Skip to main content

Latest Articles (Page 3483)

  1. Dark blue icons of video game controllers on a light blue background

    Pre-E3: Xbox delivers

    Dead or Alive Volleyball is clearly the killer app to breast them all. Panzer Dragoon ORTA looks nice, too

    : Multi-platform, PS2, Cube, Xbox Undoubtedly, it was Microsoft Xbox which stole my heart yesterday. Pouring over the list of games due out on this thing is like looking at my gaming wish list. Further to the announcements we told you about yesterday, the company has announced an absolute raft of games and some of them have actually been seen in action. It's always nice when a name on a press release is more than just that. And Microsoft is keen not to conjure rubbish out of the air to try and woo punters. We know about Star Wars: Galaxies, Jedi Knight II, The Matrix, Blinx, Psychonauts, Counter-Strike, Halo 2, and all that stuff. The games you might not know about include Capcom's Steel Battallion (mechs, explosions, oh yes) and Marvel Vs. Capcom 2 (about their only multi-console game for now, shockingly), the inevitable and highly desirable Deus Ex 2 and on the "we already knew but let's wet ourselves anyway" front, Panzer Dragoon ORTA. Now, we've seen footage of this, and it would be safe to say that it renders the PS2's Drakan, and indeed any other third person flight/action game completely redundant. Not really content to stop there, we've had Tecmo's two major announcements. Ninja Gaiden we knew about (and based on the footage so far will be buying as soon as humanly possible), but Dead or Alive Volleyball we did not. Beach volleyball. The Dead or Alive girls. In bikinis. On the Xbox. Now if that's not a killer app, then it's a Channel 5 style "sex sells" approach to gaming which we have absolutely no problem with. Bring it on! The footage of this doing the rounds is a must-see. You might imagine that after such an excited reaction to Ninja Gaiden the prospect of a cartoon Kung Fu game - Kung Fu Chaos - would be unappealing, but it appears that in the oldest traditions of gaming with a hint of contemporary design, this is a shot from the side 3D forced-scrolling beat 'em up with a cute dinky main character holding a wooden stick. If this has any depth it could be a winner, but we're slightly wary. One ninja game is surely enough? Rounding off our love affair with the Xbox at E3 are two games. Unreal Championship and Star Wars Knights of the Old Republic. The former looks very much like Unreal Tournament 2003 on the PC if you ask this writer, but that's no bad thing to be sure, and the prospect of massive multiplayer battles is quite intriguing, if only because it's the first major mp-only first person shooter for the system. But stealing the show was video footage of Knights of the Old Republic. The saber clashes. The rolling countryside. The chases through space. The Millennium Falcon's forerunner. This just looks stunning, and we have no doubt it will help Xboxen to fly off the shelves later this year. A lot of people feel Microsoft's desire to dominate online gaming will be its downfall, but based on the display so far it's easy to see that they have their bases covered.

    Read the rest of this article
  2. Dark blue icons of video game controllers on a light blue background

    Pre-E3: Cube games galore

    Super Mario Sunshine finally looks good, Zelda too, and there's even more...

    : Multi-platform, PS2, Cube, Xbox Whether you like it or not, the Cube also enjoyed more than its fair share of exciting announcements. Mostly first party, but that's hardly surprising. For a start, Miyamoto was caught playing Super Mario Sunshine (which finally appears to look good, much to our relief) with a WaveBird, and Zelda too. Zelda, it must be said, is really starting to justify its quirky graphical makeover. The game maker has filled the screen with exciting happenings, and the boss character shown briefly in one of the movies put rival dragons to shame (you know what I'm talking about, RPG fans). Although Metroid Prime and F-Zero were disappointingly absent (no, pre-rendered vids of the latter do not count), 1080 White Storm kicked up some fluff with its appearance, looking surprisingly sleek and not unlike Microsoft's Amped. Unplayable, it will need to win us over with its gameplay dynamics, which, going on past experience, it shouldn't have too much trouble doing. And beyond that we caught glimpses of Mario Party 4, Star Fox Adventures and the big game, Wario World. This, to us, is a little disappointing. For a start it's a very simple 3D world more akin to those you'd expect to see from an also-ran of a 3D platformer, but then this is Nintendo and this is Miyamoto, so we have to be optimistic. The game is still a hell of a long way off, so perhaps this behaviour is forgivable. For now. But just when you thought it was going to turn ugly, games like The Legend of Zelda Advance with four player link-up mode rear their ugly heads. Games like Donkey Kong for GCN and GBA (with no sign of a Rare third party announcement just yet) and Doshin the Giant also leave a strong impression, the latter threatening to be Black & White done by the Japanese, and done properly this time…

    Read the rest of this article
  3. Dark blue icons of video game controllers on a light blue background

    Pre-E3: PlayStation 2 gets a boost

    GTA is an exclusive for three years, not to mention Devil May Cry 2, Resident Evil Online and other surprises

