Digital Foundry (Page 158)
Feature
Digital Foundry | Media Manipulation: the "Bullshot" phenomenon
How game-makers are embellishing promo screens and vids, and why it has to stop.
Blog
Digital Foundry | Carmack talks next gen consoles... and beyond
What id software anticipates from the new hardware and how the next gen may be the last as we know it.
Blog
Digital Foundry | Batman: Arkham Asylum - PS3/Xbox 360 Demo Showdown
It's what you display that defines you.
Blog
Digital Foundry | Frame Rate Analysis 101: New tools, more data
Review
Digital Foundry | Xbox 360 summer dashboard update
All the hidden bonuses in the new upgrade revealed.
Interview
Digital Foundry | Tech Interview: WipEout HD/Fury
Studio Liverpool on re-igniting the 1080p dream.
Blog
Digital Foundry | The Conduit: A true technical leap for Wii?
Can High Voltage's engine compete with PS3/360?
Feature
Digital Foundry | Tech Comparison: Bionic Commando
The PC version ripped apart in both senses.
Feature
Digital Foundry | Standard Def: The Forgotten Generation
Have developers and platform holders neglected most of their userbase?
Blog
Digital Foundry | Benchmark Resi 5 on your PC now
Feature
Digital Foundry | Real-time HD video encoding on PS3?
Digital Foundry puts Cell to a serious test.
Feature
Digital Foundry | Digital Foundry: iPhone vs. Developers
Firemint, Adept and others discuss the technical and commercial realities of the iPhone line.
Blog
Digital Foundry | Is DirectX throttling Xbox 360 performance?
Devs reveal info about writing to the metal.
Blog
Digital Foundry | Tales of Vesperia: PS3/360 demo showdown
Feature
Digital Foundry | Assassin's Creed: Evolution of an engine
Digital Foundry analyses Ubi's tech.
Blog
Digital Foundry | Updated! Crysis 1080p60 Grail Quest
Blog
Digital Foundry | XNA: The Power and the Potential
Feature
Digital Foundry | Tech Comparison: Street Fighter IV PC
Another new challenger. With comparison videos.
Blog
Digital Foundry | Rumour: PSP2 Features Quad Core Graphics Chip
Digital Foundry investigates the tech.
Blog