Latest Articles (Page 3413)
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Review | New World Order
For a game with 'new' in the title, there's an awful lot of 'me too'.
New World Order is the sort of game that reminds you to read reviews, play demos, ask your friends, check message boards, and force freckly bastard Virgin Megastore employees to take polygraph tests before you hand over your money. For that, and for that alone, it must be applauded.
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And why Microsoft prefers American customers to Europeans.
Rainy Sunday afternoons. In the UK (and presumably 'on the continent'), we all jabber on about putting things away for a rainy day, and we always mean Sunday afternoon, because the rest of the week is tied up with work, sleep, play and debauchery. In the case of Kristan, Eurogamer's resident technophile, this particular rainy Sunday afternoon was given over to setting up Xbox Live. Embarrassing though it may sound, the closest our little ginger hero has ever come to Live is via other people (like Michel Cassius, for example).
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Doom III, The Movies, Rome: Total War, Elite Force II, Vampire: The Masquerade - Bloodlines, Pitfall Harry, True Crime, Spider-Man 2 and and and…
Two words: Doom III. Anyone who has seen this running will know it represents the true next-gen in gaming visuals. Whether it stands up in the gameplay deparent remains to be seen, but it’s in our top five ‘must see as soon as humanly possible’ list, and is arguably the star of Activision’s E3 2003 line-up, which is the usual eclectic mix of hardcore and mass market.
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Spellforce - The Order Of Dawn, Söldner - Secret Wars, Silent Storm and more...
Austrian publisher JoWooD, the firm with the silliest capiltalisation around, has become the 40th games company to reveal its E3 line up. Ladies and Gentlemen, let us enlighten you.
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S.T.A.L.K.E.R.: Oblivion Lost, Warhammer 40,000: Fire Warrior, Alter Echo, Finding Nemo and lots of WWE games...
THQ played its E3 hand today, and as with every single other publisher it reckons it has delivered the “most compelling line-up to date”.
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Unofficial: Halo 2, Gotham 2, Voodoo Vince, Brute Force, Sudeki, Perfect Dark Zero, Kameo...
Doing a little bit of detective work, it’s possible to deduce that Microsoft will have one of the most impressive line-ups of games at this year’s show – certainly one of the biggest, with several big titles yet to be announced. This is what we reckon we might be greeted with in a few days time…
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Dredd Vs Death, Tribes, Fallout, StarCraft: Ghost, Buffy: Chaos Bleeds, Homeworld 2 and a billion others...
Vivendi Universal is steadfastly refusing to announce its E3 line-up, so we've knocked one up anyway [update: now they have, it turns out we were right. Nice!] An enormous amount of good stuff to check out, mixed in with the usual mass market licensed fluff, but the star of Vivendi's show, Half Life 2, will be on Ati's stand, oddly enough...
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E3 2003: BAM! Entertainment's line-up
Wallace & Gromit, Carmen Sandiego The Clandestine File, The Powerpuff Girls: Relish Rampage, Dexter's Laboratory and Ice Nine...
After 90 E3 lists, our heads are starting to hurt [for I have more than one -Ed]. BAM! Entertainment is the latest publisher to reveal its line-up for the show, and has a handful of multiformat licensed titles, all scheduled for an autumn 2003 release...
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Unofficial: Metal Gear Solid 3, Silent Hill 3, MGS: Twin Snakes, Zone Of The Enders: The 2nd Runner, Castlevania, Dancing Stage Megamix.
Konami has been impressively tight-lipped regarding its E3 line-up this year, but it has announced enough titles of late to build up a fairly accurate guess list. Check back next week to see what the Japanese darling of gaming has announced for us.
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R: Racing Evolution, Soul Calibur 2, Time Crisis 3, Spawn, I-Ninja, Breakdown, kill.switch, Extreme Force: Grant City Anti-Crime, Tales Of Symphonia
With only a few hours to spare, we've been enlightened on Namco's E3 line-up, with a bunch of titles that we know very little about. Top of our list to check out is R: Racing Evolution, which is hopefully better than the rather uninspiring screenshots suggest. IGN revealed earlier that the game features real-world licensed cars, 11 real tracks, and eight different race styles, including circuit, drag, rally and "more".
