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Until Dawn remake studio Ballistic Moon lays off staff ahead of the game's release in October

UPDATE: Studio now acknowledges.

A screenshot from Sony's Until Dawn remaster for PS5 and PC showing Hayden Panettiere.
Image credit: PlayStation Studios
UPDATE 3/9/24: Ballistic Moon has now acknowledged the redundancies previously reported by staff earlier this week.

"As the games industry continues to face complex challenges, we at Ballistic Moon are confronted with some difficult realities," reads a statement posted to LinkedIn. "It is with deep regret and a heavy heart that we must make the tough decision to significantly scale down our team to secure the future of our studio. This comes after our development of Until Dawn for PS5 and PC.

"We want to express our sincere gratitude to every team member for their hard work, dedication, and unwavering commitment to Ballistic Moon. Saying goodbye to such a talented and passionate group of people is incredibly difficult, and we are profoundly sorry for the impact this restructuring will have on our employees and their families.

"As we navigate this transition, Ballistic Moon remains focused on supporting the launch of Until Dawn and is committed to exploring new opportunities and collaborations for the future."

This week has already seen further layoffs reported, including at Suicide Squad: Kill the Justice League studio Rocksteady. It is yet to formally acknowledge the redundancies, despite staff sharing on social media that they are now out of a job.

ORIGINAL STORY 1/9/24: Until Dawn remake developer Ballistic Moon has laid off an unspecified number of employees ahead of the game's release on 4th October.

Whilst the British studio has not formally acknowledged the layoffs in a statement on any of its social media channels, at least two former devs have announced their redundancies on LinkedIn.

Until Dawn - Comparison Trailer | PS5 & PC Games.Watch on YouTube

"Like many others in this wonderful but turbulent industry, I am sadly being made redundant from my role as a Junior Game Designer at Ballistic Moon," said Cassy Cornish on their LinkedIn.

"After two ex[c]iting years working on the wonderful Until Dawn 2024 at Ballistic Moon, I am unfortunately being made redundant as a Technical Designer," added Harry Williams (via ResetEra).

"I've loved working with everyone at BM and hope I cross paths with members of that family in future projects!"

Eurogamer has reached out to Ballistic Moon for comment.

2024 continues to be a devastating year for games industry employees, with over 11,500 people having lost their jobs so far. That's compared to the 10,500 games industry workers who were laid off across the entirety of 2023.

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