    : Multi-platform, PS2, Cube, Xbox While multi-platform games have made an appearance though, it has been Nintendo, Microsoft and Sony really laying the first blows. For a start, Sony must have enjoyed Take 2's announcement that GTA is a PlayStation 2 exclusive for three more years. PlayStation 2 owners have plenty to celebrate in any event. The current king of the consoles received a heck of a lot of support in the shape of games like Contra (excessively violent 2D shooter) and Silent Hill 3 (excessively scary 3D pant-replacer) from Konami, and not content with that, Zone of the Enders: 2nd Runner and Metal Gear Solid 2 Substance! ZOE2 looks to be more of the same, with our heroic young urchin of a lead now for all intents and purposes symbiotically linked with his frame on a mission to destroy Bahram HQ. MGS2 Substance on the other hand is a peculiar addition to the series, liable to woo spectators (on PS2, Xbox and PC) with the sights and sounds of hundreds of new VR missions, new campaigns and the option to play as Snake or Raiden through the game's Tanker and Platform sections. Of course, Hideo Kojima (he's a brilliant loony) hasn't stopped there, with Snake skateboarding sections and ninja sword fencing. There's more than we have space to print going into this game, but it does seem a little unfair that they waited until the game achieved global multi-platinum status to spring this one… Rival Japanese developer Capcom has its own plans for the PS2. The company's huge E3 line-up includes games like Auto Modellista (which is obviously linked quite closely to PS2 online, and thus may now miss its winter 2002 release date), Jojo's Bizarre Adventure (the PS2 update or port, we're not sure which, of the Dreamcast fighter of the same name), Devil May Cry 2 (more of the same, and then some), a Breath of Fire game (it had to happen) and others such as Onimusha 2, Red Dead Revolver, Catan, Clocktower 3, Marvel Vs. Capcom 2 and Dino Stalker. Perhaps most surprising though was the presence of Resident Evil Online. This Japanese oddity is due out in 2003, and will be another major spoke in PS2 online's front wheel. Not much is known and the footage is similar to the Cube version of the game, except with multiple players on screen and a drop in character detail. Nevertheless, a multiplayer scare-fest is a delightful notion. Elsewhere Sony announced lots of stuff; a sequel to the still-to-be-released-even-if-they-say-otherwise Frequency, Ratchet & Clank (which we have dubbed 'Jak & Daxter with obscene amounts of weaponry'), The Getaway (which, perhaps tenuously, major publications are wetting themselves over in public) and Sly Cooper (a game about a thieving little Raccoon in cel-shaded platform adventuring). We have also seen announcements of Full Throttle as a fully-fledged sequel to the game's ancient PC outing and news that Tony Hawk 4 will be a major online game for Sony. Like we haven't heard that before.

    Read the rest of this article
  4. Dark blue icons of video game controllers on a light blue background

    Pre-E3: Multi-platform console action!

    Jedi Knight II, Mortal Kombat

    : Multi-platform, PS2, Cube, Xbox Yesterday may not have been the first day of E3, but it was the first downpour of solid E3 information we've had since the last expo. Being inundated with boring announcements is one thing, but the quality of the games on display belies the industry's yearly eleven-and-three-quarter-month spell of recycling tired buzzwords and marketing jargon. This is a time to rejoice, for each of the consoles has its own slew of announcements, and the bloody trade show hasn't even started yet. Can you beat that? Although I have split this up into sections by console, you might want to breeze through each one because there are some seriously compelling arguments for the acquisition of virtually all of them. Rest assured, if we've missed stuff out it's because the quality and quantity of products on display is quite staggering. One of the things that seems to drive our industry contacts mad is the now ubiquitous "which platform is it best on?" question. If you ask the average PR bloke this question, he will try and manoeuvre his way out of giving you a straight answer, fully aware of the tightrope his money-chasing superiors have placed him upon. Fortunately for them, we aren't there in person to quiz them about the latest multi-platform announcements, but we shall be doing so by proxy, and in the meantime we might as well tell you what they are. If we were to say "Jedi Knight II is due out on Cube and Xbox this year," you would probably slap us silly, but you would in fact be mis-slapping. Raven Software's story of a born again mercenary and his path back to the Jedi order is one of the most popular PC games of this year, set beyond the time settings of both film trilogies and in the hands of Kyle Katarn. The game features plenty of saber combat and whatnot, and hopefully it will benefit from some of the features console developers like to employ. Autosaving would be a start (bloody snipers). The port will be completed by Vicarious Visions. Secondly, Mortal Kombat Dark Alliance has made its long overdue appearance, with a nice E3 trailer to back it up. The film depicts a number of characters going head to head in the usual MK locations, but at this stage it looks and feels slightly more cartoony than the developer might have intended. It's certainly no DOA3. To say that MK is popular because of its graphics would only be half-true, however, and the youngsters eager to splatter crimson across the room in the truest sense of a childhood rebellion will be pleased to learn that there's also something of a game under here. Excessively violent moves, combos and the execution-style finishing attacks return, along with characters like Shang Tsung, Quan Chi, Sub-Zero, Raiden, Scorpion, Jax, Sonya and Reptile. Scorpion's inimitable lasso attack is used in one of the movies. Related Feature - Jedi Outcast review (PC)

