phantom Menace style outing.
LucasArts has released more details of the Star Wars: Episode III tie-in game it plans to release to coincide with the film next year. Although it's still known as Star Wars: Episode III (presumably a working title), it's due out on May 5th next year, two weeks prior to the film's premiere on May 19th, and we understand it's due on PS2 and Xbox.
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Half-Life 2 due out in September
Valve's Doug Lombardi reportedly indicates that HL2 will arrive around then, with the game set to "go gold" shortly and pack itself off to publisher Vivendi.
Valve Software's Director of Marketing Doug Lombardi has indicated that Half-Life 2 will hit store shelves in mid-to-late September, according to reports originating on a Half-Life fan site.
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Epic signs Unreal series to Midway
Unreal Championship 2 and two more Unreal Tournament games to be handled by the Mortal Kombat publisher.
Midway (soon to be known as Midway Of All People should it continue to sign deals like this one) has announced a multi-year, multi-product agreement with Epic Games to publish the next three Unreal titles everywhere on the planet except Korea. Financial terms were not disclosed.
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Interview | The Burning Issue
We talk to Criterion's Alex Ward about Burnout 3 - the online aspect, the technology, the EA deal, breaking America, and plenty more.
After Burnout 2 melted our faces a couple of years ago, there was no going back for driving games. Never again would we accept choppy, syrupy sub 30 frames per second so-called driving 'experiences' that may have looked a bit like driving, but felt like work. Never again would we accept half-hearted damage modelling. Burnout 2 was an instant thrill that never stopped being thrilling, and did it all by ignoring po-faced realism, focusing on the simple premise of games equalling fun and pushing the technical boundaries further than anyone had ever managed. Until now. Cranking up the PS2 to melting point, Burnout 3 delivers an even bigger knockout blow to arcade racing nuts, with more of everything you could possibly think of. We'd caught a glimpse of its ludicrous beauty at E3 and knew roughly what to expect, but cornered Criterion's irrepressibly enthusiastic Alex Ward to tell us the inside story of one of this year's most exciting driving games...
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EA and Criterion speak out about acquisition
GI.biz speaks to Criterion CEO David Lau-Kee and Electronic Arts worldwide studios VP Bruce McMillan about today's surprise announcement of Criterion's acquisition by EA.
Following today's surprise acquisition of Criterion by Electronic Arts, our sister site GamesIndustry.biz spoke with Criterion CEO David Lau-Kee and EA worldwide studios VP Bruce McMillan about the future of the industry's most popular middleware platform.
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EA buys Criterion; deal includes game studio and RenderWare
Shock deal sees top publisher picking up RenderWare creator and key game franchises.
Electronic Arts has announced the purchase of British game development studio and leading middleware provider Criterion, giving the top publisher control of the hugely popular RenderWare platform.
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This And That: Wednesday News Roundup
(Updated throughout the day.) Drakengard/Dead Aim dev seeks Xbox staff, Armored Core details, Arc the Lad could be going online.
The Japanese developer of games including Resident Evil: Dead Aim and Drakengard is looking for staff to work on a new Xbox title according to a Japanese recruitment website. Cavia, which is a subsidiary of Amuse Capital Group (the same firm that owns Blinx developer Artoon, and Scarab), is seeking programmers with 3D games and C/C++ experience, directors, game designers, CG designers and PS2 programmers. We reckon they are working on a game involving time travelling dragon zombies. Actually, we don't.
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Doom III will not support Windows 98
Only Windows machines running 2000 or XP will be able to play the retail version, Activision confirms, with Linux and Mac ports on the way.
Activision has confirmed that Doom III (that old chestnut) will only run on Windows 2000 and Windows XP, validating rumours that anybody still using Windows 98 would be unable to play the game.
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KOTOR2 due out before Christmas?
A new trailer and various retail reports suggest that the US date has been brought forward, possibly using Force Pull. That, there, was Force Pun.
LucasArts is gearing up to release Star Wars Knights of the Old Republic II: The Sith Lords this year in the USA, judging by a new trailer posted on the publisher's website this week and a new street date carried by a number of US retailers.
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RalliSport Challenge 2 patched
To "level the playing field" by foiling cheaters.
Microsoft Game Studios and Digital Illusions CE have patched - sorry, auto-updated - RalliSport Challenge 2 via Xbox Live. The mandatory download will auto-install whenever you next log on to Microsoft's online gaming service.
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Viewtiful Joe 3 domain reg sparks rumours
Which we proceed to throw water over and then stamp on repeatedly whilst screaming HENSHIN-A-GO-GO-BABY!
Reports indicate that Capcom has registered the domain Viewtifuljoe3.com, sparking rumours that the Japanese games co. is considering a third game in the 2D fighting series.
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Feature | Pacific Heights
EA's Matt Powers on the 'meticulously researched' Medal Of Honor: Pacific Assault, including full details of how the multiplayer mode is shaping up. Download the presentation right here, including eight minutes of in game footage...
Download the full video of EA's Medal of Honor: Pacific Assault presentation thanks to our BitTorrent-based files service, Eurofiles, here, and listen to Matt Powers' presentation and see the game in action for yourself...
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Feature | UK Charts: Spider-Man 2 stays on top through release drought
Quiet week sees no new releases in the top 40, and no movement in the top four.
Activision's movie license Spider-Man 2 has stayed on top of the UK software sales chart for a third week, as a period largely bereft of major new full-price releases saw no movement in the top four titles.
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