Digital Foundry (Page 155)
Blog
Digital Foundry | Just Cause 2 performance showdown
The demo put through its considerable paces on PS3 and Xbox 360.
Feature
Digital Foundry | Digital Foundry vs. Console Lag: Round Two
PlayStation 3 and Arc camera put to the test.
Interview
Digital Foundry | Tech Interview: Metro 2033
Oles Shishkovstov on engine development, platform strengths and 4A's design philosophy.
Feature
Digital Foundry | Metrospective: 4A Games vs. Digital Foundry
Metro 2033's technical mastermind explains the game's post-S.T.A.L.K.E.R. technology.
Feature
Digital Foundry | Tech Analysis: Final Fantasy XIII
How the game changed from demo to PS3 retail, and what we can infer for Xbox 360.
Blog
Digital Foundry | Visceral: Why 60FPS is "a must" for Dante's Inferno
"Visuals benefit from higher frame-rate."
Feature
Digital Foundry | Tech Analysis: Apple iPad
Digital Foundry explores a new front in the handheld gaming war.
Interview
Digital Foundry | Tech Interview: PlayStation 3D
Evolution Studios on how Sony is building a 3D future for gaming.
Feature
Digital Foundry | Super Stardust 3D: 720p120 confirmed
Digital Foundry and Housemarque on 3D.
Feature
Digital Foundry | Digital Foundry vs. 3D Gaming
The techniques and challenges of stereo 3D, and the significance of PS3's firmware upgrade.