Latest Articles (Page 895)
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They Are Billions lowers campaign difficulty following "intense" launch week
"We made a mistake."
A new patch coming to survival real-time strategy game (RTS), They Are Billions, will lower the difficulty and remove some time limits following fan feedback of its newly launched campaign mode.
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NBA 2K19 fans are unhappy at an increase in the number of in-game unskippable ads
"There should be 0 ads in a game that costs $60."
Unhappy NBA 2K19 players are complaining that unskippable ads have popped up via loading screens on the basketball sim across most platforms.
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Feature | After half my life, Ace Attorney's re-release brought me full circle
“Edgeworth red.”
Many, many people have stories about how video games have impacted them. It's rarer for a series to be a continuous, changing influence on half of your life. And yet somehow Ace Attorney, a comedy game about lawyers, became bizarrely foundational to my teenage years - and then jarringly alien in my 20s. So when the original trilogy was remastered earlier this year, it felt like so much more than the chance to revisit a classic. It seemed an invitation to reflect on an influence lasting more than a decade, kicked off by a video game, that ended up nowhere near where I expected it to.
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Here's our first look at rain in Gran Turismo Sport
Skid you not.
20 months after Gran Turismo Sport came out, rain is finally coming - and now we have footage of it in action.
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Gears of War 5 has ditched loot boxes and the season pass, developer The Coalition has announced.
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The auto chess wars have begun
Whose move is it next?
The auto chess wars have begun.
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Bond 25 director insists he isn't holding up production to play Red Dead Redemption 2
"As for my PS4 relationship..."
The director of Bond 25 has insisted he didn't hold up production to play Red Dead Redemption 2.
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GTA Online's casino finally opens its doors later this summer, Rockstar has announced.
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A fan-made Mario Royale game was swiftly turned into Infringio Royale after its creator received an apparent cease and desist from Nintendo.
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GAME agrees £52m takeover by Mike Ashley's Sports Direct
It doesn't sound like it had much choice.
GAME has agreed to a £51.9m takeover by Mike Ashley's Sports Direct.
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Feature | How games can lend us their sense of movement
Fast and slow.
Ramadan can be tough sometimes. No, I'm not talking about the praying, the fasting or the interrupted sleep. I'm talking about making the time to play games, and I know I speak for all of us when I mention a growing collection of games we haven't even thought of loading up for the first time.
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Interview | "I like McCree's Hot Potato": an Overwatch Workshop conversation with Blizzard
It's High Moon.
"I like McCree's Hot Potato."
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Feature | Minecraft Earth lets you burn down your creations with your friends inside
AR we sure it can compete with Pokémon Go?
Two years ago I remember standing outside the back of the Los Angeles Convention Centre, trying out a new feature called "raiding" in Pokémon Go. It was about 30C, the 4G was wonky and the feature was still in beta. I thought, huh, this will never catch on. Now, I raid most days.
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But at what cost?
Treyarch has revealed plans to add a guaranteed way of getting a Call of Duty: Black Ops 4 weapon you don't already have to the game.
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Feature | Cadence of Hyrule is the game that's made me finally understand Zelda
Putting the clockwork back to work.
Cadence of Hyrule should not feel like Zelda. Sure, there's Link - and there's Zelda! - and there's a top-down landscape of villages, beaches and mountains. There's a wood you can get lost in and there's a boomerang you can find. But this is an offshoot of another very different RPG series: Crypt of the Necrodancer. Crypt is a rhythm-action game and a roguelite, I gather. And so in its own way is Cadence. Link moves through the world bouncing to a beat, and he must use the beat to tackle enemies who all, essentially, come with their own weaponised dances. I understand that if I dig through the menus I can procedurally scramble the map, and I can even turn on permadeath. Not very Zelda-y really.
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Essential | Crash Team Racing: Nitro-Fueled review - a generous remaster of a cult classic
Authentic banger.
Crash Team Racing - the original one - is my life-or-death game: the one I'd pick if some cartoon, alien villain came down to Earth and told me I had one chance to beat them in a video game to save the world, and one where I reckon I'd actually have a decent shot at pulling it off, too. I have played it quite a lot, basically - so much that I apparently can't even describe it without referencing it's race-to-save-the-world Adventure Mode - and it's probably the only game I'd say I'm actually, genuinely good at. I'm equal parts relieved and delighted, then, to say that with Crash Team Racing: Nitro-Fueled Activision and Beenox have absolutely nailed it. This is a lavish, fantastically polished remaster.
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Digital Foundry | Link's Awakening on Switch: can a Game Boy title hold up 26 years later?
Our first look at a fascinating remake.