    Read the rest of this article
  5. Dark blue icons of video game controllers on a light blue background

    LucasArts goes Full Throttle

    Adventure game sequel heading to PC and consoles

    LucasArts have just confirmed one of the worst kept secrets in the gaming industry - they are indeed working on a sequel to their popular adventure game Full Throttle. Details on the sequel are thin on the ground at the moment, but we do know that it will be released on PC and next generation consoles some time next year, and that it will once again star the outlaw biker known as .. Ben. Catchy. "Full Throttle is one of LucasArts' greatest and most beloved original games", according to president Simon Jeffery. Well, apart from Sam & Max and Day Of The Tentacle perhaps. Oh, and Monkey Island. And Grim Fandango. And... "We can't think of a better brand or character to lead LucasArts' charge into a new era of original game development. Ben so perfectly symbolizes our legacy and yet has just the right mix of attitude and edge to appeal to a new generation of game players." Yes, nothing like an edgy attitude-packed sequel to lead the charge into a new era of original game development. Ho hum. Related Feature - LucasArts' E3 line-up touted

    Read the rest of this article
  6. Dark blue icons of video game controllers on a light blue background

    Deus Ex machina

    Sequel to "take gaming to unprecedented level"

    When a publisher tells us that their new game is somehow revolutionary and will "take gaming to [an] unprecedented level", we're normally pretty sceptical. Cynical, even. When the game in question is the sequel to Deus Ex, one of the best games of 2000, and the development team behind it includes veterans of not only the original but also escapees from the legendary but sadly now defunct developer Looking Glass Studios, we sit up and take note. "The goal of a game like Deus Ex 2 is to offer players free-form gameplay experiences where they control their virtual destinies", executive producer Warren Spector pronounced. "We're going to provide the great storyline and rich, varied, player-controlled experience expected of a Deus Ex game, but this time we're pushing the bar even higher in terms of graphics, AI, physics, sound and accessibility. Project Director Harvey Smith and his team want to take immersive simulations as far beyond Deus Ex as Deus Ex was beyond its predecessors. Gamers have a lot to look forward to." To say we're eagerly anticipating this one would be an understatement of epic proportions. Expect Deus Ex 2 : Invisible War to rock our worlds some time next year, with PC, PlayStation 2 and Xbox versions all in the works. Related Feature - Deus Ex 2 screenshots

    Read the rest of this article
  7. Dark blue icons of video game controllers on a light blue background

    The Empire's Counter-Strike

    More games for Xbox owners! Including Counter-Strike, Halo 2, Dead or Alive Extreme Volleyball...

    Not content with its announcements earlier in the day, Microsoft conducted a press conference in Los Angeles just now and announced the full list of games currently on their way to the console. The biggest news is that Valve's Half-Life : Counter-Strike will be available for online play and that Halo 2 is in development, although if you hadn't guessed that then you're a complete loon. Other highlights on the list include Dead or Alive Extreme Volleyball, Tao Feng: Fist of the Lotus, Steel Battalion, online versions of Project Gotham Racing, Amped and Rallisport Challenge and a beat 'em up called Kakuto Chojin. Early footage of games like this morning's Blinx : The Timesweeper and Tecmo's Ninja Gaiden had already sparked interest, but overall the picture of the console's next year is jam-packed with content. Lots of good things to come. The complete list of games on their way to the Xbox can be read over at IGN. Related Feature - Xbox goes Live

    Read the rest of this article
  8. Dark blue icons of video game controllers on a light blue background

    Cube cut in Japan

    18,800 yen. So that's, er, dammit, er, oh! £105 / €165

    Nintendo plans to cut the cost of GameCube to 18,800 yen in Japan as of 3rd June, the company has announced today. The new price point translates to roughly £105 or €165, which seems staggeringly low until you remember how little the Cube actually costs elsewhere. With a lot of big-name titles on the way for Nintendo, sales of the Cube are expected to pick up in Japan, and the new price is part of the company's offensive on its own back yard, if you like. Related Feature - Stateside Cube cut to $149.95

    Read the rest of this article
  9. Dark blue icons of video game controllers on a light blue background

    GTA Vice City confirmed. Again.

