Reader Reviews
Rock 'n' Roll Racing, the Game Boy Player, Star Wars: KOTOR, James Bond 007: EON and something called Samorost all caught your eye this week.
Samorost (PC)
by Disc
We all played it but to me it was the most original and excellent game last year. You start out by just looking at this weird planet straight out of some Slovakian children show with a short moody loop going on in the background.
You start to explore, not really knowing what to expect but something terrible is about to happen and you are the only one who can save this little guys home. Simple you think. Easy. But its how you do it. This is no twitchy reaction game or something that uses all these freaky button combos to make the guy double jump in the air while shooting the rocket launcher. All you do is click on stuff in the animated picture and see what happens. You are exploring an alien landscape or mind.
It tasted/smelled and looked like something you dream when you've been drinking and at the same time been a very sick boy. The music were disturbingly perfect and even though they were mostly just samplings they were fitted together perfectly. Sure its short, but that makes it the perfect lunch game for a boring Monday. If all games were this disturbingly perfect I wouldn't ever go outside, just as long as I could get a constant stream of them into my mind.
Samorost has gotten a new home since last time and but here it is; enjoy it again. It's still the grooviest thing out there even though there are zillions of penguins to kill.
Who ever said that a game had to feature 300 different attacks with 50 different combos or 30 different characters with 5000 animations each and a universe to explore and I don't have to kill everything on the screen in a roaring rampage of revenge. A game is based around exploration, by taking that youthful child out and doing stuff that's odd. Why am I clicking on the larvae in the tree, yes to make the bird eat them so I can...