Road Rash-inspired Road Redemption cruises to Kickstarter
Made by devs from Sega, Sony, Bioware, EA, Lucasarts and more.
While Road Rash creator Dan Geisler is left wanting to resurrect his MIA motorcycle combat series after EA holds the rights, a group of experienced devs at DarkSeas Games have been hard at work on the Road Rash-inspired Road Redemption, which just launched a Kickstarter.
Though Geisler isn't involved in the project, DarkSeas is comprised of staff from Sega, Sony, Bioware, Gameloft, Tequila Works, Disney Interactive, 2K Sports, EA, and Lucasarts, so these aren't just a bunch of amateur yahoos.
Road Redemption will feature a GTA-esque story about being released from prison and trying to rise the ranks of your biker gang, but it's mostly just an excuse to cruise around slaughtering people with baseball bats and sledge hammers at 120 miles per hour.
The combat system will be based on counters and parries. "A stronger weapon is always an advantage, but even a weaker combatant can get the upper hand by forcing his opponent off the road, or into oncoming traffic," explained DarkSeas on its Kickstarter page. The developer noted that Road Redemption will be a rather difficult game and there won't be any auto-aim. "Make no mistake, Road Redemption is geared toward experienced gamers," it stated.
Missions sound rather varied ranging from deadly races, to assassination attempts, to chases over the roofs of skyscrapers. There will also be free-for-all and team-based multiplayer modes where rival gangs face off against one another.
Backers who pledge $15 will receive a DRM-free version of Road Redemption upon its estimated July 2014 release. $20 backers will get early access to the open beta sometime before that, and $30 pledges will guarantee access to the even earlier closed beta.
So far Road Redemption's Kickstarter has made $5,023 towards its $160,000 goal, but it only just launched today and has 29 days to go before its 12th May deadline.
Road Redemption is due in July 2014 for PC, Mac and Linux. DarkSeas said it would like to integrate Oculus Rift support as well as bring the game to consoles, but nothing is certain on that front yet and these will be set later as stretch goals.