    Officially this time, by Take 2 rather than Sony

    Take 2 has confirmed the existence of GTA Vice City, which of course SCEE unwittingly did last month in one infamous and hastily updated press release. Although the firm has confirmed the game's existence with a lengthy press release, we still know very little about it. "It's an entirely new game set in the '80s, the location is Vice City, and the vibe is glamour, power and corruption..." the release says. Related Feature - GTA Vice City confirmed

    Read the rest of this article
  10. Dark blue icons of video game controllers on a light blue background

    TimeSplitters goes online

    Sony showcase PS2 online features with TimeSplitters sequel

    With the big E3 trade show about to kick off in Los Angeles, Eidos today confirmed that the PlayStation 2 version of their first person shooter TimeSplitters 2 will include online support. Sony will apparently be showcasing the game as part of their online push at E3, with the chance to play against opponents who aren't at the event. "We are very pleased that TimeSplitters 2 is one of the selected titles dedicated to showcasing the PlayStation 2 system's online technology at E3", Eidos marketing VP Paul Baldwin declared. "The original TimeSplitters is still recognized as offering the best multiplayer experience on the PlayStation 2, so it comes as no surprise that the sequel will extend that multiplayer brilliance online." Related Feature - TimeSplitters 2 preview

    Read the rest of this article
  11. Dark blue icons of video game controllers on a light blue background

    Review | Die Hard : Nakatomi Plaza

    Review - cinematic action game or cheap cash-in?

    Die Hard started out as a modification for Half-Life, but the team was subsequently hired by Fox to turn the project into a commercial title. The problem is, despite the more advanced LithTech engine in use here, the game still feels and looks like nothing more than a Half-Life mod.

    Read the rest of this article
  12. Dark blue icons of video game controllers on a light blue background

    Juraussie Park

    Build a park, fill it with dinos, try not to let them escape, easy!

    Vivendi Universal Interactive has announced the development of PC / PS2 / Xbox building and management sim Jurassic Park. Now, when we say sim, obviously we mean it in the loosest possible sense, because the goal in said game is to battle your way through 12 missions without letting the animals escape. Obviously should things go wrong the whole spectacle will erupt to impressive effect. The game is in development at Melbourne, Australia based Blue Tongue Software and has been for some time, although the latest press release seems to have dropped the "Project Genesis" subtitle. Whether it will turn out to be any good is difficult to say, with the firm's only other release Starship Troopers: Terran Ascendancy, which is more than two years old now. We are intrigued at the prospect of this PC / console strategy game, which looks most intricate in the screenshots so far released by the publisher. The game promises much. A 3D graphics and animation house has been drafted in specifically to construct the in-game cinematics, and along with Blue Tongue's sound engineer, composer Stephan Schultze will be helping to pen the game's ten original tracks to be performed by the Melbourne Symphony Orchestra. Control of the dinos will be handled via a mixture of chemicals brewed in the dino-vet lab, and the dinosaurs themselves will boast complex AI, which seems to be where most of the development work is going. No bad thing. Related Feature - Jurassic Park Xbox screenshots

    Read the rest of this article
  13. Dark blue icons of video game controllers on a light blue background

    Birdman swoops over Xbox

    Tony Hawk's Pro Skater 4, first concrete details

    Activision has announced details of the latest addition to the extensive Tony Hawk's Pro Skater series. Tony Hawk's Pro Skater 4 as it is unsurprisingly called will consist of very much the same elements that drove its predecessors to widespread success. Apart from the usual complement of colourful characters, an upgraded Skatepark Editor and the usual physics and graphical improvements, the game's mainstay, Career mode, has also seen an update. The new mode skips off the rails and attempts something fairly non-linear, with players completing challenges and fighting for medals in the order they desire. Another aspect of the game is the Go Pro feature, which will allow players to face off against real skaters to unlock the more difficult professional world. Tony Hawk aficionados will doubtless be wetting themselves at the prospect. Activision has coupled this announcement with the release of several screenshots of the game in action on Xbox. Related Feature - Tony Hawk's Pro Skater 4 Xbox screenshots

    Read the rest of this article
  14. Dark blue icons of video game controllers on a light blue background

    Microsoft's first Christmas party

    Raft of new games announced, and news on some older ones

    Microsoft has announced a number of first party games to be released in the tail end of this year, some we knew about, some we did not. At the top of the list of games we did know about (and at the top of our Christmas list) is Bioware's Star Wars Knights of the Old Republic, a character-driven RPG set 4,000 years prior to the Star Wars films. A long, long time ago, in a galaxy far, far away. This is still pencilled in for late 2002, but European gamers will likely have to wait a few more months to get their hands on it. Other previously heard of games in Microsoft's line-up include yank-fodder NFL Fever 2003, the long-awaited Shenmue II (but not the long-awaited Shenmue III), Panzer Dragoon ORTA, Unreal Championship and Peter Molyneux's Project Ego. Further to these, Microsoft is promising a raft of other titles. Brute Force is a squad-based shooter which requires real battle strategy, and can also be played solo with the option of dynamic introduction of supporting troopers controlled by second, third or fourth players. And presumably more online. It sounds good, but you would be somewhat right in saying that this is almost exactly what we were promised with Halo. Elsewhere the company has highlighted Tecmo's Ninja Gaiden (which sounds like a modern day Tenchu), Blinx: The Time Sweeper (a Japanese game about a cat on a mission to fix glitches in the space-time continuum, playing with the flow of time and cooperating with others to mend the time-line), Psychonauts (a game about paranormal superheroes) and Tork (a game about a caveboy trying to save his father). Remember that these are merely the games promised for the festive period. Whether they will all hit their targeted release dates remains to be seen, but it's fair to say that the Xbox has a slew of interesting games on the horizon, and it will be fun to see them in action at E3. Related Feature - The Empire Strikes Back

