It's one of the toughest jobs ever undertaken by a game developer - but we've seen the first inklings that The Godfather may present gamers and film fans alike with an offer they can't refuse.
Creative director Philip Campbell and senior producer Hunter Smith talk about why The Godfather is such a classic movie - and how they hope to capture the essence of the film in their upcoming game.
Ubisoft plans a community day to showcase the game. You can sign up for a random drawing, and we'll pick three of our own readers to head along from amongst people who comment on this thread.
It's definitely slipped though. The publisher's also now gunning for 12 major releases a year - a figure that may include other products as well as games.
A third SOCOM title may be on its way to the PS2, just as a PSP version may be in development, but you're not going to get confirmation out of 'em any time soon.