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E3 2003: InfogramesNotAtari's line-up
Unofficial: Driver 3, Unreal Tournament 2004, Terminator 3, Unreal Assault...
It may be fond of telling us that's its name is now Atari, and that it's shipping 10 billion copies of Enter The Matrix, but details on its E3 line-up remain elusive. Fortunately we've stitched together one from what we know anyway. We're good to you like that.
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The Republic of Novistrana embraces Internet!
Eidos has released a new trailer of Republic on its official website. (Go on, have a direct download link then.) Oh, and we've been meaning to point you in the general direction of Novistrana.com for quite some time.
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New title bagged by Activision.
Second Sight is the name of the next Free Radical title, according to a report on C&VG, with the publishing duties reportedly bagged by the ever proactive Activision, which also recently signed up Valve for future projects.
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How many more good games does the Cube have to have before you'll buy one?
F-Zero GX could well be one of the stars of E3 2003, and a few details on the gameplay modes have emerged from the latest Japanese games magazines to tempt us.
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Review | Eternal Darkness: Sanity's Requiem
Losing your mind? Buy this
Have you ever been frightened by a videogame? Probably not. You could say that something like Resident Evil scares you, as a zombie lunges out of nothing and you leap from your seat in the darkness, but through its haunting narrative and the developer's skilful use of 'sanity effects', Eternal Darkness has the power to actually frighten you, and that's an important distinction.
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Review | Die Hard Vendetta
Kristan wears a dirty vest to work
If you take the Nintendo first party games out of the equation, the GameCube's list of exclusive titles is a painfully short one. But one that has just hit the shelves - and belatedly, our desk - is Bits' Die Hard Vendetta, a first person shooter loosely based on the movie trilogy. Normally we'd treat movie tie-in fodder with more than a little suspicion, but given that it's exclusive to the platform, we assumed this would be a cut above the standard all formats fare.
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Review | Starfox Adventures
Rare's first and last GameCube release falls short of expectations
Rare will likely never make another GameCube game. It's a sad fact, but Starfox Adventures, completed just prior to the Microsoft buy-out, will stand as the final serious collaboration between Nintendo and Rare (save for some GBA titles waiting to have their fates determined). And with 15 hours of Ocarina of Time-like stick swinging and a liberal sprinkling of classic Arwing action ahead of you, you'd think it would make a delicious swansong. However, the truth couldn't be further from the myth.
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Review | Star Wars: The Clone Wars
Tom goes to war over the best Star Wars film since Empire
We've been eagerly awaiting the arrival of Pandemic's Star Wars: The Clone Wars since it was first announced. Picking up where Episode II left off, you control a number of vehicles in ground-based combat on worlds ranging from Geonosis (as you take on the forces of Count Dooku) to Kashyyyk (the Wookiee homeworld). You even get your saber out occasionally for a bit of hand-to-hand combat.
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Preview | Metroid Prime
Find out why Tom's been so busy lately...
When we first heard that Nintendo had handed development of Metroid Prime over to second party Retro Studios, we were mighty sceptical. Surely Intelligent Systems, the game's creator and masters of the 2D platform adventure, should be the ones proudly steering Samus Aran through her first 3D adventure? Many, many moons later and we've been playing Prime for a whole week, virtually unabated. Even the lure of brand new Christmas releases on many formats has had no effect. Our first impressions of Metroid Prime? It's Metroid in 3D, and it's so faithful to the series that we want to take back every last word we've said against Retro in the last few years. We want to withdraw our scepticism and revel with them in their success. And most of all, we want to finish this bloody article so we can get back to playing it.
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Review | Battle Engine Aquila
Rob gets his travel on for Lost Toys' ambitious mech 'em up
We've been tracking the progress of Battle Engine Aquila, an epic-scale shoot 'em up from British developer Lost Toys, with quite a degree of interest for some time now, as regular readers of the site will know. The game's premise is an interesting one - a hardcore shoot 'em up with the added depth of a full scale war going on in real-time around you, the outcome of which your actions can affect in a very direct way - and when we posted first impressions of the game back in January, we were certainly impressed with what we'd seen of the game so far.
