"They are using the Doom III technology," Take-Two's Rich Roedel told investors. "We are not using the Doom III engine for Duke Nukem Forever," said George Broussard, before having a pop at the press.
With a complete breakdown of the number of levels and divisions per country, and a breakdown of the numbers of first-teams, reserves, youth teams and international squads you'll be able to command. It's lots.
We go hands-on with Ubisoft Montreal's triumphant sequel to the best console game of 2003. But is it too combat-focused, or have we just not seen enough yet?
(Updated throughout the day.) Tribes Vengeance beta open to all, DJs to publish Freedom Force Vs. The Third Reich in (most of) Europe, announces Pro Rugby Manager 2005, GTA San Andreas soundtrack sort-of announced, SOCOM II updated.
Irrational Games' fourth title in the SWAT series is in the final stretch of development, and reports coming out of the Aussie developer suggest that it's going well.
Valve Software is preparing to submit release candidates of Half-Life 2 to publisher Vivendi-Universal Games next week, although there's speculation that the game could now ship in November.