Can a Switch remake of a 1993 Game Boy actually work? Based on the E3 showfloor demo I experienced, the answer is an emphatic 'yes' - and it's partly down to just how good the original design was. A combination of smart overworld design, challenging dungeons and Game Boy-pushing visuals ensured that the original was a genuine classic. While still very much an 8-bit experience, this portable outing managed to deliver a Zelda game that stands toe to toe with its bigger brother on Super NES - and the new Switch version looks quite beautiful.
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The blood pack for Total War: Three Kingdoms comes out 27th June.
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On Call of Duty: Modern Warfare's announcement day, I was excited. Not just for the usual reasons, but because this instalment promised to tackle some seriously mature topics. Articles were published describing a terrorist attack in London, civilian collateral damage, situations ripped "straight from the headlines" and a particularly challenging child soldier level.
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My Friend Pedro is a side-scrolling action game in which you kick skateboards at gangster's heads under the guidance of a talking banana. Would you like a longer introduction, or shall we crack on?
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This week, Mortal Kombat 11 received its first DLC character, the brilliant villain Shang Tsung. I've spent some time getting to grips with his unique moveset, working out cool combos and stealing souls all over the shop.
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Review | Assetto Corsa Competizione review - an authentic racer that doesn't feel ready to leave early access
Exhausted.
Consistency is everything. Nailing one hot lap is fine - the real trick is stringing together a succession of scorchers all within a split second of one another. That's the essence of endurance driving, really, and it's something that's baked into Assetto Corsa Competizione, a racing-focussed spin-off from Kunos Simulazioni's sensational driving sim Assetto Corsa. It's an officially-licensed take on the Blancpain GT series, which itself feels quietly remarkable; racing games rarely look beyond top-flight series such as F1, but when they do - as in TOCA or GTR 2 - the results can be incredible.
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Alpha Protocol pulled from Steam due to expiry of music rights
UPDATE: Sega says it still owns the IP.
UPDATE 20th June 2019: Sega has been in touch to say it still owns the Alpha Protocol IP, and to clarify the game was pulled from Steam due to the expiry of music rights.
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Digital Foundry | Final Fantasy 7 Remake: yesterday's game looks stunning with today's tech
How 22 years and three console generations improve a genuine PS1 classic.
The biggest surprise about this E3's showing of the Final Fantasy 7 Remake? That it's matured into a gorgeous - and very much playable - game. Square Enix's new trailer made a real mark this year in showing how modern rendering methods transform a PlayStation classic into something palatable for the modern day. Gameplay systems are laid bare, and there's a much better idea of how the scale of Midgar is being expanded upon. From a technical perspective, it finally looks set to deliver as one of the company's most ambitious projects.
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Feature | Hands-on with Journey to the Savage Planet, and what became of Ubisoft's cancelled Pioneer
"They're so different now you couldn't even see it."
Amidst the chaos of the E3 show floor, dipping into the quiet, colourful world of Journey to the Savage Planet feels like a breath of fresh alien air. Savage Planet has the colour palette and creatures of a particularly designed No Man's Sky planet, the exploration of a classic 3D adventure game, and the campy humour of a Russell T Davies-era Doctor Who episode. And that's all very much my space jam.
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Digital Foundry | A Plague Tale: Innocence - a fascinating game powered by stunning tech
A bespoke engine from a smaller developer delivers triple-A level visuals.
Asobo Studio deserves kudos for the scale of the achievement delivered in the recently released A Plague Tale: Innocence. Where many smaller studios tap into established engines like Unreal Engine 4 or Unity for their technological needs, this outfit did things the old-fashioned way, developing its own proprietary engine technology. The end result is an absolutely beautiful game and one that scales remarkably well as we climb the console ladder and beyond to the heights of PC's most powerful graphics hardware.
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Interview | An interview with Cyberpunk creator Mike Pondsmith
"You babysit the baby for a while."
R. Talsorian Games is having a pretty big year. The studio is riding high on the release of The Witcher RPG last year, with expansion Lords and Land in the works. Cyberpunk Red, the latest edition of the Cyberpunk tabletop RPG is releasing in August, 15 years after Cyberpunk V3.0. And, of course, Cyberpunk 2077 played a starring role in this year's E3.
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Goodbye to Johnny, and congratulations to Aoife!
Fare thee well.
Hey everyone! I've got a bit of Eurogamer news to share. It's sad at first but ultimately super cool and very exciting.
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Interview | Why Harry Potter: Wizards Unite doesn't place you in House teams
Get schooled.
On yet another swelteringly hot LA afternoon, I found myself wandering around a grey town with snowy rooftops and a pint of dubiously fizzy beer in hand. Why? It was the launch event for Niantic's Pokémon Go follow-up, Harry Potter: Wizards Unite, which following a beta in Australia and New Zealand, has finally been given a US and UK release date. That's happening pretty soon, in fact - this Friday, 21st June.
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"It was necessary."
Square Enix has an ethics department, a new interview has revealed - and it advised the Final Fantasy 7 remake team on development.
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