Muscle March
Shallow. Stupid. Short. 7/10.
You start out at the back of the pack, which means you have the maximum time to observe the pose you must adopt before hitting the wall. As levels progress, your team-mates get knocked out and the protein powder thief gets faster, until it's just you and them striking poses at a furious pace.
Despite the simple principle and basic control system, the game does get tricky in later levels. It feels as though the Wii can't keep up with your movements, so you have no hope of keeping up with your enemy. It could just be that you're rubbish, of course. But the end result is a sense of frustration, one that even the comedy way the body-builders' buttocks jiggle can't erase. This, combined with the fact there are only three stages, means that when it comes to long-term value, the single-player mode offers bugger all.
The multiplayer mode, Endless Rush, is turn-based. The principle is just the same except levels don't end with you furiously shaking the remote and nunchuck to perform a "takedown" on your enemy - you just keep striking poses until you've lost all your lives.
Unlike in single-player, there are no stages to choose from. Instead you race along a rainbow which spirals upwards around a beanstalk. There are nice clouds and the odd helicopter but the track has nothing like the detail or wacky humour of the solo levels, where you get to crash through buildings, race along subway trains and leap over rooftops, passing pirouetting ballerinas, poorly animated lions and so on along the way.
So, chances are you'll abandon Endless Rush and stick to single-player mode - taking it in turns with the other players to try and beat those tricky later levels. And chances are you'll have fun, at least for half an hour, and providing you're a bit drunk. In fact, Muscle March is perhaps the ultimate post-pub game. There's no button pressing so it's truly accessible for all ages and abilities. It's a lot simpler, sillier and easier to pick up and play than, say, Street Fighter or Mario Kart.
True, Muscle March is not as rewarding or satisfying as those games, and has nothing like the same long-term appeal. But if it's basic, Wii-based party play you're after, it's a lot funnier and more enjoyable than all those Wacky Super Sporty Party Family Time mini-game compliations.
Plus, it's a lot cheaper. That press release says Muscle March costs 800 Wii Points, equivalent to £5.60. Somewhere between that being written and the game appearing on the Shop Channel, someone has decided £5.60 is too much, which it is. In fact the game costs 500 Points - equivalent to £3.50. At that price, is it worth a punt?
It comes down to this: Muscle March is shallow, stupid, short, repetitive and crude. It's also the best WiiWare game I've ever played. It allows you to experience being a large Ghanaian bodybuilder with a yellow posing pouch and a duck on his head, chasing a Russian punk, a blue spaceman and a polar bear in Speedos through a series of office buildings. You already know whether you'd pay £3.50 for that.