Kojima castrates MGS3
By removing possibly the most useful tool in the series.
According to IGN, Hideo Kojima has totally killed off one of the staples of the Metal Gear Solid armoury - the radar, for MGS3: Snake Eater. The basic reasoning behind it is the idea that the removal of the said piece of kit will create a lot more tension in the field, and so we assume this will force the player to rely on line of sight and their spatial awareness. Going some way to help the player's outsmart the enemy will be the camouflage meter, which sounds a lot like Splinter Cell's or Thief's stealth meters. Ho hum!