Sensible World of Soccer 96/97
First hands-on and a chat with Jon Hare.
Having finally played this excellent remake, we collared the game's original designer Jon Hare and threw over some questions from the forum. Over to you, Jon...
It is like the Amiga 96/97 version of SWOS. If you play against someone online then it is like the Amiga 96/97 version of SWOS with two joysticks plugged in. So, no to everything except management.
Erm, later this year...
You can make all the teams you want, just like the good old days.
I jolly well hope so. Kebab Shop and Essex Girls do it for me every time.
Of course, just like they will be next season...look out Scunthorpe!
Not officially no, I don't think so.
Oh yes I hope so...there are already many around the world on other formats.
Evo.
Only one-on-one...don't be greedy now.
Cannon Fodder would be great; Sensible Golf I have always had my reservations about.
Erm...No!
Sorry, I don't think so.
It has mapped really well. It's not so different from old console and '96 versions - now a DS would be harder!
If you screw your eyes up and paint your telly.
Good games will always sell, hardware is just hardware.
No not at all; this is a straight port, probably what we should have done in the first place.
Yes, there is no point in reinventing the wheel.
Sorry no...I mean yes...I mean no.
Like The Who headlining Glastonbury? Extremely unlikely at the moment - who wants to buy new IP?
What do you want a proper version for when you already have the rip-off one? Good idea though, and it does translate well.
Like I said before it is a direct port of the Amiga version so yes, this is the best ever version of SWOS or Sensible Soccer brought to life again by XBLA.
I have had very little input; this is a faithful port by my friends at Kuju Sheffield and the graphics have been done by my other friend, ex-Sensible artist Stoo Cambridge.
Sensible World of Soccer 96/97 (SWOS) is coming to Xbox Live Arcade and PC via Codemasters later this year. The cost remains unconfirmed.