    Read the rest of this article
  15. Dark blue icons of video game controllers on a light blue background

    Xbox goes Live

    Online service details finally emerge

    Microsoft has finally lifted the lid on its plans for the Xbox's much vaunted broadband adapter, although they're still keeping quiet about pricing. What we do know is that a starter kit will set you back $49.95 in the US, including a year's subscription to the service along with an Xbox Communicator headset and a free copy of Acclaim's online racing game ReVolt. It's not yet known how much this pack will cost in Europe, but contrary to earlier rumours the Xbox Live service will launch in all three major territories - America, Europe and Japan - this autumn, with beta tests beginning during the summer at datacenters in London, Tokyo and Seattle. Naturally the inclusion of the Xbox Communicator in the online starter pack means that voice-over-IP is an important part of Xbox Live, with all games set to support it. Luckily players will be able to mute the system, as well as having access to a voice masking system that can make you sound less like a spotty twelve year old geek and more like the big action hero avatar you're playing as. Other features that Xbox owners can look forward to vary from online statistics and an easy-to-use matchmaking system which can pair you off against suitably inept opponents according to your skill level, to buddy lists and the ability to interrupt your mates in the middle of a game to invite them to join you somewhere else. Which is sure to be a nuisance unless there's some way to disable it. As previously touted, you will also be able to download new data to the Xbox's hard drive, enabling new content to be added to games either as a free add-on or a commercial mission pack. Obviously the most important part of any online gaming service though is the line-up of games on offer. Luckily Microsoft have an impressive selection here, although most of them won't launch until next year. Heading up the list is undoubtedly the highly anticipated first person shooter Unreal Championship from Infogrames, with four Microsoft games - MechAssault, Whacked!, NFL Fever 2003 and Midtown Madness 3 - due online this year as well. Things should really start to pick up next year, with at least 50 Xbox Live games scheduled for release by the end of 2003, including tactical action games Ghost Recon and Raven Shield from Ubi Soft, and Phantasy Star Online and Sega Sports games from Sega. Also on the horizon but with no fixed release date at this stage is an Xbox version of Counter-Strike, as well as "future versions of Xbox original blockbusters like Halo, RalliSport Challenge, Amped and Project Gotham Racing". And then of course there's a little game called Star Wars Galaxies. Microsoft seem to be betting the family fortune on online gaming, with J Allard foreseeing a frankly horrifying future in which "every important game will be online" within the next five years. "Online technology is the next revolution in video games, and it will fundamentally transform gaming into a new form of social entertainment", according to the flamboyant Xbox supremo. "There will be new categories of collaborative and competitive console games that are possible only online. The ability to download new worlds, levels, characters, weapons, vehicles, teams, statistics and missions will change the way developers think about creating games, and will change the way gamers play them." We fear for the future Related Feature - Microsoft's first Christmas party

    Read the rest of this article
  16. Dark blue icons of video game controllers on a light blue background

    SCEA cuts first party prices

    Will Microsoft respond?

    Sony is continuing the struggle against firm competition from Microsoft and Nintendo, by cutting the price of its in-house software for PlayStation 2 from $49 to $39. Although Sony cannot dictate the pricing of third party software, larger publishers of software on the console may follow suit. It's too early to suggest whether or not Sony in Europe or Japan might follow suit, but there have been a number of high profile discount campaigns lately, with many PS2 games going for £29.99 at the larger online retailers. If Sony were to officially move to that price point, it would be a tremendous blow for its competition. Nintendo's games come in at between £34.99 and £44.99, whereas Microsoft's are all either £39.99 or £44.99. Having thrown so much money away on reward packs, hardware costs and Xbox Live development, it will take investment to achieve goals like these. Fortunately for Xbox owners, Microsoft has committed a further $2bn to the Xbox over the next five years, and promises that with Xbox 2 "Sony won't have a head-start this time." Related Feature - SCEA cuts prices

    Read the rest of this article
  17. Dark blue icons of video game controllers on a light blue background

    Attack Of The Consoles

    Star Wars Galaxies coming to PS2 and Xbox

    A long time ago, in a development studio not so far away...

    Read the rest of this article
  18. Dark blue icons of video game controllers on a light blue background

    Disney at the heart of E3

    Kingdom Hearts, TRON 2.0, Treasure Planet...

    Disney Interactive has announced its E3 line-up for 2002. What are you doing? Don't click back! This is actually quite a good outing for the oft-ignored developer-publisher. For a start, Kingdom Hearts, the company's anticipated PlayStation 2 RPG crossover with Japanese developer Squaresoft, will be on display. The action RPG centres around a few typical Square adventurers on a hunt to find their friends with the help of Disney characters. The game runs the risk of not being taken seriously, but it has already shipped 800,000 copies in Japan, so we're eager to see what all the fuss is about. Without having to import it.

    Read the rest of this article
  19. Dark blue icons of video game controllers on a light blue background

    Feature | Game On!