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Review | Metal Gear Solid 2: Substance
Martin delves into Kojima's MGS-shaped toybox
Start, Run, Word. I sat staring at the screen wondering what more could possibly be said about the infamous Metal Gear Solid 2. By now we're all used to the 'too many lengthy cut scenes/codec conversations/girly-haired ladyblokes' exchanges that seem to permeate throughout comments threads following every web article published about the game, ever. We've established that there are some parts of MGS2 that should never have made the cut, and that there simply wasn't enough game for some of you. Konami wants to change this.
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Review | Game Boy Advance SP
The oh-so lucky Kristan is more than happy with Nintendo's new toy
For five minutes back at the turn of the year we were given a quick play of Nintendo's remodelled Game Boy Advance SP, and came away quietly impressed that the Japanese veterans had finally delivered a truly pocket sized console that lived up to the billing of Gaming: 24/7.
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Review | Super Puzzle Fighter II Turbo
Capcom's enjoyable little puzzler makes its way to GBA
Tetris. Differently shaped chunks consisting of four blocks raining from the sky, and the only way to clear them is by arranging them into a series of complete, horizontal lines. That's just genius, isn't it?
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Review | The Invincible Iron Man
Tom becomes Tony for an afternoon of heavily armoured fun. Wait... fun?
Ok, are there two versions of this game or something? Have we been sent the rusty old, invariably tedious, hard and annoying side-scrolling version of the game whilst all the other reviewers have some sort of money-producing mechanical love toy? We just can't seem to explain the positive response this game has met with in the US, where several reviewers said it was only a certain distance from being a vanguard of its genre. It certainly is, of course, but that distance is best measured in miles, and developer Torus is apparently circling the M25…
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Review | Virtua Tennis
Anyone for tennis?
We'll probably still be banging on about the merits of Virtua Tennis on the Dreamcast until we're old and grey, but it really is one of the finest games ever made, so you can't blame us. "How can a mere Tennis game, a glorified remake of Pong, be so compelling", you're probably musing. And if we'd never played it, we'd be wondering the same thing. But we have, and our lives have never been quite the same since. How on earth could Sega hope to cram in all that instant playability and bottomless depth into a handheld version?
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Sega to publish Warhammer Online
They've been snapping up all sorts lately!
Sega Europe has signed an agreement with Warhammer Online Ltd., granting them the rights to publish (you guessed it) Warhammer Online for the PC across Europe, North America, Canada, Australia and New Zealand.
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Review | Auto Modellista
Review - Tom relives his fantasies of Saturday morning Speed Racer cartoons
Auto Modellista is an awkward game to review. The novelty graphics are definitely the game's best feature, and the chances are that the main thing you know about the game is that it basks and roars beneath an elegant cel-shaded veneer; that speed lines are drawn in front of you as you race through tunnels, neon cityscapes and leafy autumn hairpin magnets; that the cars have been modelled as well as they need to be, on the cream of Japanese motorsport, but without inheriting every single unnecessary line, nook and cranny; and that in-keeping with Capcom's recent pledge to treat hardcore gamers with a bit more respect, it boasts both 60Hz and widescreen options.
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Grrrrraaaghhgh etc.
Vivendi Universal Interactive has released a demo for The Hulk. The 166MB demo contains two levels through which you can play as Bruce Banner and his charming alter-ego, the Hulk. Rumours that Tom has been modelling himself on said green anti-hero since his recent revival are completely baseless, but probably true. You can download the demo directly from Vivendi or, if you're feeling slightly masochistic, FilePlanet.
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Burnout 2 sleeps around, Castlevania's back on GBA and there's a Viking Invasion afoot.
GameCube and Xbox owners finally get the best arcade racing game in recent history this week [what about Midnight Club II? -Ed] in the shape of Burnout 2, which we're still utterly smitten with.
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Futurama, The Great Escape, Conflict: Desert Storm 2.
SCi is planning to show off several of its biggest titles at this year's E3, and also recruit some new developers and even products - it even encourages developers to email acquisitions@sci.co.uk if they feel they have something to offer.
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