    Article - gamers take over the Barbican art gallery - we investigate

    To celebrate the 40th anniversary of Spacewar, widely viewed as the world's first true videogame, the Barbican Gallery is holding a massive exhibition on the past, present and future of gaming. We headed down to London the day before the show opened to get a sneak peek...

    Read the rest of this article
  20. Dark blue icons of video game controllers on a light blue background

    Codies club Cube

    More toys for Cubists!

    Codemasters is set to launch a barrage of games at GameCube owners this year. Four of the company's key titles, Colin McRae Rally 3, LMA Manager, Club Football and Shoot to Kill will form the initial Cube line-up, with more to come. "Codemasters' ethos is to support the world's most successful gaming formats," Marketing Director Mike Hayes enthuses, "Nintendo has produced an excellent machine in the GameCube and we believe it provides the base for our developers to produce superb editions of these titles. Given Nintendo's continued strength in the global market, GameCube will become one of Codemasters' key publishing platforms." Perhaps the most significant of those titles is Colin McRae Rally 3. Although obviously not platform exclusive, it does provide some solace to fans deprived of the likes of Gran Turismo, Project Gotham and Rallisport Challenge. Colin McRae Rally 3 is expected to provide the most realistic rally experience to date, building on the enormous success of its predecessors. The only difficulty it faces is a presently saturated market, but with the ruling Rallisport Challenge an Xbox exclusive the developer-publisher has the opportunity to redress the balance with this multi-platform release. LMA Manager on the Cube is not considered a direct competitor to the market-leading Championship Manager series, which now appears on PC and Xbox, but it does offer a fairly impressive array of features and provides an easier introduction to the genre than its stat-heavy companion. Meanwhile, not much is known of Club Football apart from its marketing campaign. Individual club-branded copies of the game will be released as previously reported, but the game is going to have to do a lot more than package itself creatively to break into the tough football genre, even on the relatively underpopulated GameCube.

    Read the rest of this article
  21. Dark blue icons of video game controllers on a light blue background

    Sega's quarterly report full of surprises

    Virtua Fighter, Sega Rally, House of the Dead, Sonic and more

    Last Friday Sega delivered its quarterly report to stockholders, also broadcast live over the Internet, and the report includes a number of points relevant to gamers as well as those hoping to profit by them. For a start, the company focused on the widespread success of Virtua Fighter 4, AM2's beat 'em up of supreme technical artistry. It has apparently sold 1.5 million units. Somehow, the company has also managed to flog one million copies of Sonic Adventure 2: Battle on the Nintendo GameCube. But it's a port, I hear you cry! Equally impressive is 700,000 units sold of Super Monkey Ball. Back to VF and Virtua Fighter 4: Evolution is headed to the arcades with some form of networking capability, but console talk is all hearsay at this point. Furthermore on the arcade front, Sega is shamelessly bringing out a global arcade version of "Who Wants to be a Millionaire?" but can perhaps be forgiven thanks to its work on Triforce and Chiro arcade boards to try and smooth the transition between arcade and console. Games on both boards will translate to the Cube without too much trouble, they say, and Chiro games can go to the Xbox, too. Perhaps surprising is the company's announcement that it does not plan to release as many games this quarter, although for this writer, with no real festive season and plenty of lovely weather (touchwood) to distract from the TV this is understandable. On a generic note, the Sega Sports franchise is being angled as a direct competitor to EA Sports' line-up of software, which has weakened in recent seasons. The now-ESPN-branded Sega Sports line will match EA's release dates title for title in an attempt to prove who does it best. As much as we like Sega, we can see them losing this one, particularly since their most entertaining 'sporting' prospects, Beach Spikers and Soccer Slam, are not included in the Sega Sports line. Nevertheless, Sega does hope to make up for its shortcomings in some areas, and has announced plans to make a new simulation-based football game to compete with the likes of Konami. That too is an uphill struggle though, and one hopes AM2 won't be involved. Their dismal Virtua Striker series has proved the bane of many a football fan. Sega also plans to create a successor to the games in the Sega Rally series, but with the rally gaming market saturated at the moment (with good games to boot), this also seems like a daft ploy. Completing the slew of announcements, Sega will develop a new Sonic game (unsurprisingly), a new Shining Force game and a few other titbits, including an "overseas" release of a Sakura Taisen sequel, a House of the Dead survival-horror game [Sega, kings of innovation - Ed] and games based on the works of Japanese comic artist Osamu Tezuka. At the moment we do not know much about these games. Even whether the new Sonic will be another Adventure title is presently unknown. After the success of the Cube version though, it probably will be, but with any luck we won't have to face as much of Tails and Knuckles. It's a lot to take in, but then Sega has a lot to do this quarter. It bears mentioning that the company is also expecting two games delivered by the Capital Entertainment Group (Seamus Blackley's new venture) by the end of the year, with a huge E3 line-up already announced. As a fan of the company's work, I hope some of the decisions here will translate into decent products, but there is a strong "Dreamcast" vibe emanating from the projections here. Related Feature - Sega's E3 line-up

    Read the rest of this article
  22. Dark blue icons of video game controllers on a light blue background

    Rage signs Diablo deal

    Lamborghini Diablo, that is - oh yeah

    Rage has signed a three year licensing deal with Italian car designer Automobili Lamborghini to develop and publish console games featuring their cars. Debuting on the Xbox and PlayStation 2 next spring, with a GameCube version following several months later, the first Lamborghini game to emerge from the deal will feature a mixture of old and new sports cars, from the brand new record-breaking Murciélago to classics like the Diablo. Players will get the chance to race these dream cars in exotic locations all around the world, gambling money and cars to build up a spectacular collection of Lamborghinis. And as well as the usual variety of single player modes and leagues, the Xbox version of Lamborghini will also feature support for the Xbox Live broadband system, giving players the chance to take their car collection online and race against other drivers. If the game plays as good as it looks, Rage could be on to a winner. Related Feature - Lamborghini Xbox screenshots

    Read the rest of this article
  23. Dark blue icons of video game controllers on a light blue background

    Stateside Cube cut to $149.95

    And now this just in, Commodore to reduce price of C64!

    Oh why not just give them all away, eh? You're losing money hand over foot anyway, so why not just hand them out on street corners? And make the software free, too. Go on. Handbags at the ready, fellas, it's another price cut. That's got to be, what, (counts) eight of the blighters if you add them up cross-territory in the last few months! This time it's Nintendo who will take an axe to their retail price. The Cube will cost a piddly $149.95 from Tuesday, 21st May 2002 (tomorrow) across North America. Just in time for E3. Those of you who were at E3 last year (and I have met people who got so bleary-eyed and incapacitated that you could fool them into thinking they didn't go), will remember the E3 launch debate and the seesaw between rival press conferences. First of all Microsoft came out with a launch date, but only a few hours later Nintendo went one better. Then, not content with that, Microsoft responded in kind and beat Cube to the market by three days. I think it's safe to say that at $199 the Xbox shall stay, and the PS2 likewise, but many followers of the American market predict that the price war may be Microsoft, the richer of the three companies' trump card. If costs can be reduced by a reasonable amount, Xbox could be repositioned again. Overall it's far more likely that Nintendo's simple message, our console costs less than yours, will be thrown back in their faces further down the line, than it is that Microsoft will just sit and take it. Realistically though, the price debate is fairly unimportant at the moment. E3 this year will be a showcase of software to drive sales of either platform, because a console is nothing without games. Related Feature - The Empire Strikes Back

    Read the rest of this article
  24. Dark blue icons of video game controllers on a light blue background

    IL-2 takes to the skies again

    Flight sim add-on due to land this autumn

    IL-2 Sturmovik, modestly described by its developers' parent company as the biggest thing to come out of Russia since Tetris, has spawned an add-on pack. Dubbed The Forgotten Battles, it will add new campaigns, planes, missions, buildings and terrain to the award winning World War II Soviet flight sim. Highlights include new maps representing the Hungarian and Finnish fronts, with one campaign, five multiplayer and ten single player missions for each. Also on the shopping list are several more planes to fly, including the British Hurricane and new variants of the Bf-109 and Stuka, and more AI planes to shoot down, such as the Bristol Blenheim, Fiat G-50 and IL-4. "Since release, we have received many requests from fans for an official expansion pack", according to executive producer Carl Norman. "Thus, Oleg Maddox and his team at 1C are responding with another top quality product in the add-on pack." The pack should be flying off shelves some time this autumn.

    Read the rest of this article
  25. Dark blue icons of video game controllers on a light blue background

    Ferraro Claws Xbox

    Includes USB mouse support for console

    Although we got along very well with Halo using the standard Xbox joypad, most hardcore first person shooter fans will tell you that there's no real substitute for a mouse and keyboard. Enter the Claw from Australia's Ferraro Design. As well as providing a similar moulded plastic grip to the PC version of the Claw, with an array of buttons lurking under each finger to replace those of the joypad, the forthcoming Xbox version also includes a standard USB connector to allow you to attach a rodent to your console. "Many PC gamers have expressed a desire to play Halo with a mouse plus keyboard style set-up", according to Jason Ferraro. "Our Claw and mouse solution provides an intuitive controller set-up for those less familiar with the standard dual analogue console game pad." While we weren't the world's biggest fans of the original PC Claw, a new improved version has been released since we first reviewed it, and if nothing else the Xbox version will no doubt come in handy for those of you who just can't live without your mouse. Expect more details after E3. Related Feature - Claw review

    Read the rest of this article
  26. Dark blue icons of video game controllers on a light blue background

    Review | Metal Slug X

    Review - SNK's 2D shooter series hits the PlayStation with a bang

    2D shoot 'em ups. Doncha just love 'em? No? Then I suggest you go back to the front page and pick something else to read, because Metal Slug X is a game for people who love 2D shooters, games which defy convention and contemporary design techniques in favour of pure gameplay. And explosions. Tons of them. MSX is the PlayStation port of one of the most excessively difficult but downright enjoyable 2D shooters SNK ever developed. Admittedly it isn't as good as the Neo Geo originals, but then how does one improve upon perfection?

    Read the rest of this article
  27. Dark blue icons of video game controllers on a light blue background

    Review | Burnout

    Review - in the absence of top-draw racing titles, Cube owners get to make do with this

    It's safe to say that Criterion had their thumb jammed firmly into the arcade pie when they were developing Burnout, and it's obvious from the outset that it wouldn't look out of place amongst the tramps, truant school kids and dilapidated Virtua Cop and Sega Rally machines at your local shopping centre. However, instead of crammed into a cabinet, this finely crafted piece of racing mayhem has been buffed and polished from its original PS2 incarnation and slid neatly into the GameCube's launch line-up. But is Burnout worth picking up for your favourite new toy? Almost certainly.

    Read the rest of this article
  28. Dark blue icons of video game controllers on a light blue background

    Tony Homer's Pro Skater?

    Simpsons invade another genre

    Fresh from their success in ripping off Crazy Taxi for Simpsons Road Rage, EA have announced Simpsons Skateboarding. As the title suggests, this time they're getting into Tony Hawk territory, with popular characters ranging from Bart and Otto to Krusty The Clown, Professor Frink and even the normally sofa-bound Homer getting in on the act. Each character has its own unique special moves, tricks, personality and dialogue, which will hopefully be less repetitive than that found in Road Rage. As you would expect there's also a selection of classic Simpsons settings for your chosen miscreant to skateboard around, from the Kwik-E-Mart and Springfield Elementary to the power plant and the Springfield Gorge, with success in the game's five modes unlocking additional levels, characters and boards. This latest imagination-free monument to the power of the license will be available on PS2 this summer. Related Feature - Simpsons Skateboarding screenshots

    Read the rest of this article
  29. Dark blue icons of video game controllers on a light blue background

    Malice is just a girl

    No Doubt to star in PS2 / Xbox game

    In one of the more bizarre celebrity tie-ins we've come across recently, Vivendi Universal have announced that No Doubt will be starring in Argonaut's action-adventure game Malice. The Californian ska band, who hit the big time a few years ago with hits like Just A Girl and Don't Speak, are not only providing three new songs for the game, but will also have starring roles as in-game characters. Lead singer Gwen Stefani will be supplying the voice of the teenage girl with the big hammer, while the rest of the band dub young Malice's friends. "This collaboration between Vivendi Universal's Games and Music divisions is a prime example of the unique, synergistic opportunities available within the Vivendi Universal family of companies", VU Games president Luc Vanhal babbled. That's presumably marketing speak for "No Doubt's career has been flagging a little recently, so we thought we would bring them to the attention of a whole new audience by having them provide the soundtrack for one of our biggest games". Of course, this isn't the first time that this has happened. David Bowie and his wife appeared in the bizarre French adventure game Nomad Soul a couple of years back, with several songs from his album Hours debuting on the game's soundtrack. It didn't really help the game's fortunes, but finding the man himself playing a gig in one of the city's bars was certainly an .. er .. interesting experience, mostly thanks to the ludicrous character animation that made David look like a puppet being controlled by a drunk. With Malice due out on Xbox and PlayStation 2 this autumn, we should know soon whether this is a silly marketing stunt or an inspired holistic exploitation of synergistic potentialities, bringing about a landmark event in the history of videogames. Or something. Related Feature - Malice heading for PlayStation 2

    Read the rest of this article
  30. Dark blue icons of video game controllers on a light blue background

    Infogrames Hunts Fugitives

    First person shooter heading to PlayStation 2

    Infogrames have announced another first person shooter of dubious political correctness, this time for the PlayStation 2. Fugitive Hunter puts you in the boots of Jake Seaver, a former Navy SEAL turned bounty hunter who works for the Criminal Interdiction & Fugitive Recovery agency, tracking down some of the world's most wanted criminals. Unfortunately, as the game begins your employers' headquarters in Miami are blown up, leaving you on a road to revenge that leads you through a variety of exotic locations around the world, "unravelling a web of terror that leads to the Middle East". Now I wonder where they got that idea. In a novel twist though, whatever Dubya might have to say on the matter this isn't the wild west, and you are encouraged to bring in your targets alive. As a result tasers and dart guns supplement the more usual arsenal of shotguns and surface-to-air missile launchers, and players can force targets into submission rather than killing them outright. Success brings cash rewards and experience, allowing Jake to improve his skills and buy new weapons, including a grenade launcher and the bizarrely named HIPPO gun, which has nothing to do with the semi-aquatic mammal of the same name but instead sprays a variety of high pressure liquids at your enemies. It can also fire miniature fuel-air bombs, which are apparently "ideal for cave-cleaning". Just the thing for a holiday in Tora Bora. Ahem. Fugitive Hunter will be available on PlayStation 2 in January 2003.

    Read the rest of this article